Chapter 2 If you have enough experience, you will be upgraded, and you will be a rookie

Touch! As soon as the scavenger stepped on the ground, cracks were left on the concrete floor, and the scavenger's body rushed out like a cheetah.

Well, with one blow to the hand blade, even if the strength and body of the zombies formed by the radiation due to the virus mutation are far stronger than ordinary people, but just one blow to the hand blade directly makes the zombie's neck click and become distorted.

The zombie, who only had one eye left and the corner of his mouth still had blood from which he didn't know where it was gnawed, fell straight to the ground. And a zombie beside him, hearing the movement, looked this way.

The scavenger who killed a zombie with a single blow leaped up. Wrap your feet around the neck of the zombie, and rotate your body in the air in a 360-degree way.

Click! The zombie who was caught by the scavenger's legs was directly twisted and broken, and his body flipped over in the air and slammed on the ground.

The scavenger who is spinning in the air lands on his left foot, unloads the force of his body falling, and his body is half on the ground, when his right foot and one hand hit the ground at the same time. With the left foot that landed on the ground as the fulcrum, the right leg swept directly and swept the third zombie to the ground.

At the same time as sweeping down the zombie, the scavenger's body jumped up, and the knee of the bent left leg fell rapidly, smashing the neck of the swept down zombie, a stream of green blood spurted out of the zombie's mouth, stained on Wang Fusheng's trousers, and the scavenger stood up expressionlessly, with a spark of excitement beating in his eyes.

Although it may seem like a lot of action, it took less than three seconds for the scavenger to complete these actions. The three zombies that were already strong enough to be ordinary were all killed, and there was not a single superfluous movement. Every offensive action is a preparation for the next attack. Not even a single ounce of excess force was used. The scavenger's grasp of the battle has reached its peak.

Huaxia's "Destiny" game operation headquarters, supercomputers, flashing data on them, so the staff are working and busy for the first time for the "Destiny" game, looking for nodes that may go wrong, and cooperating with the game intelligence to correct them.

"What's the problem?" A middle-aged man with eyes and an elegant temperament walked in and asked a staff member.

"Everything is working fine with the data. It's just that the Destiny game map is too large, and some players in the ruins of war can range from dozens to thousands, and the number of mutant creatures is less than 100. And those players who are not assigned by class, some only have one or two people, but randomly go to the ruins of the war with thousands of zombies, and it can be more difficult to survive. ”

"Yes, that's the question. At the beginning, it was considered that when each player dies, a certain number of points will be deducted and resurrected at the resurrection point near death. The death of the poor, on the other hand, does not require points to be randomly respawned to other war ruins. If there are too many mutant creatures in the ruins to survive, just die a few more times and randomly.

Or if you don't choose to die after being bitten by a zombie, you choose to mutate, continue to stay there and kill zombies, and then come out after being promoted to private, and choose the profession of mutant is also a good choice. These people are originally outstanding, so the big risks experienced at this time are also huge. At least they don't need to rob monsters, and they can get out of the ruins of low-level war faster. The middle-aged man nodded and said, looked at some other data and turned to leave.

The scavengers swept through the ruins of war like a whirlwind, strangling, strrangling...... Pretty much all the forms of fighting were demonstrated. When the integrated reality data on the electronics jumps to 56. The scavenger finally stopped his killing, roared up to the sky and relieved all the depression that had been suppressed in his heart for more than a year, and sat on the ground panting, his rapidly beating heart slowly calming down.

Then the scavenger stood up and began to clean up the battlefield that had been ravaged by himself. If it weren't for killing zombies, it would explode things, if it wasn't for having an electronic device in your hand that could talk and ask questions at any time, and various panels in the electronic device. The scavengers really regard this place as the ruins of war in reality, whether it is the atmosphere, the taste, the sight, and the enemies, they are too similar to the ruins of war in reality, they are simply carved out of a mold.

Because he didn't want to be bitten by zombies, or scratched and turned into mutants, the scavengers chose to kill ordinary zombies. The explosive things are also very simple, a pair of military boots that look good but are not thick, but the lace is missing. A simple backpack canvas doesn't have a lot of space, but it can be used for life.

Then there are some trivial parts or something, such as the firing pins, springs, and shuttles on guns that have been eliminated for I don't know how many years, and of course there are a few very ordinary bullets, which are pistol bullets, which can barely be used on submachine guns.

"It's really enough to pick the door, and I'll give this thing after killing it for so long. Not a single complete pistol is given, only these parts. Fortunately, it exploded directly, otherwise I would really have to scold my mother. Firearms have parts that can be assembled, and assembling bullets is a technical task, and it is better not to use them if they can't blow up the chamber or get stuck. ”

The scavenger pulled a wire from the side and bit it off with his teeth to make a shoelace. I put the army green shoes that I burst out on my feet. Watching his speed change from 87 to 91, the scavenger smiled.

However, the other attributes of the scavenger have decreased, especially the physical and mental strength, which have become 81 and 82, and the overall combat power has also decreased by 10 points. It's like a person who gets tired after a fierce battle. Therefore, the basic data generated by the system is adjusted according to the different states of the player.

