Chapter 221 [Layout Completed]
Time has passed day by day, and news of capital entry has been reported in the domestic e-sports circle one after another, such as WE, EHOME, wNv, which have been famous for a long time, or have won good results, or have star players in the team, almost at the same time to attract huge sponsorship.
There have also been some sponsorship announcements from other clubs, which is an exciting time for the whole of esports.
All e-sports practitioners are grateful to Bluestar Technology Group from the bottom of their hearts, and the industry unanimously agrees that if it were not for such a super group to enter the market to regulate the entire industry and spend a lot of money to support development, such a good situation would not have happened at all.
The current environment is something that those of them who esports people never dared to think of before.
It's just that these e-sports clubs don't know until now that the sponsorship they get is actually the same one who really paid the money, that is, Bluestar Technology Group, Luo Sheng.
I have to go around such a big circle, not because Luo Shengxian is panicking, nor because I want to be a good gentleman who does good deeds without leaving a name, but to give hope to the practitioners of this industry, so that they firmly believe that this industry can go on and break through.
Of course, although these good things are not named, they are all recorded in the notebook, well, there are video recordings, and when you accidentally lose them one day in the future, you will be uploaded to the Internet......
In any case, this is really reshaping an entire industry with its own efforts, and Luo Sheng's "number one player" is well deserved.
Another advantage of capital operation behind the scenes is to introduce more people into the field, especially the rich second generation, Luo Sheng still hopes that a large number of rich second generations will soon enter the field of e-sports and bring the entire e-sports industry to heat.
Luo Sheng silently threw money behind the scenes to support these clubs, and it was not in vain, first of all, the money sponsored was mainly used to obtain WRPO joint qualifications, and secondly, through joint qualification evaluation to standardize major e-sports clubs, if you want to get joint qualifications, you must meet the evaluation standards, thus indirectly forcing these clubs to plan standards.
You must know that the current e-sports circle in China is actually very chaotic, especially the people in the CS circle, who are very hot-tempered and are all young people.
Young and vigorous, if you don't agree with each other, you will fight directly.
Offline matches are not only confrontations in the game, but as soon as the temper comes up, it is directly an offline live PK, and the loser is not convinced or angry, but directly ambushes the opponent outside the arena.
Interstellar and Warcraft are slightly better, because it is a personal 1v1 competitive competition, but it is not much better.
And CS is the most terrifying team project, if the fight is the rhythm of the team, the collective Gank will ask you if you are fierce, this kind of thing is not new in the circle.
Playing WCG matches, domestic offline regional qualifiers and the like is simply a group of demons dancing.
Those who lost and asked for a rematch, and those who asked for a rematch offline, and those who went offline to threaten their opponents before the game, if they dared to win, my brother would cut off your hands and feet, and some people squatted outside the arena unconvinced after losing the game, and when the person who won his game came out, he directly Gank, just like Demacia jumped in the grass.
This kind of contradiction is too numerous in the WCG divisions.
These reasons are also one of the reasons why e-sports in the mainland has never been on the stage, and sometimes when you calm down and think about it carefully, there are big problems in not being recognized by the mainstream of society.
But this is the current state of the barbaric era of domestic esports.
And Luo Sheng's entry into this field will inevitably not allow such a situation to continue, otherwise with his current status and social influence, he will not be able to lose this face, and he will never be able to get on the stage.
Therefore, the WRPO alliance system should become formalized, standardized, systematic, and standardized, remove the ruffian atmosphere and the situation of demons dancing in the previous circle, and completely reverse the atmosphere of the entire e-sports circle.
……
In mid-September, Bluestar Technology Group officially announced the establishment of a subordinate e-sports department of the company's e-sports business operation department, and established an e-sports club wholly owned by Bluestar Technology Group - Bluestar Technology Gaming, referred to as "BTG Club".
The club has temporarily established three major e-sports projects: Half-Life, Interstellar, and Warcraft.
As soon as this news was announced, it announced the birth of the first and undisputed first super e-sports giant in China, backed by a multinational technology group like Bluestar Technology, which can be described as unparalleled.
The BTG club was announced, and it immediately became the focus of heated discussions in the e-sports circle, and everyone in the circle knew about it overnight.
The main thing is that it's too big.
It can be said that since its establishment, it has been directly in the same echelon as South Korea's SKT1, Samsung, and KT clubs, and even surpassed these e-sports clubs in terms of financial resources.
How can a large group like Bluestar Technology, which is not bad for money, have financial pressure?
Just when people in the e-sports circle thought that the "BTG Club" was going to form a "Super Galaxy Battleship" in the three events of Half-Life, Interstellar and Warcraft, the results surprised the professional players of these three sports.
When the BTG club recruits players, as long as they are star players or famous players, they don't want any of them.
It's about looking for young, not famous, unsuccessful but talented and potential players, and at the same time bringing in strong foreign players.
This makes many famous "big-name" players in China very depressed, in fact, when they learned the news of the establishment of the BTG club, they all hoped to join this giant club.
The main thing is stability, at least you don't have to worry about the days when you don't have the last meal.
As a result, I didn't want any of them, and I also brought in Koreans.
Because, the goal of BTG Club is completely different from that of other clubs.
Luo Sheng's goal in establishing this club is to make BTG become an "e-sports Huangpu Military Academy", and the problems and patterns that people who do big markets are definitely not the same.
The purpose of the introduction of foreign aid is to train with national players, cultivate the overall competitive level of professional players in Greater China, and catch up with Koreans as soon as possible until they can compete with Korea's top professional players.
It is worth mentioning that clubs under the WRPO league system cannot compete across regions, and will only compete during the annual WRPO World Finals, and the regular season is a club confrontation between major divisions.
However, all professional players registered under the WRPO league system can be circulated in various major regions, just like traditional sports clubs, and the transfer of players can be negotiated between clubs and communicated with players, and their respective professional players can be traded.
This is how the mature system of the alliance should be, where professional players have a clear transfer value, and the circulation in major clubs is very active, ensuring the healthy and sustainable development of the entire system.
……
The layout of the e-sports industry has basically come to an end, and Luo Sheng's attention to this place has gradually decreased, and the company's regular meeting will be reported, and at that time, it is enough to pay attention to the results, and there are professional e-sports practitioners under his hands to take care of it.
In terms of level, with Luo Sheng's identity, there is no need to spend so much effort in the e-sports industry.
However, it is not easy to integrate a new whole industry chain, everything is difficult at the beginning, Luo Sheng would rather have more snacks at the beginning, and he can save more snacks in the future.
In the following days, his focus was not on e-sports, but shifted to the two projects of "virtual idol" and "online cloud translation" of Bluestar Technology.
As for the "Virtual Idol" project, an important task this year is to launch a promotional advertising film to set up the character of the virtual idol of "Hatsune Miku", and at the same time link the WRPO event brand with this brand, and the two brands will carry out in-depth linkage, so that Hatsune Miku will become the image spokesperson of WRPO.
This series of layouts has deep linkage attributes with the company's major sectors, from the linkage between virtual idols and e-sports, to the future of smartphones and their voice assistants, and even artificial intelligence.
The major project sectors seem to be independent of each other, but in fact they have a strong connection, and they also have a complete blueprint in Luo Sheng's heart.
……
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Chinese Net