Chapter 307: Earth Druids and Fairy Dragons
In the past three days, the transformation ceremony of the tenth hero unit of the Night Elf Clan has also been completed. The penultimate one to perform the transformation ceremony was Serabir, the leader of the Talon Druids. The transformed Serabil is just as Yu Fei guessed, and he puts on the template of the Dota hero druid.
However, the title of Serabil corresponds to the title of the Fario Sky Druid, which is called the Druid of Hit.
Earth Druid: Name: Serabir
Specific attributes: omitted.
Skill Description:
Summons a Wolf Spirit: Summons a wolf spirit companion to fight for the Earth Druid. The wolf spirit has the speed of an elf, the Wave Wind Blade, and the Swiftness Aura abilities. The Swiftness Aura passively increases the attack speed of allies within the radius. The Wolf Spirit's health, mana, attack power and other attributes and the strength of its own skills increase with the increase of the skill level of the summoned Wolf Spirit.
Summon the Panther: Summon a Panther Spirit companion to fight for the Druids of the Earth. The Panther Spirit has the Lightning Dance, Chain Lightning, and Haste Aura abilities. Haste Aura passively increases the movement speed of allies within the radius. The Leopard Spirit's HP, mana, attack power and other attributes and the strength of its own skills increase with the increase of the skill level of the summoned wolf spirit.
Summons Spirit Bear: Summons a spirit bear companion to fight for the Earth Druid. Spirit Bear has the Earth Guardian, Earth Shake, War Roar, and Guardian Aura skills. War Roar can be actively used to increase the attack damage of nearby allies, and the Guardian Aura passively increases the armor and magic resistance of allies within the radius. Spirit Bear's health, mana, attack power and other attributes, as well as the strength of the built-in skills, increase with the increase of the skill level of the summoned wolf spirit.
Synergy: Enhance the understanding between the Earth Druid and his soul mates. Passively increases the attributes of the Earth Druid's Soul Companions, and increases the range of the Soul Companion's aura effect. The stat boost effect and the increase in the aura range increase with the skill level.
Ultimate Ability: Transfiguration: The Earth Druid is the darling of the Earth, and the Earth contains all things. As a result, Earth Druids can morph into all creatures that don't exceed their maximum abilities (including Dragons). It also has the abilities of shape-shifting creatures.
For the Serabir. Yu Fei couldn't tell whether he was biased towards legion combat or personal strength. If it is said to be biased towards legion combat, a transformation technique can make Serabil not afraid of any enemy in a heads-up battle, not to mention that the combat power of the three soul partners is definitely not weak, and when fighting alone, Serabil alone can already be counted as a small combat team.
However, it is a bit unreasonable to say that Serabil is biased towards the improvement of personal strength. Not to mention, the Swiftness, Haste, and Guardian Aura possessed by his three soul mates alone can bring great benefits to allies in war.
The wolf spirit's spirit speed should be considered a life-saving skill. The Wave Wind Blade is an open-path attack skill, and the huge wind blade that shoots out from the fan form is definitely good for cutting straw. However, Yu Fei still likes the swift aura that can increase the attack speed of allies, and he thinks that the speed of the elf is to allow the wolf spirit to better maintain the effect time of the swift aura on allies.
Similarly, the skills possessed by the Leopard Spirit are similar to those of the Wolf Spirit. The Dance of Lightning is meant to maintain the effect of the Rapid Aura, while Chain Lightning is a powerful group kill skill. And this rapid aura, combined with the Sky Druid Falion's wind-resisting thaumaturgy, can make the Night Elf troops' rapid march speed reach a level unimaginable to ordinary people.
Spirit Bear is the strongest of the three soul mates of the Earth Druids. Not only does it surpass the wolf spirit and leopard spirit in various basic attributes, but it also has one more skill than the first two soul partners. Earth Guardian can not only be used to sign up, but also can turn the already thick-skinned bear face into a meat shield that is meatier than the average mountain giant.
Shaking the Earth is a group attack skill, so there's not much to say, but War Roar and Guardian Aura are typical group buff skills. War Roar only temporarily increases the attack damage of nearby allies. But the effect is also very impressive.
The effect of the guardian aura is even more black, and the additional armor and magic resistance can not only ensure the safety of crispy classes such as archers and dryads. It can also make the mountain giants and other troops that were originally meat shields turn into steel plates.
Co-op was born from the co-ordination skill possessed by the druid, but because the terrestrial druid has three soul mates, the role of the co-operation skill has also been greatly improved. In addition to improving the attributes of the three soul companions and making them more powerful, you can also increase the range of action of the three soul companion aura skills.
