Chapter 410: Interlude: Twenty Regions
In the year 1727 of the Great Calendar, 53 years before the start of the fourth phase of the Valhallic Game, the Celestial Realm held a meeting that had a great impact on the present world.
In the original cold opinion, it was better to hold this conference in 1730 or 1800, for no other reason. However, the opinion of the god of the slashing world was rejected by the god realm, and Leng Yi felt that he could not use his own power because of this trivial matter, so this meeting was held in 1727.
The theme of this Celestial Council was to establish a new level of dwelling above the country and below the continent, so as to better divide the dwelling areas of the present world.
The establishment of the first version of the residence system was the second meeting of the gods in the 600th year of the Great Calendar, and because this matter was too small, it was still the cold mention of the ancestral gods at that time, and it was passed without many objections.
At that time, the first version of the residential system set up by Leng Yi was "continent-country-town representative-town", a continent divided into countries, with the main city under the country and the town under the main city. When calculating the islands, Mausu Island is incorporated into the Middle-earth Continent, Maz Island and Bourbon Island are merged into the Tenron Continent, and the Norse Islands are counted separately.
The first version of the settlement system was not changed until 1426 in the Great Calendar, when the Celestial Council re-divided the settlement system into six levels: "Continent, Country, Province, Main City, Town, and Residence".
In 1727, when the second version of the settlement system was used to the present day, the Celestial Realm decided to make a new change and establish the third version of the settlement system. Before that, Leng Yi had to re-sort out the meaning of the old six-level residence system.
The lowest level is "Residence", which was not in the first version, because Leng Yi didn't take it into account at all, and it was only added by the Heavenly Gods in the second edition.
"Settlements" consist of simple fences, low houses, and residents who can be relocated from the area at any time, and prehistoric humans and even today's barbarian tribes belong to the lowest level of "settlement", specifically used to refer to places that are not really called villages.
"Towns" are the main body that constitutes the "place of residence" of the state, from the villages scattered in various places at the bottom to the cities with the protection of the city walls at the top. For example, the priests of the early city-states of Sulasi were basically the rulers of a city, ruling over some villages.
"Town" is one level higher, and in 1426 the second edition was named "Main City", while the first version of Leng Yi was called "Town Representative".
However, although the definition of "main city" was not established until 1426, the concept appeared quite early, long before the first version of the settlement system was born.
The origin of the name "town representative" and even the "main city" all comes from Napolika, the chief priest of Sulasi in the year 224 of the Great Calendar, yes, Napolika, who is now participating in the Valhallic Game, he launched the "Ten City-State Representative System", and now thousands of main cities around the world are influenced by the "Ten City-State Representative System".
As mentioned above, when Surassi founded the country in the first year of the Great Calendar, a total of 22 priests represented 22 towns, and at that time the Surassi people called their towns city-states, that is, 22 city-states.
Later, when there were more and more city-states in Sulasi, in order to simplify governance as much as possible, a strong city-state was needed to represent the city-states around him, and Napolika designated ten, which is the origin of the name of the ten-city-state representative system.
Therefore, in this world, the "main city" is not a pure urban concept, but a mixture of the concept of the city and the concept of administrative districts, and if we refer to China, the "main city" of this world is similar to the "county" in the "county" of the Qin and Han dynasties.
And it is also for this reason that the location of the main city of this world is not always the same, some are slightly changing, and some are becoming very outrageous.
In the case of Surassi, Myrdal was originally a city without the sea, but now it is close to the sea, and Dorleiman was originally the main city adjacent to Myrdal, but now Dorleiman has moved to the border of the Spari Desert, and there is a Solit between Doleiman and Myrdal.
This is a relocation of the same area, also in Sulassi, one of the most outrageous cities is Antiem, whose main city was in the north of the Tulabikkale Mountains a thousand years ago, and now it has somehow moved to the south of the mountains.
Another example is the founding era of Goshy, that is, the era when Suriver had not yet become a heroic spirit, when Sushi and Surasie fought at war from Kumi to Aix, and then to Myrdal. This line has now been abandoned, as the main city of Kumi has shifted a few kilometers to the north, completely detached from the northern line, and replaced by the main city of Hechler, which was once only a city.
By the way, if Leng Yi were to be named, he might take "county" or "county" or something, but considering that these two terms appear in a Western fantasy world, it is too inconsistent, Sulasi County, Tulabi County, Sulasi has a main city called Xiqi, if it is called Xiqi County, I am afraid it will give people the illusion of returning to the earth.
At that time, Leng Yi had just controlled the world, and his skin was not too thick, so the first version of Chinese crepe stole Napolika's "city-state representative" into "town representative" and promulgated it like this. So when I waited for the second edition, I found that they had made the third level the "main city", and Leng Yi thought that it would be better for them to pass it like this.
