Chapter 188: Strange Russian Army
The Russian player I rescued was already a little confused by our senior staff, although I was covering behind, but he still ran all the way and fell all the way, if it weren't for the system not to deduct blood because of the character wrestling, it is estimated that this kid would have to become the first player in the whole game to fall to his death.
I couldn't stand it anymore after the guy, so I had to go up and hold him and drag him to keep up with the other escapees, and in the end, only eighteen NPCs and three players from the team we attacked, including the NPC I disguised, managed to return to the shield entrance. You know, before we attacked, this team had more than 1,300 NPCs and more than 50 players, and now the rest of them are almost wiped out.
"What are you doing here?" Seeing me supporting the Russian player back, the Russian player guarding the door was visibly stunned. Because we were the first team to be attacked, the other gates had not yet returned, so this guard was so surprised.
As soon as the guy I was holding on to saw the other party, he immediately pounced on him, grabbed the other man's hand, and shouted, "Quick, inform the chief, our enemy is attacking." ”
"Attack?" The player was visibly stunned for a moment, then realized what he meant by the attack, and quickly ran with the player into the shield, and then I and the other returning personnel were also placed in the shield.
It wasn't until I passed through the so-called shield gate that I realized why the Red Moon had said that Scout Mosquitoes couldn't get inside the shield, and it turned out that the damn shield gate was actually a shield too. As Red Moon said before, this shield can't set what rules to be executed by a certain part alone, and the rules set for it are universal, that is, if you set it to allow players to pass guò in a certain position, it is equivalent to allowing the player to pass guò in the entire shield. For this reason, the Russians did not dare to set up a shield on the outside to allow the player to pass through the guò, but instead opened several doors on the shield. Where these doors are located is a gap in the large shield, which means that there is no shield to protect it, allowing any substance to pass through. Originally, our Scout Mosquito was very small, and with such a door, our Scout Mosquito could completely attach itself to a player's hair and blend in, after all, although the Russians can station heavy troops at these gates, no matter how many people can't stop the mosquitoes. However, now that I actually walked through this door, I finally understood why the Scout Mosquitoes couldn't get in, and it turned out that there was a protective shield inside the door. The inner shield is different from the outer one, allowing the player and NPCs to communicate with each other, but the Scout Mosquito is not within the range of the Spotting Guò. Players who enter through the entrance of the outer shield can easily pass through the second shield, but the Scout Mosquito can get past the first shield but not the second, and our spy officers will be blocked by the first shield. With these two shields complementing each other, it can be said that it is simply foolproof. However, the exception is always zài, at least I got involved.
At first, I was worried that there would be a lot of people coming to check on the gate when I entered, so I did a lot of preparation before I came, but what I didn't expect was that the management of the Russians seemed to be quite chaotic. The guards at the gate did seem to be numerous, but when I entered, I realized that the guards belonged to three relatively independent units, which meant that there was almost no coordination between them. When we returned, the guards didn't even know which guild we belonged to, so they just checked the registration form and let us in.
As soon as I followed the returning personnel into the protective shield, I immediately saw a large construction site. Yes, it's a big construction site, but it's still quite a busy construction site. Almost the entire Russian expeditionary force was engaged in the construction work, and a large number of personnel were busy building a huge project there, but because of the construction progress, it was not clear what kind of building it was.
The players who came back with me were basically all injured, and they seemed to be in a hurry to go back to their lives, and as soon as they came in, they ran to their own camps, and only one of them was more dutiful, and before leaving, they said hello to our group of NPCs and asked us to return to the NPC camp and report to the senior NPC management.
After the more conscientious player left, the only people who came back with me were the *** NPCs, but they were all lower than me, so it didn't matter if I showed my flaws now, as long as I didn't show my original image and let the NPCs identify me as hostile, they would never attack me. In fact, the NPCs didn't even pay attention to me, they turned around and ran towards the NPC camp almost immediately after the player gave the order.
Well, all the people who came back with me have run out, and in such a super large construction site with nearly 10 million people of all kinds mixed together, even if the Russians know that I have mixed in, it is probably not so easy to find me, not to mention that they don't know that I have come in.
Seeing that the people around me didn't pay attention to me, I found a relatively large pile and got in, and then activated the camouflage skill inside and changed the image of the NPC, and now even if the Russians who came in with me came back, they would never want to find me again.
