Chapter 256: Twin Dragons
Although it was the first time they had met Rod for the first time for Shigal and Nalaya, Rod was so familiar with these two people that he couldn't be more familiar with them. It can even be said that as long as the player has gone through the second period, almost no one will not know about Rana Laya and Shigal.
In the game, they are the only boss-level existence that players dare not move, and even Rhodes has never had the idea of fighting the country of law. Although there are also countries of law itself that have always been neutral and never provoke players. There is no swagger or a bunch of fanatical believers to kill innocents indiscriminately under the banner of the church as in many novels, and it can basically be said that the country of law itself is relatively closed, and it does not provoke the forces of the outside world. However, if it's just like that, players won't buy the account of the country of law, just like the moon princess Irene, who is also basically a mascot-like existence in the country of night, and does nothing except occasionally sell cuteness in front of players and post a task. It doesn't have anything to do with any intrigues, at most occasionally spins around the back of the battlefield. As a result, after Rhodes killed the Dark Dragon, she was immediately killed by other players because she lost the protection of the Moon Power, so it can be seen that harmlessness of humans and animals is definitely not a reason why players will not do anything to you.
And the reason why players don't dare to do anything to the country of law is simple, that is, the battle between the twin dragons of trial and sanction is simply too perverted.
As we all know, the church of the Kingdom of Law is responsible for signing contracts in the Dragon Soul Continent, and because of this, there is no need to worry about the contract signed by the country and the power between the countries. The only exception to this was the Second Armistice between the Land of Light and the Land of Night, when the Land of Light was completely delusional and hostile to all non-human races. Therefore, during the second armistice, they decisively abandoned the supervision of the French country and chose another way to sign the armistice in front of everyone. The result......... The Night Nation said that there was no pressure to tear up the agreement, and that all humans were an inferior race, and that humans were slaves to us anyway. Why do we have to be trustworthy with slaves?
But among the players, there are also many such groups that do not know whether to live or die, and it is well known that players are very fond of exploiting loopholes, and this idea of exploiting loopholes through contracts is naturally not uncommon among players. Especially after the arrival of the player era, many player guilds have grown as a result, and they have naturally begun to force some overlord clauses to be signed. In some cases, these player guilds don't even admit to signing the Overlord clause. In their opinion, this is just a game, and it is like a fool to talk seriously about credit in the game. And because of this, some player guilds are getting more and more excessive. Eventually, they came into conflict with the country of France.
That happened in the early days of the development of the new territory, and in addition to Rhodes' Starlight, there were four other guilds that were also considered large guilds at that time. Two of the guilds took a fancy to the same large territory, and finally signed an agreement to jointly develop it, of course. This agreement was also signed under the supervision of the French country.
However, at the last moment of the development of the territory, when the fire was about to be turned on, one of the guilds suddenly broke out and completely wiped out the other guild. Since that guild had already suffered heavy losses in the Chaos Scourge before, and he didn't expect that he would be stabbed in the back by his companions at the last moment, the result was naturally a complete annihilation. As a result, another guild gained complete control of the new territory.
Naturally, the guild that had been eliminated was not convinced, and immediately reported it to the country of law. And after the monitoring judgment. The Land of Law also immediately dispatched the Church Guard to hunt down the guilds that violated the agreement. As you can imagine, players don't have much affection for the regulation of NPCs. As a result, the guild that violated the agreement mocked the other party as "a waste holding an NPC's thigh" and sent its own players to wipe out the Church Guards. In general, it is not uncommon for players to break the rules, but most of the time they are no match for the Church Guard, so those players are either hiding in the wilderness or are caught on their backs. Anyway, even if he is caught, he will only be in prison for a period of time, confiscating his previous "illegal gains" or paying a fine.
But because this guild has gone too far. After that, Sigger and Nalayah finally took matters into their own hands.
This is also the first time that players in the entire Dragon Soul Continent have seen the Twin Dragons of Judgment and Sanction truly show their strength.
And their strength shocked the players of the entire Dragon Soul Continent.
The battle with the twin dragons is completely different from the battle with the dark dragons. In fact, when fighting twin dragons. Violence is simply not allowed. That is, no matter how high the level the player has, how mysterious the tricks, and how powerful the equipment. It's meaningless in front of the twin dragons, because people don't plan to compete with you at all, and people come here to play with you!
That's right, at the beginning of the battle, all players who are hostile to the twin dragons will be sent to a place called the Judgment Field, and then first there is Nalaia as the "prosecutor" and begins to tell the crimes of the "defendant" one by one, while the player is the dual role of "defendant" and "lawyer", either refuting or vetoing Naraia's accusations against him. Next, players need to come up with evidence to prove the truth of what they are saying. If they don't have enough evidence, then eventually their resistance will fail——— as proof of defeat, the "balance of order" on the judge's seat will be tilted, and each time the player denies defeat, then the trial is declared over, and then it is time for Higger to come out and sanction.
