Chapter 68: Agents

With an individual gatherer named 'Perpetual' leading the way, other individuals of the same race have followed suit, and the naming movement is in full swing, even to the point of madness.

For example, if an individual gives himself a name, if a word occupies one square meter, it is enough to circle the Earth's equator.

Or maybe the name is an onomatopoeia, a number number, a string of garbled characters.

If it's just like that, what's more, some individuals get 'what do you like to eat', 'I want to sleep', 'I don't want to talk', 'Quietly watch you pretend'...... And so on, the name of the language that is extremely confusing is enough to have a certain degree of impact on the communication network.

To this end, perpetual promulgation of restrictions on the selection of names.

[Article 1, the name must be allegorical, and if this is violated, the name will be rejected]

[Article 2, in order to avoid affecting normal communication, the name must be short, and if this is violated, the name will be rejected]

[Article 3, any direct use of words as a name will be rejected, and no refutation will be accepted]

The three rules were moved out, and the channel was instantly cleaned up a lot, and nearly 90% of the names were all rejected.

There is no way, the collectors have not received any systematic education, and their IQ is not as high as that of children, and it is already the limit to be able to choose a name on their own, and it is too difficult to make them take a proper name.

However, many things can be forced, and as time goes by, there are collectors who apply under their own names, and those who fail to pass the application will take the initiative to ask for help from those who have passed the application.

In this way, a good communication atmosphere is formed.

Perpetual keenly noticed a phenomenon that several individuals in this channel discussing a problem together can often accumulate experience more quickly and shorten the time to find a solution to the problem, which is the most powerful proof of this statement.

Soon, after more than 20 days and nights, when the last individual collector passed the name application, the vigorous naming campaign came to an end.

The Gatherers are back to what they used to be, and they have awkward conversations in the channel, the only thing that's slightly different from what they used to be in the past is that they can accurately express who they are talking to, rather than chatting and chatting like before, and at the end of the day they don't know which individual Gatherer they are talking to.

Such results are all due to the appearance of the name, which represents the same concept as the appearance of writing in the history of human civilization.

Perpetual doesn't understand what it doesn't mean, but it can feel the right thing to do, even though it still can't understand why it feels right.

Then, it immersed its mind in the distribution of clusters, and as the number of individuals increased, it would need to divide new territories for new compatriots, and the workload was undoubtedly very huge.

But now, it doesn't have to work so hard because of the phenomenon that it was discovered before.

That is, the more individuals participate in the discussion of the problem, the faster they can accumulate experience and the faster they can draw conclusions.

The channel built by the life field is a good thing, it allows the individual gatherer to communicate over long distances, and this communication does not have the same distance-weakening characteristic as verbal communication, because each individual gatherer can exist as a life field relay station, just like Hogu used to issue instructions through the relay in the first place.

This provides the basis for Perpetual to connect the vast majority of collectors into a whole and build a super brain, which Perpetual named 'Agent'.

First of all, the gatherer is a whole, and the life field connects them on an informational level.

When the individual collector encounters a problem that they cannot solve, they will upload the problem to the channel and be accepted by the 'agent'.

The agent is composed of a certain number of collectors, and the information structure is hierarchical at the top, middle and bottom, with the same number of individuals in the lower and middle layers and only one in the upper layer.

The first agent to come into contact with the problem is the lower layer of the agent, although the number of individuals is equal to the middle layer, but the role of this layer is mainly to solve some problems that are easy to solve.

Therefore, there are countless small problem-solving groups at the same time, and the nature of this large group is probably like that of a research group, and this information structure can quickly solve easy problems, but it does not help difficult problems.

Then there is the middle level, and the problems that all the small groups at the lower level cannot solve will be sent to the big group in the middle level, there are no small groups in this level, only a large group, which is dedicated to solving the problem of what to sleep, and every collector in this level will participate in the discussion of the problem.

Finally, there is the upper layer, which is responsible for perpetuity, and the upper layer is not responsible for solving problems, it only exists to put brakes on the agent.

Some questions have no answers, or they don't have the ability to know the answers for the time being, so the perpetual is responsible for reviewing these unanswered questions, and if it can be solved, then the answers can be output, and if they can't be solved, the questions will be submitted to the collector group who is responsible for memory and retained.

The only disadvantage of the agent is that because the relay will bring delay, the efficiency will decrease after the number of collectors reaches a peak, which is the answer obtained after repeated tests.

"I ask, why does the rain fall from the sky?"

Floating on the surface of the sea, the rain-drenched collector asks the agent a question, and through the transmission of the life field, the lower layers of the agent quickly accept the problem.

The next step is the intense analysis, and of course, the knowledge reserve of the lower-level collectors is definitely not enough to deal with this problem, because it involves gravity, weather and other knowledge, and these collectors do not have a clear concept.

After all the small groups at the lower level have looked at the problem, they cannot solve it, so the problem is delivered to the middle level of the agent.

Now, this problem is in front of the large group, each of them does not have the relevant knowledge reserves, but the experience is there, which gives them a slight advantage over the lower classes.

In the Sea of Thoughts, that question appeared brightly in the minds of every mid-level gatherer, waiting for the answer they would give.

"My answer: there is an ocean in the sky, so there will be water falling from the sky, and the proof is that the sky is blue, and the ocean is blue."

"When there is a certain change in the sky, water falls from the sky."