Chapter 392: Common Sense of All-Attribute Data
Although the GI's injuries were not life-threatening, they were actually quite serious, and the doctors required him to be hospitalized for a week to ensure that the wounds had healed before he could be discharged. But because of the injury to the bone, the hand had to be fixed with a splint for a short time and could not be used.
Faced with this request, the soldier asked a very personal question: "Then how do I smoke?" ”
The doctor gave him a blank look and said angrily: "If you want to smoke, there is always a way for you, you can smoke with one hand." ”
Saying that he was hospitalized, he didn't need to stay in the ward and lie on the bed 24 hours a day, he only needed to go to the hospital at the specified time to get an injection and be examined, and the rest of the time the soldier was completely free and could go wherever he wanted.
The GI recuperated from his injuries and naturally skipped it, Ning Yu and they couldn't slack off every day to train as usual in order to meet the provincial competition of the Communication Cup, and they were still practicing from morning to night, and the game was no longer a game, but a job.
Yes, that's it, isn't the profession about playing games as a job, removing the entertainment component, and doing everything to the extreme?
Unlike others, in addition to his busy training every day, Ning Yu also undertakes another job, that is, to supervise and guide Little Fat Brother to ensure that Little Fat Brother can complete the improvement of his ability and the growth of e-sports level with the fastest efficiency.
According to Ning Yu's arrangement, the first thing that Little Fat Brother needs to do is not to keep playing games to get familiar with each hero, nor to watch more game videos to improve his awareness on the field, but to start studying from the most basic projects.
What is the basis of esports? It's a theoretical value.
Most people play games as a pastime for recreation. Therefore, once people like a hero, they must look for information everywhere to determine the hero's inscription and outfit, and understand what equipment the hero has to go out or how many levels it has reached.
However, for professional players, this is certainly not a no-no. Who has ever seen a pro player looking for someone everywhere and asking for a hero's outfit to match with an inscription?
As a professional player, you must be very clear about why each hero is dressed and matched with inscriptions this way, and what is the meaning of each choice.
Only in this way can you fundamentally familiarize yourself with each hero and make your theoretical basic knowledge solid.
And all of this is supported by theoretical values.
In Glory of Kings, what are the contents of theoretical data? That is the basic value of each hero, growth attributes, skill attributes, equipment attributes and many other complicated content.
If you want to classify them, then you have to mention a few key attributes: attack speed, critical strike chance, critical hit effect, cooldown shortening, lifesteal, movement speed, tenacity, damage avoidance, penetration, etc.
Let's start with attack speed. Many assassin heroes, archer heroes, and a few mage heroes have very high requirements for attack speed.
The upper limit of attack speed is 200%, so does it mean that a hero who needs attack speed can maximize the output as long as he has no brains to pile up attack speed inscriptions and attack speed equipment? The answer is clearly not. The brainless attack speed will inevitably lead to the overflow of values and cause waste, which will affect the hero's output ability.
So, is it enough to add up the equipment value and the inscription value to exactly 200%? Necessarily not. Because, there is another factor that cannot be ignored but is often ignored that has a great impact on attack speed, and that is the growth of attack speed.
Of course, not only attack speed, but other values will inevitably be affected by the hero's attribute growth, resulting in a different build for each hero.
If you want to know about attack speed, the first thing you need to know is the attack speed growth value of heroes who need attack speed.
For example, Baili Xuance's attack speed growth value is 28%, Han Xin and Di Renjie's attack speed growth value is 42%, and the most surprising thing is the old master, whose attack speed growth value has reached an astonishing 56%.
Once you know the hero growth value, it's time to match the inscriptions and builds of these heroes.
In Glory of Kings, there are many equipment with attack speed bonuses, such as the end times, lightning dagger, shadow blade, pure sky, etc.
Once you know this, it's easy to match the inscriptions and equipment. For example, if you want to make the hero's peak attack speed reach 200%, Han Xin only needs to match the end times and the shadow blade, and the Baili Xuance with the 26 attack speed inscription can also be achieved by entering the berserk state, and the old master who is out of the end of the world and the pure sky can also be passive......
Since the old master and the pure sky are mentioned, the next attribute to talk about is damage reduction.
Yu Ji opens the second skill, which can reach 100% physical immunity, and the old master opens the second skill, which can reach up to 70% damage reduction, and when Mulan's heavy sword form puts the skill, in addition to the overlord is not controlled, there is also a 50% damage reduction......
Excluding skill damage reduction, there is a formula for the damage reduction value: damage reduction % = defense / (defense + 602) × 100%.
The 602 here is called the damage reduction factor, and in the damage reduction curve, the code is k. So, don't dwell on why it's 602, not 601 or 603, why fight with a constant, it's pointless, isn't it?