And the most headache is the previous "debate" part, if Nalaia is the kind of person with a serious and rigid personality, it would be fine, but players know very well that Nalaia is a natural, confused guy. This was evident from the bench in the form of her sometimes vague off-topic, and perhaps even mistaken testimony. This gives the player the opportunity to refute, but almost no player thinks that Nalaia is really stupid, and there is only one reason, that is, no matter if Naraia may say a certain testimony wrong, she will never "miss" a testimony. Because of this, many players think that Nalaia is "playing dumb". Thus deliberately luring the player into making a mistake.
One of the most watched trials was one of the events in which Nalaya, one of the elite members of the Gamers' Guild accused the victim of using a spell. As a result, the defendant Ha Lu Ha Da Lu smiled and said, "Didn't you see that I was a thief?" Lao Tzu obviously touched him in the back and stabbed him to death! ”……………… And then there was no then.
Such scenes can be seen everywhere during the trial, and what is even more terrifying is that the player cannot remain silent, because if they do not refute it within the chosen time, then no matter how ridiculous Naraia's words are. Even unreasonable testimony accusing the player of knocking the player to death with a bench will be judged valid. Therefore, in order to ensure that they are not judged, the player must make a rebuttal and prove that his rebuttal is correct——— but in a way, this is self-incrimination.
As you can imagine, in the face of the strange way of fighting Nalya and Shigger, the player guild was completely dumbfounded at that time, and they even prepared a secret weapon specially used to deal with the boss, which turned out to be completely unusable in the realm of judgment. Coupled with the lack of psychological preparation for this strange way of fighting, the final defeat of the player guild was naturally wiped out. So after being found guilty by Nalaya, Sigger stepped forward. He drew his sword in front of everyone.
Then, a sword was swung down.
Just a sword.
All members of that player's guild were directly killed by an unlimited 9999999999 of critical hits at this moment, as long as the name of the player's guild was beared, whether it was an internal member or an external member of the soy sauce, no matter whether they used the damage immunity function or what kind of god weapon they were wearing, they were instantly killed. Not only that, but all the equipment and material weapons of all the members were exploded at the moment of death, and what was even more terrifying was that. When these members were resurrected in a rage, they found that they had even been reduced to the lowest level of 1! Their characters are fully initialized along with their attribute levels!
This brought unprecedented shock and shock to all the players in the game at that time. It's the first time they've seen such an unreasonable boss, and after that, the official forum also ushered in a wave of storms, and many players of the guild who were also shot while lying down complained one after another, but unfortunately their complaints were ineffective and meaningless. Eventually, the guild was disbanded completely. There are even quite a few players who have left the game as a result. It's no wonder that after working hard to train to such a high level, all the equipment and weapons you got have been cleared, and this kind of blow is not something that everyone can bear.
There are even vulnerable players who choose to commit suicide after that, thus sparking a discussion about it in society. But...... That's all for later.
Since then, no player has dared to foolishly tease the dignity of the twin dragons. This kind of completely unreasonable and perverted combat method is really not something that ordinary people can bear. There are even players who are lawyers, who have studied the entire trial process and come to the conclusion that unless they are conspirators with extraordinary IQ and premeditated crimes, it is basically hopeless to turn the tables around. Not to mention that the trial field of the twin dragons adopts the rule of joint sitting, that is, even if someone is cleared of the crime. But if someone else on your team pleads guilty, then your whitewashing is declared null and void. From this point of view, this is simply an unsolvable situation. Unless you can pull out all the conspiracies on your own and make sure all the evidence is destroyed——— genius shouldn't be playing the game.
Although I don't know if the twin dragons have such a powerful power in the reality of the Dao, but Rhodes is not stupid enough to try it, in the game, the power of the twin dragons comes from the order itself, and with their church's unique contract supervision system, it can be imagined that the responsibility of the dragon of judgment and judgment is probably to maintain the order of the entire Dragon Soul Continent itself will not collapse. Then, not only is there a conflict between them and Rhodes, but there are even common interests between the two sides, so it is naturally impossible for him to fight against the twin dragons.
As long as it's not too much...............
"Here we are."
At this moment, Shigel's clear and serious voice sounded, which made Rod retract his thoughts. He stopped and looked up, and what caught Rode's eye was a large, heavy metal door. From the outside, it seems to be very old, with sacred and intricate carvings on it, but other than that, what caught Rod's attention the most was the carving of a young girl on the front of the metal gate.
With long hair that had spread out, the girl closed her eyes slightly and stretched out her hands, as if she was welcoming or hugging something. But the most important thing is the delicate and beautiful face of the girl, which is both familiar and unfamiliar to Rod.
Because not long ago, when he was following Alice to the past, he had seen the same face. (To be continued......)