Chapter 100: The Time Comes

From August onwards, the days have become calmer.

In order to reassure his mother, Rin nominally said that he was helping Li Shou with a summer job, and he was looking for an excuse for e-commerce, so there was plenty of time to play. However, games are games, and playing day and night is not only unrealistic but also unhealthy. Since it's a long-term plan, Rin naturally understands the importance of a reasonable arrangement of work and rest. Get up early to accompany my sister to go outside for a walk, breathe in the fresh air, take time to do housework, and occasionally listen to the little girl practice tunes...... It is not only responsible, but also can relieve the fatigue caused by long hours of gaming, killing multiple birds with one stone.

Of course, sometimes it's not easy.

"Dude! You're fast! ”

……

"Poof! It's unpalatable! ”

……

"I want it! I just want it! Otherwise, I'll tell mom that you play games! ”

……

In fact, it is good to have a younger sister, but sometimes it is really not an easy task. Rin is sometimes crazy but has nothing to do with her, and can only look up to the sky and sigh.

However, who made you an older brother?

Rin smiled wryly.

"Are you sure you want to learn 'double edge'?"

Rin is pulled back into the game by the system's prompt sound, and then shakes his head to put things outside of the game behind and concentrates.

"Sure."

Whew—

"After some practice, I realized the trick of 'double edge'."

Rin opens the skill screen, brings up the setting screen of 'Combo', and finds the newly learned skill 'Double Blade'. Seeing the effect of the skill, he subconsciously frowned.

Dual-Bladed (Starter): When dual-wielding a weapon, attack with both weapons at the same time, and each attack deals 55% of the initial damage.

Two 55% is 110%, and the total damage is increased by 10% compared to flat slashing. As an entry-level effect of a skill, it's already pretty good, but a single attack is split into two parts?

Doesn't that mean you'll be interrupted?

Rin was a little distressed. After thinking about it last night, he felt that he still had to face up to the problem of insufficient output. It's a matter of time. As the level increases, the level of the monsters faced will also increase, and in the case of not updating the equipment and the five elements map does not bring more damage bonuses, the lack of output will greatly hinder the speed of cultivation.

Rin doesn't want to spend too much energy on leveling up if he can, but, in the game, most of the skills are linked to the character's cultivation, and the cultivation is low, and even life skills can't reach the advanced level. Although the requirements for cultivation speed are not high if you don't pursue PK, for now, Rin feels that it is not fast enough to level up by herself, and if you pull the next section, it will be no different from a rookie. Once completely thrown away by the large army, it is difficult to chase after it, which is equivalent to losing the initial advantage of manufacturing skills.

Rin thought about it, the equipment was too expensive, and the five elements couldn't be changed, so he still had to find a way in terms of skills. Since it is a basic attack route, the output mainly relies on the damage bonus of the combo, so what can be done can only be started from this aspect. However, after the actual operation, the problem arises again - in 'Legends', not all skills can be comboed.

Ordinary games, for the sake of the gorgeous effect of skills, tend to ignore the inertia of the game characters' movements, but 'Legend' is different, with a more realistic 'hard stun' setting.

For example, if the character slashes from the top down, and then you set the second slash in the combo or another slash in the same way, then the character will have an upward movement. If the weapon used is a small weapon such as a dagger, this action can be very fast and will not affect the triggering of the combo, but if it is a heavy or large weapon, the whole action will have different degrees of delay, which will not only look awkward, but also interrupt the effect of the combo.

Similarly, if a skill has a precursor to release, it generally can't launch a coherent attack. Unless the time to release the precursor is short enough to affect the fluidity of the combo action.

That's a fair setup. The higher the damage of the weapon, the greater the weight and size of the weapon, and the more difficult the combo; The lower the damage of the weapon, the smaller the weight and shape, and the lower the difficulty of the combo, which is more conducive to continuous damage output. Then, the spell precursors and interruptions of the skill appropriately increase the output limit of the combo, preventing the infinite combo from leaving the opponent powerless...... This is how the understanding is understood, but when it comes to the actual operation, Rin is a little annoyed.