Eat and drink well and be at your best, then what the player's peak stats are is what it is. If you are very tired after a big battle, then all your stats will decrease. If one item reaches 0, the player dies.

The system also seems to have a set of hidden settings that scan the player's brain waves and judge the player's potential to burst out in times of crisis. However, it is not clear what the potential to explode on the edge of life and death is, and it is not mentioned in the game materials, and the game company has also set this setting to hide.

When he glanced at his declining attributes, the scavenger suddenly found that he didn't have defense in his basic attributes. Some of the games that the scavenger knows are different from the real-life evaluation data, but it's a relief when you think about it.

This game is a modern warfare game, wearing body armor, hiding in a mech, or wearing other equipment may have defense. As for the body's own defense, isn't it to talk about defense in front of bullets or bayonets? For example, when a scavenger kills an opponent, he usually directly twists the opponent's neck, and your chest muscles are a mess with well-developed muscles, no matter how high the defense of this muscle is, can it still be trained to the neck? Even if it has some effect, it is useless in the face of this kind of killing, so the body's own defense is actually difficult to define, and it is not just right.

The scavenger looked at the quest panel again, and there was only one quest in the quest panel: survival.

Survival: Survive the ruins of war and earn 10 points for every hour you survive, up to a maximum of 100 points.

At first glance, this setting is a backhand for players who don't have combat power. Let these players who can't survive the ruins of war find a place to hide for 10 hours, and then they can get 100 points to be promoted to private. Of course, this quest is also a good benefit for players who can kill zombies.

"I'm going to exchange it for water and food." After cleaning everything up, the scavenger who had relieved his suppressed emotions did not continue to kill the zombies, but prepared to exchange them for water and food.

All players are born with a civilian rank, and promotion from civilian to private requires 100 points. It didn't seem like much, and the scavengers killed 56 of them in one go. However, there are no other currencies in circulation in the Destiny game, such as silver, gold, or Federation Coins.

Some only have points, which means that points in Destiny games are equivalent to experience and currency in other games. Therefore, points are not only used to advance ranks, but also to buy equipment, learn skills, buy materials, rent shops, etc., etc., all need points. Therefore, if you accumulate enough 100 points and go out, then your life outside will be miserable.

Some people will ask, after going out of the gang, go to a more advanced dungeon, and kill a more advanced monster, won't you get more points? So upgrading is king. However, those who think so are actually novices in the game. It's true that leveling up will give you access to more advanced dungeons, and your base stats will increase, and you can get more advanced equipment and points, which is true.

But in order to enter a more advanced dungeon, get more advanced equipment and more points, these are fundamentals. What basis? You are eligible to get the basis of these things, the level is just the ticket to the advanced dungeon, and the strength is the basis for getting everything you want. Entering a more advanced dungeon, you can't kill the monsters inside without the strength, and it's useless to go.

It is all too common for players with excellent equipment in the game to kill players who have no level, no equipment to equip, and no skills to skill. Therefore, according to the research of some game releases, if you want to go into battle immediately after you get out, it is best to store the points of a single player out of the ruins of a low-level war, around 500.

This means that you will lose 100 points for upgrading from civilian to private. You'll have to reserve around 400 points to choose the profession you want to choose, learn skills, and buy weapons and equipment that can be used at the level of private. Then you have the possibility to pass the premium copy. This is especially important in the early game.

Because everyone has nothing when they first enter the game, except for those players who are unlucky, in addition to earning points for killing monsters, the explosive things are enough for their own use, and others must exchange some equipment necessary in the early stage to the system. And even those players who are lucky enough to go against the sky, they still need points to learn skills, and they also need to be stored, so players who accumulate enough 100 points and rush out of the game will not be able to survive outside unless there are strong players to upgrade and play equipment.

Therefore, the setting of the "Destiny" game makes players very crazy, but it is also the highlight of this game, after all, if you have enough experience, you will level up, and such a single monster killing upgrade strategy is too boring. On the contrary, this kind of setting with the need to use your brain to plan how to use your points will make the game more interesting. Because different players have different choices, different combinations will appear, and the game will become more colorful.

Ding dong! The system determines your location and will airdrop it within 30 minutes, due to weather conditions, the error is about 1 kilometer.

"One kilometer of error is a little too big, right?" The scavenger frowned and shook his head a little dissatisfied. However, this margin of error was much better than the situation of surviving behind enemy lines in the past, without any assistance, which made the scavengers just complain casually.

After exchanging water and food, the scavenger did not fight again. Although his basic attributes, only because of the physical exhaustion caused by the fight just now, he has decreased slightly. But the scavengers are already starting to feel the hunger after strenuous exercise. Hunger is a major feature of Destiny's gameplay, it can quickly take away the player's most basic combat power, leaving the player weak, just like a real person is hungry.

So although the scavenger is still very energetic now. But conserving your current stamina until you get food to quench hunger is a trick to survive in a dangerous area. Because you can't predict future dangers, try to reduce your consumption when you don't have food.