The upper limit of damage protection is related to the total amount of defense value, of course, this damage reduction and the damage reduction attribute provided by the hero skill and equipment are different, and cannot be added, but can only be multiplied to calculate the amount of damage taken. This means that, in addition to the 0.25-second invincibility effect provided by Sun Wukong's first skill and the 1.5-second golden body invincibility effect provided by Huiyue, other methods can only increase the damage reduction value, but not reduce all of them.
But if you make good use of the equipment and skills of individual heroes, and then match the skills of several heroes, you can achieve an effect comparable to invincibility.
For example, if you use the old master, your teammate Bull Demon plays a skill roaring axe on the enemy unit, causing 15% damage reduction to the enemy hero, teammate Nako Lulu uses the ultimate Flying Eagle to attack the enemy hero with a butt, causing 30% damage reduction to the enemy hero, and then you use the old master to open the second skill to draw inferences to achieve 70% damage reduction, even if the defensive equipment is removed, the damage received is only 17.85% of the theoretical value, it doesn't hurt at all, okay, it will make the enemy desperate?
Of course, damage reduction is not a brainless pile of defense effect, because the constant is 602, so the damage reduction curve is a parabola, and the defense value pile is between 600 and 800 The highest benefit, reaching the top of the parabola, and then decaying.
After talking about attack speed and damage reduction, let's look at other stats.
The critical strike rate can reach 100%, and every normal attack is bound to be critical, so it is naturally impossible to overflow; The normal critical hit effect is 200%, plus 50% of the Infinity Blade and 36% of the inscription, the maximum can reach 286%; The cooldown shortening is 40%, and there is a lot of equipment involved, and the cooldown shoes have been changed to increase the upper limit of the cooldown shortening to 45%, causing Diao Chan to be strong for a short time, and then this attribute is banned, and the upper limit is restored to 40%; Physical lifesteal can reach 100%, but generally no one has this value to the upper limit, and when it reaches 25%, it already has a strong recovery ability.
In addition to the above common values, the upper limit of penetration is 100%, except for Baili Shou, the rest of the heroes have not yet achieved this effect, except for heroes such as Diao Chan and Lu Bu who can deal real damage.
The upper limit of spell penetration is 529+45%, if the pure pile value, ignoring the correct loadout, only Daji can do it at present, and the rest of the mage heroes can only sigh with joy.
Next up is Tenacity, and Tenacity has only one piece of equipment that can provide, and that is the Boots of Resistance, which provides 35% toughness. However, some heroes also carry resilience themselves, and when paired with the Boots of Resistance, the effect is even stronger. Yang Jian's passive skills have a toughness bonus, which can reach up to 65% with equipment, and Cao Cao, who is wearing the Boots of Resistance, can reach 55% after opening the ultimate Bloody Hero.
Finally, when it comes to the movement speed, the theoretical maximum value of the movement speed is 800, which is like a stroke in the canyon...... Creatures, only Guiguzi put on a few pieces of movement speed bonus equipment, and then use one skill, three skills and the active skills provided by the equipment can do it, then the running is definitely the spark with lightning under the feet, which can be called the flash in the canyon of the king. Among the beginner heroes who don't wear equipment, the fastest runner is Athena, with a high movement speed of 410. To put it simply, there is a formula: Guigu runs with all his life, and only loses Hou Yiniao; With two feet alone, Athena is the most hanging!
Brother Chubby is holding a small notebook in his left hand and a black neutral pen in his right hand. It's not that the little fat brother doesn't want to write down what Ning Yu said, but he has been in a state of shock for a while, his eyes are as big as copper bells, his mouth is open enough to fit a light bulb, and the whole person's soul seems to have been shocked into a stone carving. His eyes were staring straight ahead, pacing back and forth in the room, his hands behind his back, Ning Yu, who was talking while thinking, couldn't believe that this person was the same species as him.
The content that Ning Yu said, including the numbers in it, didn't need to query any information at all, let alone use any notes, to talk about it directly, and actually memorized all these contents firmly in his mind, reaching the level of using them at any time.
"Let's just talk about this first, you'd better be able to write it down, and then let's study what is wrong with your previous outfits, so that you can quickly digest and understand it." Ning Yu said, stopped, turned his head to look at the little fat brother, and was startled by the little fat brother's expression.
Ning Yu thought that someone had come in and scared the little fat brother, so he turned his head to look at the door, but he didn't see anyone, so he was sure that the little fat brother was looking at him.
"What's wrong?" Ning Yu asked with concern.
The little fat brother came back to his senses, closed his mouth, his eyes returned to their normal size, he shook his head, and asked tentatively: "Xiao Ningzi, have you been carrying these things for a long time?" ”
Ning Yu shook his head and said, "No, I use it often, and I remember it when I use it." There's no way.,The game has heroes adjusted every once in a while.,You have to re-study the outfit according to the basic values.,The data is memorized.,It can save a lot of trouble.。 ”
Brother Chubby involuntarily sighed: "I really know now, the Glory of Kings I used to play, and the Glory of Kings I played with you, are completely two games." I also really know the difference between the average gamer and the pro. ”