Especially interrupts. As one of the characteristics, interruption is not the exclusive domain of 'Musou'. Combos combined with different output methods cannot be seamless, and even if the 'hitstun' limit is not triggered, there will be a delay in between. The more you switch the output method, the longer the combo lasts, and the easier it is for the combo to be interrupted by the opponent's counterattack.

Basic Attack - Skill - Basic Attack ......

The combo form is simple, but it is very difficult to reach the maximum output effect. First of all, whether it is the basic attack or the connection between the basic attack and the skill, there is a gap in the connection process, which can be interrupted; Then, the closing momentum of the basic attack must have a certain coherence with the starting point of the skill; Secondly, the closing of the skill should also be linked to the next basic attack or the start of the skill...... Strict restrictions have led to the limitations of multi-segment combos, and there are very few skills that meet the requirements.

This 'double blade', although it starts quickly, has a pause in the end, and it can't connect with the next attack. That is, either on its own or at the end of the combo.

In addition, skill cooldowns need to be taken into account......

Rin choreographed the order of the combos as she turned her brain. Even if you make up a coherent attack, it doesn't mean that you can launch a combo. As a probabilistic passive effect, the higher the coherence, the greater the chance of triggering. Theoretically, the more proficient you are, the shorter the connection time, the less time you have left for the other person to react, and the less likely you are to be interrupted. Mastering the rhythm is key. Like dance, successful combos, even without special effects, are often as pleasing to the eye.

Ideally, the rearranged combos with the addition of 'Double Blade' will increase damage by about 20%. A very impressive number, however, Rin shook his head widely. The damage has been increased, but due to the long cooldown of the 'Double Blade' and the fact that it is out of sync with the previous 3 skills, the interval between the entire combo has been extended. Of course, you can also use it cross-using according to the pattern of '12121......' instead of the 'double blade' boost, but in this way, the damage of the actual increase is equal to halving. In addition, the double-bladed closing stance has a few more pauses than the previous combo. During 'hitstun', dodging or blocking will not work.

That is to say, in those tenths of a second, the character is in a state of standing on the pile and being beaten.

Rin smiled wryly.

Isn't this equivalent to exchanging life for output?

Rin really didn't want to add it if he could, but the choice of skills was really limited, and this was already the most improvised skill that could be picked out. If you change to other skills, maybe the effect of the monomer will be better, but either the cooldown time is longer, or the precursor of the spell is too large, or you can't bear to look at it during the 'hard stun' period of recruitment......

I can barely use it.

Rin reluctantly came to the final conclusion. However, on second thought, while there is nothing wrong with trying to be precise, there is no need to be nitpicking. Indeed, in the duel between players, a few tenths of a second may be the line of life and death, but fighting monsters is not a big problem, anyway, their IQ is limited. On the whole, the advantages outweigh the disadvantages.

That's it!

Rin didn't want to bother anymore, so she chose to be perfunctory with a little self-defeating.

Whew—

"What are you doing?"

"What are you doing on a mission?"

"Let's farm a copy! I read the guide you posted.,Let's brush it together! ”

"I haven't finished how to send you a guide." Rin is kind of funny. This woman is really stupid.

"yes, then farm another copy, right? Is the water demon cave brushed? ”

"You brush the mountains and rivers first, and it will be refreshed in a few days." Rin refreshed the list of items in the trading line, and replied as he looked at it: "I'm running a public mission, can you send me a picture if you have time?" ”

"Okay! Where are you? I'm going to look for you. ”

"You don't have to come here......"

Suddenly, Rin paused. About 1 second or 2 seconds, he subconsciously clicked on the latest item, and then glanced at the price.

Price: 8888¥.

"Buy."

Whew—

"Confirm."

This book was first published from 17K, the first time to see the genuine content!