Chapter 212: The Sandpiper and the Clam Fight
Watching the group of Russians touch the camp, "I quickly stopped trying to sneak into the hole.
Even though I hadn't met before, I was able to guess the identity of the group at the first time. Needless to say, "These guys must be the second echelon led by the mage and Cook, and what Joseph led them." Judging by the way they looked, they should have dealt with the group of monsters that Cook had led over before, but the price they paid for it seemed to be a bit big.
Before, I heard from the mage and the big bear, although the team led by Joseph was not as large as theirs, but the number should be more than three or four hundred, but now I found that there were only less than two hundred people left, and there seemed to be many wounded in the team. In general, unless you are fighting, you can rarely see the wounded "After all, there are healing spells, and there may be no time to heal during the battle for various reasons, and after the war, everything that can be cured must be cured." And in general, if there are wounded in a team that has left the battle, there are only a few cases. Either the mage who can heal spells has been killed and the medicine* has been exhausted, otherwise it must be that the mage is running out of mana.
Cook had lured the monsters to the second echelon before, so they must have been wounded after a terrible battle. However, seeing that there are still many healing professions in their team, the first one may not have zĂ i. I judged that they were probably because of the second possibility, the first mage's mana was insufficient, and they were worried that they would not be able to catch up with the first echelon if the time was delayed for too long, so they only gave everyone a simple treatment to ensure that the wound would not worsen.
Personnel in Zero do not slowly regain health after losing blood in battle, as in other games, regardless of the situation, but depends on the injured process. If the injury is minor, the wound will disappear over time and the health will quickly refill, even if it is not healed. If the injury is moderate, the wound will not heal, and the health will slowly heal at a very slow rate, "until the health is restored to meet the minor injury criteria, the recovery rate will not reach the normal level, and the wound will begin to heal." Of course, "using healing techniques to restore moderate damage with minor damage can speed up recovery." Finally, if it is a serious injury, then the situation is more severe. In this state, the character will not automatically regain health, but will continue to lose health due to bleeding wounds, and may even die eventually. If you don't treat this situation, you can basically wait for death.
The people in the second echelon who had just arrived had obviously been treated to a state of minor injuries, but they were not completely healed because of the lack of mana of the healing mage.
Although they didn't heal their injuries and ran over looking a little wolf, the efforts of the second echelon were not in vain, at least they arrived here before the first echelon entered the underground passage. But I can't guess what they're going to do next," but one thing is for sure, and that is that I will never use the second echelon to attack the first echelon.
Judging from the things that the mage and the Great Bear talked about before, Joseph, the leader of the second echelon, should be a very wise person. Although he really wants to get some benefits from this mission, he knows the priority of things very well, so if I come out and cooperate with them now, the biggest possibility is not that I will attack the first echelon with the second echelon", but that the two teams will join forces to deal with me. And if I don't go to meet with people in the second echelon, "it's a little more likely that they will fall out with each other, and if I stand up in this case, I'll be an idiot."
Now that the second echelon has appeared, I simply stopped planning to study the cave first. Since they want to get in, "then let them in." If they can bypass the first team and make it to the burrow, then I'll follow them down to see what their mission is. It would be better if they were discovered, and I could sneak in and explore the cave while the time was in between them. Anyway, the best thing to do now is to stay put, wait for that Joseph to do it first, and I'll see the effect before deciding on the next move.
In fact, the Joseph didn't make me wait long, and his men quickly touched the previous first echelon, and then began to cautiously approach the entrance of the cave like a thief. Approaching the point where he could not continue without being detected, one of the mages in the second echelon suddenly began to move towards the side of the hillside, and then he carefully climbed behind a large rock. I was wondering what this guy was trying to do, when he suddenly took a packet of powder out of his body and placed it under the stone, and then carefully lit the powder with a miniature fireball technique.
The powder was apparently specially processed, and when ignited, it did not ignite, but burned slowly like a mosquito coil and released a large amount of pale blue smoke. Although the pile of powder was placed behind the rock, the smoke was not blocked by a single stone," and they quickly drifted around the rock with the air current, towards the first echelon camp below.
Although I don't know what the guy lit, but looking at this posture, this smoke has a hypnotic and anesthetic effect. Sure enough, "I had just thought of the effect of the smoke when the guards on the periphery of the first echelon began to shake. When they realized that their condition was not right, they wanted to turn around and call someone", but they had just risen from the ground and fell down before they could shout. The guards in the other directions of the camp had their backs to the inside of the camp, so no one noticed that the guards on this side had been brought down. By the time the other guards noticed something was wrong, they had no time to call the police, "and soon the entire camp was covered in that smoke."
After seeing that all the guards had fallen, the mage who was smoking came out from behind the stone and beckoned to the others, and then the second echelon of people ran out of hiding place and crept through the camp to the vicinity of the hole. Judging from their movements, these guys' misty power is not very strong, so they didn't dare to make any moves even after the other party was fascinated.
After seeing that the remaining more than 100 people in the second echelon had all entered the cave, I also flew up from the hillside where I was hiding. The Russians in the second echelon would never have imagined that the smoke they released would help me a lot. Since everyone in the camp was fascinated, I didn't even save stealth, and flew directly to the entrance of the cave by stealth. Although my invisibility ability will have flaws in the movement, but now that everyone here is fascinated, even if I don't open the invisibility, no one will notice me, just in case.
Hearing that the people in the second echelon of the cave had already gone a long way, I followed carefully as well. I'm here to see what the hell is in there. It was actually possible for the Russians to attract our attention with their large forces, and instead sent two small detachments to do the mission.