Out of the pile, I started walking around the big construction site. In fact, such a large construction site is divided into n different guilds under construction, and the chaos in between them is naturally conceivable. In such a chaotic scene, it is estimated that as long as I don't look like a natural thief probing my brain everywhere, or shouting stupidly that I am Ziri, I guess no one will find out that I have a problem. It's like a stranger suddenly mixed in at a wedding party, and the man's relatives think he is from the woman's family, but the woman thinks he is from the southern family, and no one knows that he has nothing to do with the couple. It's only a wedding where two parties can mix in with strangers, not to mention that there are at least hundreds of guilds here, as long as I don't say it myself, who knows which guild I am?
With no one coming to interrogate me at all, I walked casually through this large construction site, although this was only a small area of the entire construction site, but with the information recorded in my electronic brain, I was 90% sure that the large construction site that the Russians were building was a super magic array.
Almost as soon as I discovered what it was, I was taken aback by my observations. The size of this magic array in front of him was almost larger than that of a large city. According to the principle of operation of the magic array, its volume and power generally increase exponentially in relation to the multiplier. In other words, the same kind of magic array is built in two versions with different volumes. If the larger circle is six times the size of the smaller one, then the larger one will be six times as powerful as the smaller one. Similarly, if the volume is ten times, then the power is ten times greater. This conversion method is not very accurate, but it is roughly the same. The volume of this magic array in front of me is already tens of thousands of times that of a normal magic array, so even if its foundation is a magic array that is not very good, the power that can be released with its current volume is definitely not fun.
Of course, the above is only the worst guess, after all, it is not so simple to simply enlarge the volume of an ordinary magic array. You must know that the magic nodes in the magic circle rely on precious gems as materials. Of course, you can draw a magic array to a dozen times or even tens of thousands of times the size of the normal size, but where do you go to find gems that are tens of thousands of times the size of the normal size? Therefore, this method of simply enlarging the magic array to increase the power is actually not very practical, and it is generally only one or two times larger when you have a big gem in your hand, and it is basically impossible to do that kind of thing by tens of thousands of times.
But this matter cannot be said to be absolute. Although large gems are not easy to find, if there is a high-level array mapper, you can make some modifications to the enlarged magic array, such as turning a certain magic node into a small magic array. The ability of this magic circle is to gather the magic power of multiple small gems to create a large gem to replace the big gem on the large magic array. Of course, this method is not so easy to implement, but it is relatively simple compared to finding a pile of gems that weigh more than a dozen tons each.
I don't know if the Russians have this technology, but since they are already building a magic array, it can only mean that they have a solution, otherwise wouldn't such a large magic array be built in vain?
"The god of the army, the god of the army, can you hear me?"
"Sand ...... Creak...... Possible...... ......"
"Damn." Listening to the noise coming from the headphones, I knew that the damn shield must have shielded even the necessary resonant waves of the crystal communicator, so our communications couldn't penetrate the shield at all. Originally, I was hoping to have the god of war use the crystal ball I was carrying as a recording medium to record the entire magic circle, and then let our guild array mappers reverse disassemble it in order to figure out what kind of magic circle it was. But now it seems that this plan is not going to be implemented.
Since I can't send a letter back and ask the god of war to help me analyze the structure of the circle, I have to figure out the function of this thing on my own. Of course, no matter what it does, destroying it is necessary, but it can't be destroyed yet. First, this kind of large-scale magic array has a relatively high error rate, and destroying one or two places alone may not affect its normal operation at all, and besides, the power required for such a large magic circle to cause enough damage must be very great. At present, the situation of my infiltration into the protective shield is still a secret, if I start bombarding the magic circle with a powerful skill now, wouldn't it mean that I will not be recruiting myself? What's more, the magic array has obviously just just started to be built now, and if I destroy it now, they can repair it immediately, and there is no point in destroying it. If you want to destroy it, you have to wait until they are all finished and are ready to use it, so that the maximum effect of destruction can be brought into play.
After thinking about the course of action, I first found a place where no one was there and hid, and then quietly summoned the rose vine and the pioneer together. When they appeared, I had them carve out a large space underground, and then I made a small hole in the ground. I quickly pulled out a large pile of liquefied magic crystal bombs from the phoenix space, and then stuffed them all through the small hole in the ground one by one. Rose vines caught the bombs I dropped one by one under the hole and stored them in this space. I don't need to do the rest of the work, just dig a passage from here to the bottom of the magic circle under construction, and then dig some passages and caves along the direction of the magic pattern of the magic circle. Rosevine's mission is to follow the pioneers and plant bombs in those caves and passages. When we need to solve the magic array, as long as I move my fingers, the entire magic array will immediately become full of holes. The blast wave will collapse the passage created by the Pioneers, and the ground will collapse along with the magic array structure above. Although the error tolerance rate of the large magic array is very high, it is not high enough to operate even if it is blown apart.
