Chapter 135: Almighty Fusion, Banishment
As the white light flickered, Lawson's eyes flew by with many lights and shadows, all of which were scenes of his fierce battle with vampires and werewolves in the world he had just experienced.
After many clips flashed one by one, and finally stopped at the scene where Rosen killed Tulso and his men, a prompt message appeared: "Congratulations to the Juggernaut on returning from the story world, do you settle the reward for this mission." ”
"Yes."
"Congratulations on completing the main quest 1: Choice, and joining the righteous faction, quest point +1."
"Congratulations on completing the main quest 2: Slow down the fall of Countess Elizabeth Bathory, quest point +1, and an additional 500 gold."
"Congratulations on completing the main quest 3: Justice Lives On, protect the heirs of Ferenc Nadasdi, quest point +1."
"In addition, you have completed a random mission: fight for justice and pay for your blood."
"You completed the Random Title Quest: Bounty Hunter."
"With this title, you gain +1 Quest Chance when you talk to characters in the Story, and there is a high chance that you will receive an additional Quest as a reward for completing Quests, -15% Fame and -10% Faw."
"I'm sorry you didn't make it to the title mission: Personal Medic."
"Congratulations on completing Mission: Inauguration, and getting a new class: Priest."
"You currently have E-level game rights, and you have the right to choose two skills from the world you just experienced to become your own personal skills, and bring them to any world in the future."
"Currently available skills: 1 Crafting Holy Water, 2 Holy Light Punishment, 3 Exorcising Evil, 4 Rabies, 5 Wolf Claw Heavy Attack, 6 Blood Marks, 7 Horsemanship, 8 Blood Swordsmanship."
"Merit Points: 12685 points."
"Gold Coin 6631."
Seeing that the merit value actually exceeded 10,000, Rosen couldn't help but be pleasantly surprised. It's a pity that there aren't enough gold coins, otherwise it would be even more perfect.
But this is also normal, after all, he has just experienced a relatively real story world, not a game, of course, it is impossible to explode gold endlessly.
Even if Ferenc was a count, the number of gold coins hoarded in the castle was less than 10,000, and Rosen had almost taken half of him, and the harvest was already very good.
Rosen glanced at the available skills and couldn't help frowning.
Although he had long expected that his gains in terms of skills would not be too rich, he did not expect it to be so complicated.
The first three priest skills are fine, although they may not be very advanced, but at least he has priest skills and can still use them.
But the skills that are obviously werewolves and vampires in the back really make him a little speechless, especially rabies, which can also be a skill, is it possible that he has to bite the enemy before launching the skill?!
As for the blood mark or something, since there was no skill introduction, he didn't know what it was for.
But I think it must come from a vampire.,Maybe it belongs to the vampire's racial skills.,Unless he also transforms into a vampire.,I'm afraid he won't be able to exert all his power.。
At the thought of becoming a vampire, Rosen suddenly lost interest.
After considering the 8 skills to choose from, Lawson finally chose to create holy water and exorcise evil.
The reason why he wanted these two skills that were obviously focused on support after thinking about it for a long time was because Lawson considered that he did not lack offensive skills, and there would inevitably be more offensive skills in the future, so there was really no need to choose another Holy Light Punishment.
If he needs similar skills, when he goes to the world of Diablo 2 in the future, he can be a paladin, and he will definitely have more and stronger attack skills than priests.
Because of this consideration, Rosen decided to focus his new clerical class on healing exorcisms, so that in addition to making it easier for himself, such as self-healing after an injury, to quickly regain his vitality, and to play a different role when completing various tasks in different worlds.
For example, in the world that has just been experienced, if Rosen had a career as a pastor from the beginning, the way to complete the task may be very different.
Maybe he could use the power of the church to kill Victor directly. He was definitely not wishful thinking, because in that era of ignorance, the power of the Church was really beyond ordinary people's imagination.
Of course, Rosen may not be wrong with this choice, but at most, it is a waste of one profession and two skills, and he can still afford this loss.
After getting the two skills, Lawson glanced at the introduction and immediately smiled.
"Make Holy Water: Purify the water through prayer to make it holy water that contains divine power, which can heal wounds on the wounded, can heal diseases, can remove evil forces, and harm evil creatures, current level LV2 (*1), heals 2-4 for 5 seconds, and damages evil for 2-5 for 15 seconds."
"Note: At the current skill level, the amount of healing elixir per session is 1L."
"Exorcise Evil: You can unleash the Light to exorcise the evil forces and evil creatures you come into contact with."
"The current level is LV2, the dispel evil range of 3 meters, the damage to the evil creature is 3-4, each skill can produce a deterrent and knockback effect, the escape range of the evil creature is determined by the level of the creature and the level of exorcising the evil, the evil creature that is driven out has a certain chance to escape completely, and a single release costs 1 point of mana."
"Notes: Out of sight is not just a simple escape, sometimes it has unparalleled lethality."
