Chapter 66: Hunting and Prey
The coordinates given by the gods are all made of a large empty mirror of Belta, which is amazingly accurate, and can be combined with the signals sent back by the spy mosquitoes of our guild to create a complete real-time map. With the help of this map, I was able to find the so-called masters with little to no effort.
"You rats are really hiding!" A Russian player in an ornate knight's armor jumped from a large tree and blocked the path of several Chinese players.
"So you're the one who claims to be a hunter." The leader of the blocked Chinese player squad glanced around before talking to the guy. "I heard that we have several waves of brothers planted in your hands? small
"Hmph, those few wastes, they will be settled in three or two." The knight said proudly, "You pesky rats are only worthy of harassing our troops, and they are nothing in my eyes
"Hahahaha. That's a good point, it's just," the Chinese player he was talking to suddenly jumped out in a flash, and the few people behind him suddenly dispersed and rushed out in several different directions as they had agreed beforehand.
The battle broke out almost instantly, and the several Chinese players who scattered and rushed out found several other Russian players hiding nearby very accurately, and the people on both sides didn't talk nonsense at all, and they fought directly. However, the surprise attack by the Chinese players did not play a decisive role, except for causing some problems for the Russian players at first. The battle between the two sides entered a stalemate after a few minutes, and the battle tables on both sides seemed to be evenly matched, but as long as someone who knows how to do it, it could be seen at a glance that there was actually a clear gap in the strength of the two sides.
Since the Russians broke into our territory this time is very large, we have a large number of harassment squads. The side effect of being too crowded is that the vegetarian is dropped. Although these harassment squads themselves are selected from among the elite players, the elites are also divided into high and low. According to the consistent style of our guilds, players are grouped according to their combat effectiveness, which means a thing. The strength of the squad is basically the same. The advantage of this arrangement is that the elite squad is the absolute elite, and anyone they meet has the power to fight, but the negative effect is that the overall strength of the low-end squad is low. Originally, there was a military god's central scheduling, and it would not arrange difficult tasks for such a weaker squad, so this side effect was usually not obvious. But the problem now is that the Russians have also created several anti-hunting teams, and because the number of such anti-hunting teams is very small, the concentration is the first-class elite, except for the few elite squads in our guild, most of the harassment squads are only slaughtered when they encounter them. However, now the two sides are still in a stalemate, which is not because the team in front of them is strong enough, nor is it because the anti-hunting team of the Russians is not strong, but because of the problem of tactical literacy.
Because of my personal perfectionism, the Bank has been following the elite route of Ning Lack of Mother since its inception, although this setting has led to the slow expansion of the Frost Rose Alliance, but as long as the members do join, they must have one of the two major characteristics, either they are now high-level personnel, or there is a lot of room for improvement. Apart from these two types of people, our guild doesn't want other types of people at all. Of course, the actual screening method is actually very complex, and it cannot be measured with just two scales. In short, those who can join the Frost Rose Alliance are very powerful people, even if they are not powerful, they will quickly become strong after joining the club. For these guild members, our guild promotion is not like ordinary guilds that just let them play on their own, but will regularly train and complement resources within the guild. For example, we will try to gather people who have been online for the same time as much as possible, and then give the best combination according to their fighting style. In this way, the coordination of the members of the same task force will be greatly improved. Unlike other guilds, even if there is a combat group, there will often be a situation where there is no one in an important place because the members are not on the same line. The other guilds' response to this situation is generally to increase the number of personnel, or to ignore the shortage altogether. But the reason why the combat group is stronger than the players who practice alone is that they can cooperate with each other, if there is one less person in the group, it means that there is a lack in some aspect, and this lack will inevitably affect the play of combat effectiveness. As for adding this method to the solution, in fact, there is a problem in itself. A combat team is equipped with two sets of personnel combinations, although it can ensure that the basic configuration is not missing, but when the personnel are full, the team is overstaffed, and when the personnel are insufficient, it may lead a certain type of player to not be able to take care of the whole team, and the increase in the number of people will seriously affect the mobility of the team, and the overall table is not as good as not caring at all.
This way of grouping our guild according to the online time and battle mode can be said to basically solve the problem of coordination, due to the long-term practice together, the tacit understanding of the personnel in the team will be much higher than the combat teams of other guilds. In addition, since the god of war himself is a battlefield command computer, he is very state for special operations, and often uses the tactics of special forces in reality to our guild players... Targeted guidance for the trip to Horn State. Naturally, this kind of squad with professional tactical guidance cannot be on the same level as the squad that completely relies on its own exploration, which also causes the situation that the combat squad of our guild often looks like a professional soldier. Like just now, suddenly making a move in the middle of the sentence is not a habit for ordinary players.
