Chapter 801: Distribution
Liu Wuxian's game was recorded and uploaded by a player from the Karakuri Guild with a head-worn night vision device.
From his point of view, he was chased and hunted throughout the game.
The dim light, the shaky perspective, the sound of rapid, low breathing, the constant explosions in the tunnels behind him, and the deadly arrows that swept by his ears from time to time.
The whole video is shot like a horror movie,
Especially the scene at the end where the mine collapsed and the rocks and sediment crashed down, the audience couldn't help but want to put the word "afraid" on the public screen.
This is actually the helplessness of many small and medium-sized guilds.
At present, the guilds in the killing game can be roughly divided into six types.
The first type is a formal guild with an official endorsement.
For example, the Secret Service and the FBI's Unusual Incidents Division.
This kind of guild has a strong ability to intervene in the present world, can call a large number of resources, has extremely high authority, and has relatively transparent internal rules, so you can join with confidence.
The second type is a secret society with a long tradition.
Examples include the Bell Tower, the Witches' League, the Alien Society, the Royal Anglican Order, the Templars, and the Inquisition.
Each of these guilds has its own unique system of extraordinary powers, and the ancestral sages have gone through several killing games, leaving behind a lot of legacies to be discovered, which can be regarded as low-key and introverted old aristocrats, which are highly striking.
However, there are also disadvantages of this kind of secret society, their power inheritance system generally has high requirements for talent, and ordinary people can't pass the assessment at all.
Moreover, this kind of secret society also has strict restrictions on its members, and once they join, they must not quit.
The third type is the emerging secret society.
Such as Epiphany, The Other Side, The Voodoo Witch, and The Ghost of Chicago (a transformation of an underground gang active in Chicago)
This kind of guild also has a power inheritance system, but both the inheritance time and the upper limit of the power system are far inferior to the former.
And for one reason or another, some new secret societies have adopted the methods of spreading fallacies and heresies, deceiving others, and developing control members to expand their influence in the present world and have more human and financial resources.
Therefore, the reputation is generally not very good, and it is suppressed by the first two.
Whale Song is also a new secret society to some extent.
Fourth, ordinary guilds with a power inheritance system.
For example, the Demon Scientist Alliance, the Monster Alliance, the Sword King Court, Karakuri, and the Beast of a Thousand Throats.
These guilds vary in size and strength, and their power system is not so much a inheritance as a clever exchange of mutual understanding.
For example, a Lv10 player accidentally learned the druid's beast taming skills.
Then he can choose to join the Thousand Throats Beast Guild, and learn the skills of taming bipedal wyverns and Chimera from the guild president and vice president by earning guild points.
And if he hadn't joined the Thousand Throat Beast Guild, but joined other guilds,
The beast taming skill may not have any effect, or even be wasted.
In the same way, players who use swords are better to join the Sword King Court, and players who are the first to learn the trick are better to join the Karakuri Guild.
to maximize the efficiency of skill utilization,
Expand a single skill and bypass it to form a complete power system.
Fifth, there is a power inheritance system, and at the same time, there are guilds with fixed forces in the real world.
Examples include Gen-Sys Biotech and Prometheus Labs.
These two companies, as well as some new companies (established arms companies and pharmaceutical companies with branches in Game Square)
Behind it are all Old World conglomerates.
For example, behind the weapons manufacturing division of Prometheus Laboratories, there is the shadow of Northrop Grumman (one of the world's top ten military manufacturers), and Northrop Grumman is controlled by a California consortium.
In addition to these multinational corporations, which are clearly influenced by consortia,
There are also regional guilds like [Phantom Moon Ring] and [Yama]-
[Phantom Moon Ring] was established by the daughter of a Dato' in Malaysia.
[Yama] is a guild established by a Siamese tyrant, and the tyrant also starred in a web game advertisement before to recruit troops.
These seemingly independent regional guilds,
as well as the warlords of Africa, the gangs of South America (including the Four Emperors and the Seven Martial Seas themselves),
It is also inextricably linked to the Old World Consortium.
In the Old World Order, wealth was power.
All you need to do is have wealth and know how to use it, and you can get the code to power.
But the advent of the killing game has broken the old order, and the consortium must make changes in order to adapt to the new environment.
Survival, development, evolution, and even further, the seizure of more direct power.
In addition to the above five, there is also an ordinary guild that has neither a stable power inheritance system nor a foundation in the real world.
The number of such guilds is generally small, and it is more like a kind of club with common hobbies and characteristics, or simply a few acquaintances getting together and forming a guild temporarily.
For example, [Thunder Cliff Lovelorn Front Alliance] - As the name suggests, this guild is a group of players who are not in love in the real world, and for various reasons, they come together and join the group to keep warm.
The [Minotaur Warrior Uninvited] I saw in the Sky Arena before belonged to this guild.
[The Summer of the Extreme East Magic Day Sleep Association] - The guild is also known as the Daytime Sleeping Club, which is a gathering place for a group of middle and second diseases, nap lovers, and old two-dimensional people.
What else is there in the same two-dimensional [SOS group], [DD licking dog official support group], [six hundred people who pass the gas car],
This kind of club has a small number of people, a high turnover of personnel, and the organization is not very close, usually after the player joins the group to warm up for a while, because of very practical reasons (joining a formal association to seek their own development), and quit the guild, only a few permanent members can stay.
It's like the two-dimensional of the real world.
This battle for the door clearly reveals the distribution of the high-level combat power of the various forces in the killing game.
Formal guilds with official endorsements, as well as secret societies with a long tradition, have the largest number of people advancing to the top 500.
Ordinary guilds with a power inheritance system, and emerging secret societies, are the next largest in number.
Guild members who did not have a power inheritance system, as well as lone wolves who were alone, had the least number of people who advanced to the top 500, adding up to less than eighty.
However, among these eighty people, there are still many of them in the top rankings - the lone wolf who does not rely on the support of large forces and passes the elimination round of the Sky Arena alone will not be weak.
Li Ang was also counted as a lone wolf, although he actually joined the Jackdaw Guild formed by Liu Wuxi...