Judging purely from the introduction of the skill of expelling evil, it is indeed inferior to the punishment of the Holy Light, but after seeing the notes, Rosen at least feels that his choice may not be wrong.
Immediately, Lawson began to squander merit points to increase the level of the two skills he had just obtained.
After spending 3,200 merit points, Lawson increased his skill of making holy water to LV11 in one go, and combined with the +1 Holy Divine skill possessed by the Holy Light-guided Cross, he reached LV12, and the effect of his skill has also changed drastically.
"Brew Holy Water: Infuse the water you have touched with divine power, and it can work for a long time, it can accelerate wound healing, heal diseases, dispel plagues, remove evil forces, kill evil creatures, current level LV12, heal 12-18, last 30 seconds, damage to evil 15-20, last 45 seconds."
In addition, when upgrading to LV6 and LV11, he also obtained two skill effects, and Lawson chose Universal Fusion and Splash Attack respectively.
"Universal fusion: Holy water can be used as a solvent to fuse with other potions, medicines, and herbs, thereby enhancing the effect of the fused potion or producing new effects."
"At the current level, there is a 45% success rate of fusion, a 32% chance of generating a new potion, and a 76.2% chance of having various bizarre negative effects after failure." (*2)
Lawson chose this effect because he felt that it would open up more possibilities for making holy water.
"Spill Attack: You can use the Holy Water Vial as a throwing weapon, which will shatter and create a splash effect when it hits the ground. At the current level, the splash radius is 5 meters, and all targets within that radius will be affected by the splash effect, and the team will enjoy the positive effect bonus, and the place will take negative effect damage, and the holy water will adhere to the target for 10 seconds. ”
"There is a 33% chance to trigger transpiration, and those who are in it will be affected by an additional +50% of the Holy Water."
Lawson's purpose in choosing this special effect is very simple, that is, he wants to make the holy water bottle play more and more functions.
For example, in the heat of battle, someone on his side is injured, but he is too far away to directly hand over a bottle of healing potion, but he can directly throw a bottle of holy water over, and then he can not only attack the enemy, but also heal his own people, killing two birds with one stone, why not.
Next, Lawson spent another 5,500 merit points to upgrade the exorcism of evil to LV6.
It's not that he doesn't want to continue to improve, it's just that the merit points spent from LV6 to LV10 are not something he can afford now, let alone make persistent efforts to improve to LV11.
Despite the staggering amount of merit points expended, it turned out that everything was worth it.
"Exorcise Evil: The Light you release will not only ward off your evil forces and evil creatures, but it will also have the effect of calming the mind."
"The current level is LV7, the range of expelling evil is 10 meters, the damage to evil creatures is 7-15, each skill takes effect with deterrence and knockback effects, evil creatures escape at least 3 meters, the evil creatures that are expelled have a 20% chance of completely escaping, and the evil creatures shrouded in holy light have 10% of them are appeased and inspired, put into your camp, help you fight back against the enemy, and a single release costs 3 points of mana."
Lawson himself didn't expect that this level increase in exorcising evil would also have the effect of inspiring the enemy to surrender and fight back, although the probability is not high, but it is also a big surprise.
The bigger surprise was the special effects that were given when the level was raised to LV6, and Lawson chose one of them after thinking about it for a while: exile.
"Banishment: When using Exorcism, 50% of enemies illuminated by the Holy Light are randomly selected and then banished to the Void for a duration ranging from 3-5 seconds, during which time the enemy may also be attacked by the Void Turbulence, and the enemy will return after the duration expires."
There are four alternative special effects, and the attributes are all very good, but Lawson thought about it and finally chose this one, because he felt that it had the possibility of becoming a magic skill.
Although the trigger chance is only 50%, and the object of exile is randomly selected, it still can't hide its awesomeness, that is, once selected, it will inevitably be banished, which has no chance of failure, and the exile time of 3-5 seconds does not seem to be long, but don't forget to be banished to the void, and suffer from the attack of the void turbulence, this lethality is really extraordinary.
Lawson even felt that this would be a special move for him when he encountered a strong enemy that was difficult to deal with in the future, so although the other special effects were also very good, he finally chose this one, just to bet on whether it was really as strong as he expected.
After upgrading the two newly acquired skills, Lawson didn't have much merit points left, and he didn't continue to squander them, but stayed for the time being, ready to accumulate them in the next world and use them again.
He didn't even use those gold coins, because there were really not many items in the world he had just experienced that could value him, so he didn't have to waste gold coins on them.
(*1): Originally, it was LV1, but since the Holy Light guided cross had +1 Holy Skill in it, all of them became LV2
(*2): The odds here are not the total chances, but the random odds of different situations that may occur when refining a single bottle of Elixir.
For example, if a new ingredient is fused, there is a 45% chance of success, a 32% chance of producing a new potion, and a 76.2% chance of failing and a new negative potion.