Three auras and a war roar make the Earth Druids as effective at increasing the strength of their armies as the Sky Druids. Of course, it's important to note that the aura only works while the soulmate is still alive. If a soulmate is killed, there will be no additional effect of the aura until the Earth Druid summons it again. Unfortunately, the cooldowns of the three summoned soul companions all have relatively long spells.
Transfiguration is a skill possessed by the Talon Druid after the Tree of Knowledge mutates, and can transform into the Wind Wolf, the Lightning Leopard, and the Earth Bear according to the different levels of the Talon Druid's Normal, Elite, and Elite levels. In the case of Serabir, which has been transformed into a hero unit, Transfiguration has been greatly enhanced, and it is worthy of the title of ultimate ability.
The Transfiguration skill possessed by Serabil is no longer limited only by the three Transfiguration effects, and can be transformed into all Warcraft at will within the scope of his ability. The special note "including the dragon" made Yu Fei feel more comfortable. Even dragons can change, and that's what the druids in the novels they read on Earth are capable of!
And after the indescribable hero of the Earth Druid Serrabier, after another three days, Ysera, the leader of the elven dragon, also successfully transformed into a heroic fairy dragon.
Fairy Dragon: Name: Ysera
Specific attributes: omitted
Skill Description:
Illusion Orb: Unleashes a magic orb that flies in a straight line, dealing damage to nearby enemy units as it moves. The Fairy Dragon can teleport to the location of the orb at any time. The damage effect, orb diameter, and flight speed increase with skill level.
Phase Shift: The Fairy Dragon changes its dimension for a short period of time and does not take any damage for a while. The phase transition status can be aborted at any time. The duration of the phase shift status increases with the skill level.
Space Locking: The Fairy Dragon completely locks the target unit and takes it into another dimension. This unit is unable to use skills and equipment, and takes 100% more damage from the Fairy Dragon, and halves damage from other units. The duration of the skill increases with the skill level.
Traces of the Crescent: The Fairy Dragon sprinkles her mysterious powder on the target area, dealing a small amount of damage, a short period of ban, and a Mana Reversal on all units with mana. Skill damage, the duration of the forbidden effect, and the strength of the backlash increase with the skill level.
Ultimate Ability: Dream Entanglement: The Fairy Dragon's powerful illusion envelops the battlefield for a certain amount of time. The ever-changing magic coil created instantly deals damage and stuns enemy units in a nearby area. Enemy units that attempt to break free from the entanglement and move a certain distance away from the origin of the dream will take damage again and be stunned. Enemies within the Dream Coil radius cannot cast spells. The effect of the skill increases with the skill level.
Yu Fei originally thought that the fairy dragon would also be a hero who preferred to increase the strength of the army, but in terms of skills, the fairy dragon Ysera was a hero with strong individual strength.
In addition to being an attack skill, the Illusion Orb also has an effect similar to Mavi Blinker, and the distance is much greater. The only drawback is that the target of the illusion orb is relatively large, unlike the flicker, which can silently change its position.
Needless to say, phase shift is naturally a miracle skill. Transform yourself into another dimension without being harmed - isn't that invincible? Although the duration of this invincibility is relatively short, and the invincible state cannot attack the enemies of the original dimension, the cooldown of the skill is also fast.
The biggest factor that made Yu Fei determine that Ysera was a combat hero was that her third skill space was locked. There can only be one target for this space lock, which is equivalent to pulling the target to another dimension and going head-to-head with the fairy dragon.
However, with the effect of spatial lock, the enemy cannot use skills and equipment, but will suffer double damage from Ysera. is under another dimension, and there is no way to escape, so naturally he can only let the fairy dragon knead. And even though the space-locked target only takes 50% of the damage of other enemies, it's not immune.
Yu Fei had already imagined that if he encountered the mythical old monster hidden in Eslazze, he would have to let Isera get out of the way. Ysera first locked and imprisoned the opponent with a spatial lock, and then a large number of Night Elves attacked her. In the case of not being able to dodge and resist with skills, the mythical old monster also has to be hated.
There's not much to say about the Marks of the Crescent, for the skills of the magician. The damage is not impressive, but the forbidden effect and the magic backlash effect are a nightmare for mages.
Ysera's ultimate skill, Dream Coil, is another domain-type skill. The skills of the domain are extremely strong, and this has also been proven in the dream entanglement. The wide area, high damage, and second-stage damage stun effects are all extremely sharp.
Moreover, within the scope of action of Dream Entanglement, it is equivalent to establishing a forbidden demon realm. This will make the mage regiments of the firepower units of the human nations inferior to ordinary soldiers - in this respect, although the ability of the fairy dragon is more reflected in combat, the impact on the war is not small.
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Let's read the next chapter, let's read it tomorrow morning, Hongchen is the last to use this obscene method (to be continued......