Chapter 189: New Zerg Ship Group

The most important thing about an energy shield generator is to compress energy, which is extremely demanding on the material. However, the genome map mapped by the Zerg in the Nagnus ruins helped the Zerg create extremely tough soft tissue organs, and the energy shield generator was a bit small compared to the pressure requirements of the Spectral Energy Amplifier, so this technology did not stump the Zerg.

Type bug

Name:Whale (3rd Class)

Level 11

Power 10000

Spirit 2000

Cells 800

Energy 13000

Incubation takes 10 minutes and grows in 400 minutes

Consumes 7000 health charges

Skill: Wave Energy Shield Larvae Hatching, Stellar Space, Jumping, Space Folding

Similar in appearance, it is close to the size of a first-class Leviathan, with a length of nine kilometers, but it is more bloated than the Leviathan. The massive mouth is the ejection window for its soldiers, with a staggering 100,000 hoppers per minute.

The whale is a weakened version of the Leviathan, which does not have all of the Leviathan's attack functions, but has the Leviathan's spatial jumping, larval hatching, and spatial folding abilities.

However, because the giant whale uses the technology of the curved wave energy shield, the shield defense ability is close to that of a third-level mid-tier battleship. Its combat capabilities alone are basically not comparable to any Tier 3 warship, but it has a battlefield support capability comparable to that of a Tier 1 Leviathan, as it has nearly a million aerial combat Zerg units in its body that can be used for space combat.

The positioning of the giant whale is equivalent to the aircraft carrier in the Luoyun Star Domain, but compared to the aircraft carrier that can carry thousands of fighters at most. The giant whale that can store nearly a million swarms in its body can be compared to the support capability of an aircraft carrier battle group. What's more, it's almost ten times cheaper than the Leviathan.

However, the shortcomings of the giant whale are also obvious, it has no means of attack, it can only rely on the protection of other Zerg units, and it can be said that it is a battleship with extremely poor combat ability alone.

Attack damage 0. Defense: Tier 3 Battleship Medium Tier

Type bug

Name:Giant Centipede (3rd class battleship)

Level 13

Power 980000

Spirit 190000

Cells 800000

Energy 1130000

Incubation takes 15 minutes and grows in 50 minutes

Consumes 180,000 health charges

Skill: Black Death Ray Cannon, Stellar Space Jump, Warp Wave Energy Shield

Resembling a giant centipede, its body is designed to cushion the huge burden on the muscles of the Black Death Cannon. Because the impact of the Black Death Ray Cannon spreads throughout the body, it puts much less stress on the muscles than a Level 2 Leviathan. As a result, the Black Death Ray Cannon of the Giant Centipede Battleship recharges twice as fast as the Level 2 Leviathan.

The Centipede is only two kilometers long, and is a weakened version of the second-tier Leviathan, stripped of almost all superfluous features except for the Black Death Ray Cannon.

Because it also uses the Qubo energy shield technology as the giant whale, its defense is close to that of a third-level mid-tier battleship, and its defense is reduced compared to the level 16 magic barrier of the second-level Leviathan, but the power of the main cannon Black Death Ray Cannon is not bad at all.

This is the product of taking the cannon giant ship to the extreme. Without the Leviathan's complex genetic structure, the Centipede became more pure, and its role was directly reduced to Black Death Cannon attacks and Warp Wave Energy Shield defense.

The positioning of the giant centipede battleship is basically equivalent to the battleships of the Luoyun Kingdoms, with the strongest main gun attack and strong shield defense. It is the main force in the stage of warship bombardment. What's more, as a third-level battleship, it is nearly five times cheaper than the second-level Leviathan, which makes the process of popularizing third-level warships one step further for the Zerg.

Because although the Giant Whale Battleship is also a third-class battleship, it does not have the firepower that a third-class battleship should have, so strictly speaking, the Giant Centipede Battleship is a standard third-class battleship.

The pinnacle of a third-level battleship with attack power. Defense: Tier 3 Battleship Medium Tier.

Type bug

Name: Apocalypse Hive (Level 2 Hive)

Level 10

Power 800

Spirit 900

Cell 80

Energy 8300000

Evolution takes 300 minutes

Consumes 1000 health charges

Skill Hatching Self-Exploding Moth (Level 3) Warp Wave Energy Shield

The Apocalypse Hive is completely different from the original Hive in appearance. The whole body is like a giant multi-segmented worm, with a body length of two kilometers.

In fact, compared to the hive, except for the appearance, the Apocalypse Hive has not changed much, and after adding the ghost power, the speed of the Apocalypse Hive is comparable to that of an ordinary Leviathan, completely getting rid of the dilemma that the Hive was unable to participate in the war in many cases because the hive was too slow in space.

The level 3 self-detonating moth has changed dramatically, the most important thing is that the No. β01A9 acidolysate in the body has been replaced by the No. 1 acidic venom configured by the top researcher of the Zerg, which is made of the beta01A9 acidolysate obtained at the original Isis Star and the Fallen Rose venom α02A9 nerve venom mixed with a small amount of other substances.

Its physical corrosiveness has increased by three times compared to the original, and its energy corrosiveness has increased by fifteen times, and it is a terrifying substance that all energy defenses have changed color.

The Apocalypse Hive can hatch 5,000 self-exploding moths per minute. With a maximum storage of 800,000 moths, the lifespan of self-exploding moths is five days.

