Chapter 45 The Scarlet Country, Intensive Bombardment
"Puff puff ......"
The 12 arrows followed by it were split, but the flight speed, penetrating force, and destructive power were not bad at all, and the place where they went was enough to easily pierce the zombie in front of them, and then although the power was attenuated, it could still penetrate another zombie, and it would not stop until it shot the third zombie.
But judging from such penetrating performance, the arrows fired by Rosen are far more powerful than the bullets of the M1 Garand.
On the surface, it may seem unscientific and unreasonable, but in fact it may not be very scientific, but it is very reasonable. Because those arrows have 4/5 weapon damage after Lawson boosts multiple arrows to LV11.
While the ranged Ashen Bow isn't of great quality, it has 32-45 physical damage, which is quite impressive even if it doesn't have any magic damage attached.
In fact, although the M1 Garand rifle is a firearm, because it is only a tabula rasa weapon bought by Lawson, its base damage is very low, only 4-5, which means that if it is only compared to physical damage, it is really not comparable to the long-range gray and white bow.
This is exactly why in the world of Diablo 2, Lawson gradually abandoned the use of the M1 Garand. It's not that he doesn't like to use guns, it's that the power difference is too far, and he would be too stupid if he insisted on using guns.
As the arrows swept by, a large number of zombies fell to the ground, and in an instant, a large number of kill prompts appeared under Rosen's field of vision.
"Boom, huh." Lawson didn't bother to take a closer look, fired his bow and arrows again, and continued to slaughter the zombie hordes that were trying to rush over.
At this time, he suddenly regretted a little, he should really be ruthless, and find a way to squeeze out some money or merit points to buy that large amulet of Sea Blue Light, if it is placed in the backpack, and the flying arrows split by each arrow are blessed with +6 toxins, then the killing effect will definitely be better.
If you have the chance, you still need to collect more amulets similar to the added magic damage, and they can be effective when placed in the backpack space, which is really easy to use.
"Dangchang."
Suddenly, a wave of multiple arrows swept by, and a strange item dropped from the body of a killed zombie as it fell to the ground.
I'm going, there's really something falling, I've forgotten the scene of the bloody country I'm in! When Lawson saw the object, he was stunned and his eyes lit up.
The setting of this game in Scarlet Nation is actually quite simple, to put it bluntly, on August 17, 1977, a scattered horde of zombies invaded a remote Midwestern town, and the invaders who didn't use tools and weapons were resisted and eventually retreated into the desert. The special forces then hunted down the surviving zombies, and after six weeks of searching, they were convinced that all the zombies had been slaughtered, and the matter was covered up by the authorities.
But thirty years later, a truck driver spotted a swarm of zombies on a road passing through Arizona. Before the cell phone signal was cut off, he warned the others that they were back and even picked up guns... And now, they're going after us.
It sounds bluffing, and the name Scarlet Country is quite literary and artistic, but once the fight starts, it's like entering a tomato sauce factory.
The reason why Lawson was able to keep this very brainless and somewhat bloody game in the computer is mainly because one of its highlights is that he can get some special skills after leveling up in the game, and at the same time, he has a chance to drop various weapons and even special items after being killed.
This makes the game much more playable, so it can always have a place on Lawson's computer.
It's just that what Rosen didn't expect was that after the fusion of the Scarlet Realm and the Resident Evil World, he also brought such a setting, so how could he not be surprised.
Speaking of which, it is also due to the fact that the explosion rate of zombies is too low, otherwise it would be like in the original game, and if you kill one or two zombies with a few shots, there will be props or guns dropped, and Lawson must have woken up a long time ago.
Although it dawned on him at this time, it was not too late, and Lawson continued to shoot arrows with his bow as he walked towards the fallen item.
It's an ammo box, and after picking it up, it automatically gets three grenades, which are stored in Lawson's backpack space.
Because he used multiple arrows to clean up several waves of zombies around him, there was no standing zombie within a radius of fifty or sixty meters around him, except for the corpses lying there, which allowed Lawson to take out a grenade in a good time, and there was no specific model at a glance, but in terms of style, it was somewhat similar to the M67 defensive grenade.
Lawson pulled off the safety pin and threw the grenade with a throwing boomerang.
"Boom."
In the loud noise, the flames churned, fragments flew, and all the zombies that were hit suddenly seemed to be painted with a layer of green paint, and they fell to the ground after not walking a few steps.
In terms of poison resistance alone, these zombies are not as good as the zombies and starving dead in Diablo 2.
I just don't know the characteristic product in Resident Evil: how toxic are zombies? Rosen thought to himself and continued to draw his bow and release arrows.
"Congratulations, complete the chain achievement mission: slaughter 10 zombies, merit +50, experience +50."