It is precisely because of the leading tactics and perfect coordination brought about by this semi-military training of our guild that the warring parties have been fighting until now in a state of equal strength. The Russian players present are obviously much higher than the Chinese players in terms of level and combat effectiveness, but because they are all temporarily together, not only do they not belong to each other, but some of them are even meeting for the first time, so the combat power is simply one plus one is less than two. You don't have to think about what tacit understanding and the like, it's already good to be able to not interfere with each other.
Of course, in addition to coordination and tactical issues, the equipment of our guild players is also one of the main reasons why the two sides are still fighting so far. Of course, this equipment is not the system equipment such as the armor on the player's body, those Russian players can climb to today's level with a single practice, and the equipment on their bodies is naturally not bad, otherwise they would not be able to mix with the current place. When I say equipment, I'm actually referring to the gadgets that our guild players carry, such as smoke grenades, gas grenades, flashbangs, and all sorts of wires, super glue, and the like.
Because the player squads of our guild are all cultivated by the military gods according to the tactics of the special forces, it is inevitable that they will bring some characteristics of the special forces in reality. This auxiliary bomb or something, in reality, that's a must-have for special forces. Plus these things are easy to produce, so almost all of our guild squads have them. The fight is so good that every now and then throwing a flashbang or something, it's a nightmare for those who aren't used to these things. It was because of these gadgets that didn't seem to have any lethality that the gang of masters who were stunned and the players of the Guild who were obviously much weaker than them fought for more than twenty minutes before they gradually began to gain an advantage. Auxiliary items and tactical coordination or something will indeed affect the play of combat effectiveness.,In reality, it's really going to kill the enemy.,But after all, the game is based on the damage value to calculate survival or not.,Unless you have the ability to hit the fatal point.,Otherwise, you can only slowly grind off the opponent's blood.,This is something that the system identifies.,It can't be changed at all.。 Although our members used various tactical cooperation and auxiliary props to support for a while, it was nothing more than causing a lot of trouble to the opponent, and it was still reluctant to turn defeat into victory. It's good to be able to last this long.
"Get down for me." With the angry shouts of the Russian knight player, the captain of the squad on the Chinese player's side was smashed down by him with a heavy punch in mid-air, and as the captain was defeated, several other members of the Chinese squad began to be unable to support themselves and were driven together.
"Ahh "With a female player thrown into the encirclement, the whole squad is completely assembled. The wounded people could only huddle together back to back, intending to make a final desperate resistance.
Seeing that the Chinese players were crowded into a pile, the Russian players on the opposite side did not dare to rush up rashly. It was not the first time that their gang had dealt with this kind of team, and their previous experience had taught them that the more concentrated the other party, the more difficult it was to deal with, so he didn't dare to approach rashly. Besides, the members of the small Chinese detachment seem to have magic crystal steam bombs with them. Once it is confirmed that it will be defeated, it will pull the opponent to detonate that thing, and it will be pulled back if it dies. Their group had killed several people in the previous attacks on the Chinese detachment because they didn't know the situation, and now they have learned to be obedient and understand that the closer they get to victory, the more careful they must be.
"Do you still have to resist after all this?" The knight from before stood up and said.
"Many, even if I can't kill you, it's good to waste your bottle of potion The Chinese player on the other side has given full play to the madman spirit, and he will bite you if he dies, this mental state can definitely scare a lot of enemies with bad psychological elements.
I didn't expect the other party to be so tough, and the knight was helpless, so he could only wave forward to signal everyone to make a move, and the Chinese players who surrounded and led it also raised their weapons and planned to make a final fight. It's just that at this moment when the atmosphere was extremely tense, there was a sudden burst of applause on the trunk of the tree next to him. The sound was not loud, but it scared everyone present into a cold sweat.
"When did the other party arrive? Why don't you feel anything at all? Everyone in the room thought so.
Highly nervous, everyone looked towards the source of the sound, but it was blank as far as their eyes could see, and when everyone's eyes did not notice the target and began to search around, a figure leaning against the trunk gradually appeared.
"Purple Sun? President! Both sides shouted at the same time in completely different tones and tones.