On top of the "main city", the first version of the residence system went directly to the level of "country", but in the second version, the level of "province" was added, which in Leng Yi's view, it can be regarded as the completion of the "county system".
I can't fail to mention one point here, if it weren't for the direct use of the loopholes in the rules of the heavenly realm to take the face of the gods, the immortal gods have always been slow, and when reflected in the heavenly meeting, it is simply synonymous with procrastination, and often everything has been over for dozens or hundreds of years, and the heavenly realm only meets and talks slowly.
The "province" level of the second version of the residence system perfectly reflects the point of the heavenly realm's procrastination, you must know that the concept of "province" has appeared for hundreds of years, and the divine realm actually reacted and wanted to make up for them.
It is precisely for this reason that, unlike the compulsion that requires the Nether to be named the "main city", the Celestial Realm has adopted a rather paddling attitude towards the naming of the "province".
What does that mean? It means that as long as your country has the level of "province", it doesn't matter if this level is called "province" or not.
The reason why the Celestial Realm is so lenient in this regard is that the response is too slow, resulting in a bunch of countries in the Nether Realm having already named themselves at the "province" level, and the Celestial Realm is too lazy to correct them one by one.
For example, Surassi called the "province" the "chief priesthood", the "province" of Fakyu called the "military town", the bourbon called the "province" "waterway", "guard", and "indoctrination", the "province" of Maisica called the "land", the "province" of Ingona called the "core", the Bam called the "province" called the "pardon district" and the "oracle district", the "province" of Maxi called the "district", the "province" of Eki called the "land union", the "province" of Brayazon called the "city union" and "the inner country", and the Ainu called the "province". It is called "Snow Domain", Fenno is called "Province" is called Wangshou District, and Sydney is called "County" and so on.
"Provinces" are the "administrative system" with distinct political colors set aside by the state, and it also has a bumpy history in this world. From the initial geographical concept, conceptual designation, to the actual administrative unit, the period has experienced many twists and turns.
For example, the stupid fork of the captain of the army at that time, Dodi firmly believed that the captain of the army should govern all the main cities, and the division of the "military town" was for the purpose of dividing power, so he resolutely refused to divide the military town, even if he did not dare to disobey the gods and divide it later, but for a long time, the military town was purely a decoration.
Well, but objectively evaluated, it is normal for the captain of the Dodi army to have that kind of thought, and he was stimulated by the troubled times of Fakeu, and the troubled times of Farkeyu were caused by several military towns.
However, it is precisely because of the attitude of the captain of the early Dodi army that Dodi's military town was vague for a long time, and when the "province" was clearly defined in 1426, the few servants who went to sort out the Dodi military town were so depressed that they almost vomited blood.
Dodi's military towns are nominally those few, but they are divided into de facto, Dodi jurisdiction, and Fakyu jurisdiction, and the two sides can be cross-combined, especially when it comes to the western military town, which has been repeatedly fought over by Dodi and Frankier, judging which military town is here, it really makes those divine servants vomit blood.
Returning to the topic, since the "province" is an administrative unit, then the "province" can be established, merged, split and abolished, in fact, almost every country has had these operations on the "province", and by 1727, the concept of the province has been deeply rooted in the hearts of the people.
The "country" and "mainland" above the "province" do not need to be said, everyone understands, according to the plan proposed by Leng Yi at the second meeting of the gods that "Mau Island is merged into the Middle-earth continent, Maz Island and Bourbon Island are merged into the Tenglong continent and counted, and the Norse Islands are calculated separately", it has been used to this day, and there is only one dispute among them.
The controversy is over the Edonan Peninsula. Geographically speaking, the Edonan Peninsula belongs to Middle-earth and should be counted in Middle-earth, but the problem is that the Edonan Peninsula has been closely related to Bourbon since the birth of the country, so after discussion, the Edonan Peninsula was divided from Middle-earth and incorporated into Bourbon.
So what is the new "geography" to be set up for this meeting?
Just like "provinces", the definition of "region" appeared very early, and the opening of the Valhalla game involves territory, and the "Bourbon Sea Kingdoms" that is often mentioned in the Valhalla game is also a regional concept that transcends countries.
Of course, "territory" is not exactly above the country and below the continent, even at present, there are several countries that have expanded their territory into two regions.
As for the naming of the "region", this time the Celestial Council also debated for a long time before deciding on it, and finally established a total of 20 regions, the names are:
Within the Middle-earth continent, the Sulasi region, the Hephi region, the Laventica region, the Olini region, the hinterland region, the Mausu region, the west bank region, the south coast region, and the east coast region.
Non-Middle-earth Edonan, Bourbon Island, North Myramie, South Myramie, Cornigta, Maz Island, North, Raining Sydney, Filip, Fakjo, and Audi.