"The second ring of the achievement mission is opened: slaughter 100 zombies, reward: merit +200, experience +150, and an additional +50% attack power against undead creatures."
"Your class Scout upgrade, currently LV1, has the following skills to choose from:
1. Heavy Armor: Strengthen your armor and reduce the damage caused by the enemy by 25%.
2. Enhance firepower: increase the damage of the gun, the range and the shooting range by 10%
3. Flammable and explosive: When the gas barrel explodes, it will ignite zombies outside the damage range.
4. Ignore Weight: Allows you to move at normal speed, regardless of the weight of the weapon.
5. Vigilance: Increase the chance of the appearance of the sentry cannon.
6. Experience Increase: Increase attack power and extra experience points by 10% each.
7. Aviation Weapon Warfare: Upgrade the Sentinel Gun to an Aviation Long-Range Weapon Station. ”
"Note: The skills selected this time will affect the types of skills that can be selected after leaving this world, so please choose carefully."
Lawson was stunned at first when he saw the note, but then chose 6 without hesitation. While the other effects are attractive, they are not as real as increasing attack damage and experience.
As if because of Lawson's upgrade, the number of zombies swarming has increased again, and the momentum of the impact is getting stronger and stronger.
Although the attack power of multiple arrows should not be underestimated, basically a dozen or so flying arrows swept out, like a huge scythe, cutting wheat to cut down a piece of the zombie group in front of them, the scene is quite spectacular and shocking.
However, after all, not all zombies are so fragile, such as zombies who were large or obese when they were born, and after death, they also gained considerable strength and defense, and sometimes multiple arrows may not be able to shoot them through.
"Bang Bang ......"
Hurried and heavy footsteps, an oversized fat man in a yellow jumpsuit rushed towards Lawson.
It was about two meters tall and bloated, wrapped tightly in its orange jumpsuit, like a sausage stuffed to the brim, and as it ran, the fat on its body kept shaking, and dark red flesh and blood kept dripping from its body.
Rosen's eyes were sharp, and he saw a bloody hole in its chest, piercing back and forth, apparently as if it had been thrown by an arrow.
It didn't seem to have done fatal damage, so much so that although blood continued to flow from the wound, it still rushed towards Rosen as if it were completely unaffected, and its mouth was wide open, revealing its bloody teeth, like a mad beast.
Rosen looked directly at him, his expression calm, twitched an arrow, put it on the bow, and when he aimed at it, he easily drew the bow and released it decisively.
"Boom, boom, boom......"
When the bowstring rebounded, the arrows were already whistling out, but instead of splitting into a dozen arrows and fanning out like before, they suddenly flew forward, slid out a beautiful parabola, and then fell rapidly.
At this moment, the arrow suddenly split, turning into 12 arrows, scattered in a range of 5 meters in diameter, and falling down with great speed and speed.
"Puff puff ......"
The one-piece zombie bore the brunt of the attack, and was immediately shot by five or six arrows, and several black blood flew out of his body, staggering forward two steps before falling to the ground, and then exploded with a bang.
Billowing flames and foul-smelling shredded flesh and bones splattered in all directions, and any zombie that was hit by it could not help but burn.
At the same time, several zombies who had just stood within 5 meters were hit by the remaining arrows, and fell to the ground like wooden stakes.
I didn't expect the effect of this intensive bombardment to be good, and it can't be wasted in the future, and it's still quite easy to use to attack the mini-boss. Rosen was very satisfied with the effect of the arrow just now.
This Dense Bombardment is an effect that gets when the Multiple Arrows are upgraded to LV11, and Lawson will have one chance to use this Dense Bombardment every five rounds of normal Multiple Arrows. If you don't use it at the time, you can put it on hold for up to one round, and if you don't use it yet, it will be refreshed.
Next, Lawson changed his playing style, in addition to using multiple arrows to clean up ordinary zombies in a large area, he would also use intensive bombardment to focus on hitting and removing those huge or strange-shaped zombies, and eliminate their threats in advance.
Fortunately, Lawson deliberately added intelligence before, and the mana value increased a lot, and he bought mana potions, so he didn't have to worry about the dilemma of mana exhaustion.
"Roar ......" roared, a tall and burly figure rushed over, holding a huge chainsaw in his hand, and when he swung it vigorously, it buzzed with an astonishing sound.
This is the biggest difference between the zombies in the Scarlet Country and the zombies in Resident Evil, although they are no longer alive, but they are not all stiff, not all of them are blood-hungry and crazy, and some still have residual skills from the previous life, and can use guns, machetes, axes, chainsaws and other weapons, which are definitely quite dangerous.
"Die." With a low snort, Lawson fired his bow and arrow, unleashing a dense bombardment that had been accumulated.