The Apocalypse Hive possesses extremely powerful destructive power. However, it does not have a separate space jump ability, and it is actually not a third-level space battleship, and can only follow the fleet to use fleet-level space jump operations, which belongs to the auxiliary type of ship.

Type bug

Name: Evil Eye Tyrant (Tier 2 Evil Eye Worm) (Tier 3 Battleship)

Level 11

Power 5000

Spirit 990000

Cells 800

Energy 930000

Evolution takes 100 minutes

Consumes 2000 health energy

Skill: Warp Wave Energy Shield, Laser Compound Eye, Type I, Multifunctional Scanning, Locking, Anti-Stealth Technology, Stellar Space Jump

It resembles a giant pupil, surrounded by thousands of waving tentacles. Its hideous and terrifying appearance is the most of any Zerg unit today.

The Evil Eye Tyrant evolved from the Evil Eye Worm and uses a new type of laser compound eye technology, the so-called Laser Compound Eye Type I, which is more than three times more powerful than the original laser compound eye.

The three thousand tentacles wielded by the massive Evil Eye Tyrant, which was three kilometers in diameter, were actually not meaningless. Because at the end of the tentacles there is a laser compound eye. This design directly gets rid of the shortcomings of the Leviathan that it was unable to attack in one direction at the same time due to the angle, and the flexible tentacles can allow the Evil Eye Tyrant to attack enemies at any angle at the same time.

And the Evil Eye Tyrant's body like a huge pupil is not useless, he can see through and lock on to most of the known stealth units, which can be said to be faster and more accurate than the scanning of the strongest battleship of the Zerg like the second-level Leviathan, because it is more professional.

The Evil Eye Tyrant's positioning is even more obvious, just like the destroyers or frigates of the Luoyun Nations, providing anti-aircraft fire support for other warships, so as not to harass those Zerg battleship units that do not have air defense capabilities. But the shortcomings of the Evil-Eyed Tyrant are just as obvious. Without a main cannon, it can't break through the energy shield of a third-tier battleship even if it has more laser compound eyes, so it can only be regarded as a support ship.

Attack power is 2 beginner level, defense power is 3 intermediate level.

Type bug

Name: Hiveworm Lord

Level 12

Power 18000

Spirit 90000

Cells 800

Energy 1300000

Incubation takes 70 minutes

Consumes 10,000 health charges

Skill hatching fusion nest worm 10 times the power of the projectile

All of the previous new Zerg units were actually designed based on the original technology. Most of the innovations are the same old tunes, but the Hive Insect Lord is a new warship that has subverted all the main means of attack of today's Zerg warships.

It is like a giant crab, but its two pincer-like bodies are not used to attack the target directly, but two mouthparts.

At the beginning, Chu Heng was shocked for a moment after seeing the attack of the Berserk Winged Serpent's metal bone spear. Originally, I thought that I would not be able to break through with physical strength alone. So the units that rely on physical strength to shoot evolved from the Stinging Snake to the Bone Snake. After evolving from the Bone Snake to the Bone Eater Snake, Chu Heng thought that it was close to the limit, but the Berserk Winged Snake had taught Chu Heng a good lesson.

Inspired by the ultra-high-speed metal bone spear brought about by the immense power of the Berserk Serpent, the even more powerful Hive Insect Lord was born. It turns out that the Hive Worm Lord is indeed very powerful, relying on ten times the huge force projectile and the physical power of up to 180,000 itself, the Hive Worm Lord can launch the Hive Worm at a speed of 3,000 kilometers per second in a vacuum environment.

The speed of 3,000 kilometers per second seems to be very powerful, but compared to light weapons, it is like a snail, most warships can rely on kinetic energy to dodge at a distance of 3,000 kilometers, not to mention that the general main gun bombardment is about 100,000 kilometers away. And slow physical shells or missiles can be easily intercepted by light weapons.

However, the fusion nest insect is different, unlike the dead object missile shell, the fusion nest insect has a strong sensing ability, and after being launched, it can rely on subtle changes to evade the interception of light weapons. It can also rely on the fusion power of the body core to accelerate or decelerate to achieve the function of evading locking. Although the evasion rate drops to less than 50 percent after more than 100,000 kilometers, and it is very likely that the target warship is no longer at the target position after reaching the position.

But none of this is a problem for fusion nest worms. Because as long as they reach their destination, even if only one or twenty of the hundreds of nest worms reach their destination, it will be a devastating blow to the local ship group.

The destructive power of the fusion nest worm comes from the nuclear fusion in the body, that is to say, a fusion nest worm is equivalent to a fusion nuclear bomb with a yield of 500 million, and such a terrifying existence is absolutely devastating if the fleet is suddenly armoured.

There is also an important reason why most intelligent beings do not use nuclear bombs as space combat weapons, that is, if the hydrogen bomb encounters light and the weapon is heated, it is likely to detonate automatically, that is to say, in case of a battle, let someone else hit the warship with nuclear weapons before it starts, then it will be completely empty.

The fusion nest worm secretes a very special substance, and once the fusion nest worm thinks that it is about to be destroyed, it will immediately secrete this substance, so that the fusion in the body is completely inactive, so that the problem of accidental injury that plagues everyone is solved. (To be continued......)