Chapter 546: The Clown - 41 Points Push (First Update)
Of course, it's not that the spirit of perseverance is bad, but sometimes, it's really the kind of situation where there is no chance of winning unless the other side drops, and in this case, it's just a waste of time to stick to it. But if you feel like you still have a chance to win, it's okay to put it off a little longer.
Just like this plate, the advantage was quite big, but as a result, the stone man made a wave on the road, and now it is snowballing, and the replenishment has also been counter-pressed by 30 knives, and it can only be slowly obscene on the road, and it is also miserable.
This is called self-inflicted iniquity, and you can't live......
18 minutes, the head-to-head ratio is 6:5.
The stone man is typing here to signal everyone to go to the middle lane to huddle, and Liu Songnian is also typing to tell his teammates, then I'll go down the road to lead the line, don't fight.
So, the blue side held a group of 4 people in the middle lane, the purple side hurriedly responded, and the clown went to the bottom lane alone to lead the line, and it was a lot of fun.
The core concept of the hero of the clown is to push in points, 41 points to push, which is one of the very common tactics in the high-end game, and it is also the tactical concept that AS has implemented from beginning to end.
AS has relied on their unique 41-point push system to achieve many miraculous victories.
Of course, the 41-point push is very popular in the game game, but the 41-point push, in the passerby game, is a lot of inconvenience.
The biggest drawback is that teammates don't cooperate.
The passerby game is different from the game game, everyone is playing their own game, unless it is black, it is difficult to see any wonderful team cooperation.
That is, because they are not familiar with each other. You can't directly order and command your teammates, because your teammates are likely to be unconvinced, not listen to your commands, or even quarrel with you, and eventually lead to infighting within the team.
And the biggest point of the 41-point push is that the 4 people who are in the middle of the group must be calm and can't mess around. It can't be forced open by the opposite side. It doesn't seem like a very demanding request. But it is difficult to implement.
Many players are more anxious, even if they are not in a hurry, if you see everyone on the other side standing together, and you are a stone man. It's hard to hold your breath. Most people will choose to go hard. Go and put on a good show of the R5 people.
But in the case of a teammate who chooses to divide the belt and play containment, we, as teammates, must do it first. Just don't be impulsive, you must always know that you only have 4 people, and the opposite side is generally 5 people, unless the opposite side also sends someone who to catch the "1" on their side, otherwise "4" must not be on, otherwise it is a 4v5 situation, unless the stone man can really R to 5 people, but even so, it is difficult to win, in most cases it is to be wiped out by the group and lose the dragon.
Therefore, when you see your teammates choosing to divide the band, you must adjust your mentality and not start a group randomly.
Secondly, it is necessary to pay attention to the position and not be forced by the opposite side. Because when the opposite side sees that the enemy is pushing him down the road, he often only makes two choices, one is to start a group quickly, and strive to destroy the opponent to take the big dragon, and the other is to send someone to defend back.
However, in most cases, due to the limited coordination ability between teammates in the passerby bureau, many people will think that this is an opportunity, and if they can start a group at this time, they can basically win, otherwise they are worried about each other if they catch that person, and whether their teammates will be forced to open by the opposite side. Therefore, most people will choose to decisively open a group, play 5v4, if they win, it is too late to send one or two people back to defend, but they can open a big dragon or push all the way to the high ground on their side.
Therefore, at this time, you must not wave, because you have to remember that there are only 4 of you, and your task is to contain the opponent and create a zào steal tower environment for the "1" on your side, instead of going to open a group with the opposite side, so you must be careful in your position, especially ADC and AP, when you have a hero like Wei and the prince who can open a group at a long distance, you need to be more careful, especially when this kind of hero disappears on the map, it is best to shrink the tower quickly, Because they are likely to be circling the field of vision and preparing to force you away.
As the "4" in the team, the task is much simpler than the "1", you just need to contain the opponent, when the opposite side is ready to withdraw, you will go on, but not too rushed, otherwise the opposite side may fight back at any time, in short, don't let them successfully go home to stop your "1" on the line, if your "1" has been pushed to their high ground, you as "4" can even be sent to death to force a group with them, to buy time for your "1", especially in the disadvantaged game, It is definitely cost-effective to change all the way to the group.
If you accidentally let one or two people on the opposite side slip away to catch your "1", don't worry, go to 1 person on the opposite side, you continue to drag, and go to 2 people on the opposite side, you will decisively start a group with them, because there are fewer people on the other side than you now. Go to 3 people on the opposite side, you just drive the big dragon directly, so that you will lead the opposite side to catch "1", and it is not if you don't catch it.
Although the 41-point push has great requirements for the cooperation of teammates, if the teammates can cooperate well, it is a miracle that can create a big disadvantage and turn the tables, and it is also one of the most disgusting tactics. The Joker is one of the heroes.
In 20 minutes, Liu Songnian took all the way to the opposite second tower on the lower road, and the opposite side really couldn't hold his breath, and sent Mondo with the teleportation to deal with the clown, but Mondo's ability to clear the soldiers was obviously not as good as the clown, and he couldn't kill the clown, and the line was basically pressed under the opposite tower, so it was still not good for the purple side.
The middle lane 4v4 consumes each other.,Although the opposite side also tries to advance the two waves.,But every time the snake girl is easily guarded.,The snake girl's ability to clear the line is too OP.,Not to mention that there is also a female policeman's storage zài.,It can also assist in clearing soldiers.。 The two heroes who are known as line tyrants guard the tower, and the opposite side is also quite helpless, and they can't push it in at all.
Liu Songnian has already placed at least 5 boxes in the blue buff wild area on the opposite side, so that no matter which angle the opposite side catches him, he will definitely step on at least one box, and he can easily escape. So my current situation can be regarded as quite safe.
Pushing another wave of soldiers into the tower, Liu Songnian chose to hide in the triangle grass behind a tower on the opposite side of the road.
At this time, Liu Songnian had already come out of the electric knife and Tiamat, and the speed of the Qing soldiers could be said to be superb.
PS: Today's wave broke out, and I stayed up all night yesterday until now, and I've finally finished this episode, and you would never guess that there will be more chapters today. If you think it's cool to watch, just vote for a monthly ticket and give a reward. (To be continued......)