With Pioneer and Rose Vine planting bombs, I don't have to worry about the magic array, all that's left is to figure out what the Frozen Banshee is planning. But there's a very serious question at the moment - where the hell is the damn headquarters?
In fact, although the magic array itself under construction was very large, it was only half of the area of the entire shield. In addition to the magic array, there is also a large ring-shaped camp surrounded by this magic array, and the headquarters of the frozen banshee obviously will not stop in the magic array under construction, but the camp outside is also big enough, and it is estimated that it will not take an hour to look for the whole thing. I don't have that much time to find Command here right now, and the best way to do that is to ask someone.
Players can't ask, although the other party may not know who I am, but I'm pretending to be an NPC now, and it's not a good idea to talk to players rashly. Of course, I can also pretend to be a player and then ask another player, but this is risky. Although the players participating in the battle may not know the names of all the silkworm war guilds, what if one of the names I make up happens to be very familiar? Although this probability is low, there is nothing wrong with being careful. For now, in my case, it's best to find an NPC to ask.
Of course, I don't need to do this kind of work myself, and the princess does this job most smoothly. "That handsome guy, come over and help?" I watched as the princess stood in the alleyway between the two piles of goods and hooked her finger at a passing NPC, and then the guy walked in like demented with red eyes and a heart as if sleepwalking.
As soon as I managed to lure the guy to the no-man's land in the middle of the cargo pile, I motioned for the princess to work, and the princess began to gently ask for all the information we needed in her sweet voice, and the low-level NPC in front of me had finished everything we wanted to know in less than a minute.
When the information is in hand, the captives can only get in the way, anyway, there are millions of NPCs here, and no one will pay attention to one or two less. After the interrogation was completed, we directly twisted the guy's neck and stuffed it into the hole where he went to stuff the bomb, and after the body fell, the tentacles left by the rose vine on this side immediately sealed the hole with dirt, and we disguised the ground outside, and then put away the princess and I walked out of the barrier formed by the pile of goods alone.
Although the NPC explained it quickly, it was a pity that he didn't know where the headquarters was, but we heard another very important piece of information - there were Protoss in the Russian Expeditionary Force.
Protoss are the high-end defense forces of various countries, and their combat power is very strong, at least for most players at the moment, Protoss is strong and invincible. Of course, I am an exception, there are not a thousand but eight hundred gods in my hands who have died at present, except for a few top-level gods, most of the gods are just high-level monsters in front of me. However, no matter how I look at the Protoss, the Protoss is still the Protoss after all, and their strength is tough for most players. If such a save zài can participate in the war between players at will, then the balance of the game will no longer exist, except for people like me who have the ability to kill gods to participate in the war, it can be said that whoever the gods help, who will win. Therefore, in order to minimize the impact of Protoss on the fairness between players, the system has set up a lot of *** for Protoss.
The Protoss forces cannot leave their own territory, and this territory is generally the land that provides them with faith. For example, the territory of the Heavenly Court is the whole of China and the land we occupy. This territory is both home and a cage, and under these *** gods, the Protoss rarely has the opportunity to go abroad to fight.
However, now there are gods in the camp of the Russians. Where did they get the Protoss supporters? Not only did the native Russian Protoss sign an agreement with Heavenly Court not to participate in the war, but now they have been exterminated by us, so where did the Protoss here come from among the Russians? The remnants of the Russian Protoss? It's possible, but it's unlikely. The entire Russian Protoss has been shoveled by us, and a survivor who escaped by luck dares to help the Russians and us? Are they alive and thin? With the personality of the Protoss who is afraid of death, it is obviously unlikely.
Because I can't guess the details of the NPC's so-called Protoss, I must investigate this matter first. The influence of a Protoss on the entire battlefield will be terrifying, although I can kill a Protoss alone, but the killing speed of the Protoss is far from being comparable to me. I can kill the Protoss only because I have the attribute of a godkiller, and when the Protoss encounters me, it will be like a rabbit that meets a wolf, and before I can make a move, I will be half soft. But as long as you don't fight against me, the strength of the Protoss can be fully exerted, and if a Protoss is deployed with all his might, no matter how many people ordinary players are, he will not be able to kill him. If there were only one or two, I could still stop them myself, and if there were more people, it would be troublesome. Although I don't know the exact number of Protoss on the Russian side yet, according to the NPC, it is clear that there is more than one, and this hidden danger is likely to die if our follow-up plans do not get rid of it. I can't let that happen.