Chapter 34: The gears, keep turning
Pain!
It hurts!
My head hurts!
With intense pain, Rare regains consciousness in the midst of a slump.
At the moment he was mentally exhausted, as if he had been engaged in a highly loaded mental activity.
"Huh? Riel, are you alright? ”
The sound of the sledgehammer came to his ears, and Riel glanced around, where he was lying on a flat ground with a backpack on his head and the chainsaw sword that had been turned into an artifact.
"It's okay, it's just a little bit of a headache...... How long have I been unconscious? ”
This stumped the sledgehammer, he crossed his fingers and silently recited one, two, three, four, five, and said slowly after thinking about it for a long time.
"Uh...... Probably, about 10 minutes! I thought you were offline, and you didn't react no matter how you shook it......"
[It turned out that the spirit entered the dungeon space, and the time ratio was about 1:10.] ]
Riel rubbed his aching head and sat up, this heroic sacrifice successfully added a three-day [Mental Damage] debuff to him.
As the saying goes, if you don't do it, you can't die, and through exquisite operation, Riel successfully upgraded the original danger level of the second-tier [Normal] dungeon to the fourth-tier [Horror].
A dungeon of this level of danger is basically certain death for a player of Rare's level.
Just the basics, of course.
There are exceptions, such as...... Riel.
If he seriously wanted to survive the remaining two hours, he could actually do it.
As long as you don't ride Netoria's face and wait for it to cross the borders of the dungeon, the remaining rabble in the coalition poses little threat to Riel.
Although in a battlefield full of monsters and no allies, the average player will not be able to last two hours at all.
But for Riel, if he couldn't do it to this extent, his high play cancer would be almost cured.
Perform a theatrical massacre, establish an image of invincibility to form a deterrent, maintain a balance between confrontation and killing, and reasonably allocate physical strength to delay time......
Riel has the means to survive in this degree of replication.
However, the premise of all this is that he wants to follow the intention of the copy's designer, and survive as a turtle with a shrunken head.
But that's impossible for Riel, it's too unfree.
What is lost is life when you rush up, but what you lose is dignity when you go down.
In this world, if even the players can't enjoy the game according to their own wishes, who can carry out their will?
If you think of it, you do it, that's what a player is.
However, he did not die meaninglessly, although he died in the dungeon, the system's evaluation of his dungeon was very objective.
[Pioneer of the Empire, your heroic and fearless performance, sprinkled the faith of the soul into the hearts of every Imperial person, and history will remember what you have done! 】
[Regular Content [Imperial Crusade], General XP +320]
[Secret of the World [Faith Trap], General XP +500]
[Special Content [Wrath of the Gods], General XP +3680]
[The history of the relic has been completed, and the drawing result is [Perpetual Motion: Mechanical Sword]]
Obviously, dying in a quest does not affect the settlement of rewards for existing performances.
If Rare only stays in the dungeon for the remaining two hours, the final settlement reward will be around 1,000, and he will not be able to get such a high special reward.
This death, although it cost three days of spiritual attribute reduction of 4.0, seems to be a good deal.
Rare didn't care about these things, though, and even if he didn't get any rewards from the dungeon after dying, he would still do it.
In his eyes, the rights and wrongs of his actions do not need to be judged by others, and no matter whether the game system affirms or denies his actions, it cannot shake his will.
In addition to the experience, what is more important is that Riel uses the [Expression] ability in the dungeon to comprehend a deeper meaning.
[Words and deeds are all [expression], and in your every move, you begin to have the power of [expression] to convey information to others]
[Class [Expression] has been increased to LV.3]
[Skill [Expression] has been increased to LV.2]
[Spirit +2 Perception +1 Charm +2]
In this game, classes with official ranks do not rely on accumulating class experience to level up, unlike classes in traditional games.
A profession like Arrail, which relies on its own special perception, can only rely on its own understanding to break through the shackles of the profession and find a path of its own.
After rising two levels in a row, Riel received various attribute bonuses, making the impact of his attribute penalties less obvious.
At this moment, all his attention was focused on the antique chainsaw sword in his hand.
Through time, the sword was once again in Riel's hand, and the gears inside the sword still seemed to be spinning faintly......
Ga...... Click, click!
With Riel's thoughts, this mechanical sword, which has been sealed for countless years, is really running again!
The sudden turn of the chainsaw sword startled the sledgehammer.
"Riel! This thing moves! It's alive, it's alive! ”
Glancing at the panicked Sledgehammer, Riel calmly reassured.
"Don't get excited, this is just a mechanical tool with a structure similar to a chainsaw, and there is nothing abnormal about the shelf life of game items for tens of thousands of years."
"Ahh......h
After completing the quest, the weapon's properties were fully revealed.
[Name: Perpetual Motion: Mechanical Sword]
[Quality: Blue Relic]
[Type: Weapon]
[Equipment requirements: Strength 15, Spirit 20, bound to player [Riel]]
[Basic attributes: Attack range 1.2, blunt weapon damage 11.0]
[Special Effect: Rely on the user's mental power to rotate, and with the infusion of mental power, the damage exerted can be gradually increased]
[Weight: 5.2kg]
[Notes: After spending endless years in silence, the internal gears are still driven by the spirit to continue to run]
Riel probably already understands that the true purpose of this copy is actually to "enlighten" this [relic].
Through the special [Lost Dungeon], players will add unique past content to the [Relic] in their hands in the dungeon, and complete the completion and identification of the entire item.
Judging from the shiny font of [Blue], the quality of this weapon should be good, and it is a high-end item.
Although in terms of basic attributes, this is only a relatively good level of gray equipment, its unique special effects make the rating of the entire equipment reach [blue].
Judging from the description, it only says that it will increase the damage with the user's mental power, but there is no limit to what the upper limit is......
The corners of Rare's mouth rose slightly, rarely.
This relic dungeon experience can be said to be very rewarding, not only improving the professional level, comprehending a deeper power of expression, but also gaining a good weapon.
This weapon with the power of relics allows Riel to easily solve the weapon problem in the early stage.
After briefly explaining the matter of the copy with Sledgehammer, he looked confused and unconscious.
"Oh...... A copy of the past world...... Antiques are the key to the copy...... It's amazing! ”
After a while, the sound of the sledgehammer digging into the ground sounded again, and Rare was lost in thought.
Is it really as simple as completing the [Relic] information completion of the [Lost Realm Dungeon]?
Does the experience you leave behind in the dungeon have an impact on the history of the game......