Chapter 1081: Assault Tactics Crash into Planetary Fortress
Rumble! Rumble! Rumble......
The twenty-four capital ships of the Mecha Empire fleet formed up and launched a fierce confrontation with the fleet of the Count of Antudal.
Gamma light spears and antimatter bullets are projected at each other, hitting the sky with light and shadow, which is extremely gorgeous.
Thick beams of gamma light appeared in the dark deep space of the universe, as if neon connected two powerful warships.
Every time a laser ray appears, it has the potential to sink a battleship and destroy the life of the war.
In addition to the Mechic Empire's fleet, the Three-Eyed also joined the fray, swarming through high-speed destroyer swarms and hordes of battleships to storm into Count Antudal's fleet and penetrate the battleship's shield with antimatter torpedoes.
The tactics of the Three-Eyed Clan are different from those of the Machine Empire, and they are better at hand-to-hand combat.
Moreover, the Antimatter Torpedo of the Three-Eyed Clan has the most terrifying power among material weapons.
The power of antimatter is the limit of mass-energy conversion, and the power is always terrifying.
However, delivering antimatter to the enemy has always been the most difficult step in space warfare
The performance of antimatter missiles in space warfare is very average, and most of the time, they are not as effective as gamma-ray weapons.
Because antimatter missiles have a low muzzle velocity, they are too easy to intercept.
And antimatter missiles, most of the mass is wasted on thrusters, and the mass of the warhead is not high.
Antimatter torpedoes, on the other hand, use the vast majority of their mass to pile antimatter.
The mass of the thrusters is relatively small, and the small battleship groups such as destroyers and combat ships charge and slam antimatter torpedoes into the opponent's face when the battleship is in hand-to-hand combat, so that the opponent has no chance to intercept.
In this mode of warfare, the battle loss ratio of the attacking destroyers and combat ships is very high, and it is normal for most of the damage to a battle to be lost.
However, if a torpedo destroyer can replace one of the enemy's battleships, then this is an absolutely cost-effective exchange.
Therefore, the combat methods of the Three-Eyed Clan have always been a headache for the Palese civilization, even if they sink the destroyers and battleships that rush up, they can't stop those terrible antimatter torpedoes.
The Palese civilization and the Three-Eyed Clan are not in a confrontation anymore, so the tactics of the Three-Eyed Clan are well understood.
When the Three-Eyed fleet was about to rush into the dogfight distance of Count Antudal's fleet, Count Antudal immediately ordered the fleet to retreat and open the distance.
The small three-eyed warship group continued the pursuit.
After chasing a distance of 10 light-seconds into the Planetary Fortress, the Planetary Fortress begins to erupt in anger.
Countless gamma rays, electromagnetic cannons, and antimatter missiles were fired, like dense raindrops, pouring down on the small three-eyed warship group that was chasing into range.
Rumble! Rumble! Rumble......
Small warship groups have weak defenses, mainly relying on ultra-high speed and flexible maneuvering to avoid attacks, and use hand-to-hand combat to fight.
However, when the planetary fortress fired, the terrifying number of shells covered the entire cosmic starry sky in all directions, forming an airtight barrage.
Wherever the barrage passes, destroy all ships that dare to step into range.
The small battleship group of the Three-Eyed fleet suffered heavy losses.
The Three-Eyed Clan Furnace Breaker General Kamalik roared angrily and immediately charged, rushing towards the fleet of Count Anglis, wanting to leave this fleet behind and make the position of his own fleet overlap with the enemy fleet, so that the planetary fortress would not dare to attack unscrupulously.
The Furnace Breaker General Kamalik smashed into the fleet of Count Anglis with a stellar force, like a scorching sun meteor.
The energy of the cracking furnace erupted, and infinite energy gushed out, like a blazing fire beast, raging in the Angris fleet.
Kamalik's attack suddenly slowed down the fleet of Count Anglis, and it seemed that it was about to achieve its goal.
That's when it happened.
The nobleman of the Palasse Far Star Empire, Count Anglis, turned into a storm of energy and appeared on the cosmic sky, spewing out a torrent of energy that knocked Kamalik flying.
Both sides are stellar-level forces and fight hard, but it is clear that Count Anglis has the stronger power and repels Kamalik's attack.
As a result, the Three-Eyed fleet could not catch up with the fleet of Count Anglis, and was baptized by the ferocious fire of the planetary fortress, resulting in heavy losses.
Seeing that the situation is not good, the commander of the Three-Eyed Clan fleet Karaksi continues to pursue, and the entire fleet will be sunk by the planetary fortress.
He made a quick decision and ordered the fleet to retreat out of range of the planetary fortress.
Even so, the Three-Eyed fleet had a battle loss ratio of more than 30%.
This is a very terrible battle loss ratio, although in the three-eyed clan's assault tactics, it often appears, but the previous wolf pack assault tactics, which can replace multiple battleships of the enemy fleet, will not lose.
This time it was different, this time the fleet of the Count of Antudal retreated, not a single battleship was sunk, and only the energy shields of two battleships were pierced.
However, shields can be regenerated as long as they wait for their energy to recover.
This means that the wolf pack advance tactics of the Three-Eyed Clan this time have completely failed, and they have suffered heavy losses.
Battles with a battle loss ratio of more than 30%, that is, the Three-Eyed Clan are naturally warlike and have a high fighting spirit, so they can withstand it.
For other races, a 30% battle loss ratio is enough to make the fleet flee.
After the Three-Eyed fleet withdrew from the range of the Star Fortress, the two fleets began to strike each other from a distance of more than 30 light-seconds.
However, at such a distance, the attack effect is not great, and basically all attacks will be blocked by the energy shield.
The fleets of the Machine Empire and the Three-Eyed Civilization did not dare to rush into the range of the Star Fortress.
And the Count of Antudal's fleet tactics are very clear, they don't leave the range of the planetary fortress at all, and defend around the planetary fortress.
With the ferocious firepower of the planetary fortress, the defense is as steady as Mount Tai.
Commander of the Three-Eyed Fleet, Karaksi, and Commander of the Meched Fleet, Villion, begin to quarrel violently, with both sides believing that the other has made a mistake in the execution of their tactics.
It's just that there is no point in this quarrel.
For a time, the battle was at a stalemate.
The Three-Eyed Clan and the Machine Empire did not put the blame on the photosynthetic civilization.
Because the photosynthetic civilization has always played the role of marginal OB and provided military spending and strategic materials.
To some extent, the photosynthetic civilization is indeed responsible for part of the work of the transport fleet.
Therefore, in the event of a defeat on a frontal battlefield, it is impossible to shift the blame to the "transport fleet".
As a result, the quarrel is only between the Three-Eyed Clan and the Machine Empire.
Of course, while the two sides are arguing, they are also actively looking for a solution.
"What else can be done? The old turtle refused to come out, so he could only rush over. This is the assault tactic that you Three-Eyed are good at. Verian again emphasized the tactics of the rush, and the meaning of his words was clear.
"Look at my fleet's battle loss ratio, look at the planetary fortress on the other side, you rush over and see, you go!" Calaxy pushed back with a tough attitude.