Chapter 762: Seize the beach

In the star system, the apocalyptic light that obscured the star lasted for more than a year.

The entire star system is submerged in a sea of light composed of gamma rays, not to mention the Zerg who are stuck in the star system, and even the leaping creatures with proton lattices cannot guarantee that they can exist in it for a long time.

After the light dissipated, the remaining physical planets that were revealed were all lava bodies, submerged in the Sea of Light that lasted for more than a year, and the heat accumulation raised the overall temperature of these planets to the early stage when they were formed.

The mass of the gaseous planet is much less, and the volume has shrunk by nearly a third, and a large amount of gaseous material is blown out of the star system under the continuous blowing of the light pressure of the high-energy gamma.

In the face of such a cruel force, let alone the Zerg in the star system.

Completely extinguished.

A light-year coverage strike, as the name suggests, is a range-of-range high-energy strike across the unit of 'light years', and the scope of this strike is a large-scale strike on the entire star system, including the orbit of the outermost planet.

The method of implementation is not complicated, it can even be said to be very simple, and it only needs to use the 'star track' to achieve such a high-energy strategic strike.

Star Rail is not only a platform for accelerating leaping creatures, it can also be used as a giant electromagnetic cannon, which can accelerate multiple leaping creatures in one go, and it is not technically difficult to accelerate multiple super-large cannonballs to sub-light speed, and it is even easier.

Such large-scale material delivery capabilities provide the basis for a range of strikes across light-years.

Backed by the star, a huge source of matter and energy, the collectors can produce a huge amount of antimatter, and then transform this antimatter into an antimatter bomb, so that the star orbit can continue to deliver light grades.

Because of the detailed celestial information provided by the front-line collectors, the colonizing star collectors can accurately estimate that the antimatter bomb swarm launched will annihilate the positive matter carried by itself after reaching the open area within the target star, releasing gamma rays to carry out a range of high-energy strikes around it.

The Zerg should not have just watched the Gatherers stick around the stars, and the other star systems were colonized, so that the Gatherers had such a strong industrial power in the surrounding environment.

The plurality of colonial stars continued to release antimatter bombs, and a 'sea of light' made of gamma rays was formed, submerging the entire star system for more than a year.

As for the stargate, there is no need to worry about triggering the door's counterattack mechanism.

The neutron degenerate state armor of the star gate itself has a strong weakening effect on ray attacks, and the gate is located in the outer edge of the star system, and the gamma rays arriving at the gate are weakened a lot by the distance.

Doors naturally do not trigger the counterattack mechanic.

At the end of the light-year coverage strike, the leaping creatures that had been prepared for a long time set sail from the Kuiper Belt and rushed towards the star system.

The gravitational ring began to be nurtured at the first time, intending to build a ripple giant.

This was planned from the beginning, clearing the stellar system of enemies with a covering strike, and then breaking into the stellar system to breed ripple structures.

When the ripple structure is conceived and put into use, the enemy's counteroffensive will be shattered.

In addition to the leaping creatures that gave birth to the gravitational ring, the remaining leaping creatures are guarded around to prevent enemies from obstructing and interfering with the construction of the Ripple Structure.

Because the Zerg resistance line was emptied in one fell swoop, the Gatherers invaded as if they were in a no-man's land, and the leaping creatures poured into the star system from all directions and gained a foothold and laid a position.

The lava planets in the star system are not a problem, and the collectors who have long expected the situation have already brought a large amount of solid helium for cooling from other star systems, and the lava planet is just a hot 'mouth' for the collectors.

After the year-long gamma ray coverage blow, the Zerg did not seem to react, and after the collectors completely invaded the star system, they did not continue to let the organisms enter the star system through the spiritual domain to resist the invasion of the collectors.

It took about half a year for the Zerg to react and send a swarm of organisms to take back control of the star system.

However, at this time, it is already even more difficult to recapture it, and it has long been guarding against the Zerg's leaping biological cluster, and laying a defense line around the ripple giant structure that is still under construction.

The Zerg biota can only appear in the relatively empty areas of the star system, and each planet and megastructure is concentrated and guarded by the Leaping Creature, and the Zerg biota will be obliterated by gamma rays not long after it emerges from the spiritual realm.

The star's near-orbit is equipped with a focused array, which makes the Zerg want to rely on a large-scale biota to impact the attack of the biological defense line declared bankrupt, as long as the stellar particle stream is focused on the place where the swarm is massively assembled, although it is not guaranteed to be 100% annihilated, it is easy to eliminate more than 50% of the number of the swarm.

While the highly centralized insect swarm brings strong combat effectiveness, it also brings serious drawbacks, and it is easy to be killed by high-energy attacks in a wide range.

The Zerg's attack is multifaceted, in addition to jumping into the star system through the Spirit Domain, there are also swarms through the Star Gate, preparing to attack the Gatherers in this way.

However, this method is nothing more than a futile attempt to send them to death, and the leaping creatures that gather near the stargate and release gamma rays to kill the Leviathan of the Zerg.

I have to say that the Leviathan effect of gamma rays killing the Zerg is really good, with its own material penetration and gene destruction effect, the high-strength biological carapace of the Zerg is useless.

With the simple radiation protection layer of heavy nuclear material inside the Zerg carapace, it is difficult to resist the high-density gamma ray attack of the gatherers, no matter how many Leviathans run through the stargate, it is a dead end, not to mention that because of the size comparable to the mothership-level, the number of Leviathans that pass through the door at one time is far from enough for the gatherers to slaughter.

Since this frontline star is still in the construction stage and cannot be produced, and the strategic supply is constantly being transported from other star systems across light years, the number of stars seen from the inside and outside of the star system is far greater than the stars that actually exist in the cosmic background.

The battle once again entered a stalemate phase, during which the Zerg constantly adjusted their genes and applied various organisms to the battle, but all beings were equal under the gamma rays, and let them change in a kaleidoscopic way, and the gamma penetrated it.

If you want to resist gamma rays, you can only rely on the nucleus inside the atom, and resist it through a mass of matter composed of protons and neutrons, so heavy nuclear substances have a more shielding effect on gamma rays than light nuclear materials, which has nothing to do with the strength of the material.

Therefore, organisms with a small Zerg mass, no matter how much they change their genes, will be crushed by gamma rays, and organisms with a large Zerg mass have another set of coping methods.

The Zerg also did not lack strategic brains, and during the war, they also directly transferred a nest planet to the star system with a spiritual jump, intending to rely on this nest planet as a forward position to tear a hole in the defenders of the gatherers.

The idea was beautiful and wonderful, and none of the gatherers had expected it.

Not long after its appearance, the nest planet was crumbled into a peanut-sized black hole by a sub-light black hole bomb, which evaporated completely after a few years, terminating itself in the form of a gamma-ray burst.

After the completion of the Ripple Structure, it was announced that the Zerg would be completely unable to regain the lost star system.