Chapter 589: New Level, New Skill (II) Second Update

Before leveling up, Roddy [Demon Hunter] mastered the following skills:

Stealth, Concentration Shot, Leap, Return Strike, Dash, Taming, Rapid Shot, Bobcat Dexterity, Shock, Arcane Shot, Fury, Pacify, Quick Reaction, Energetic, Demon Hunting Vision, Life Domination, Demon Mastery, Enslavement of Demons, Magic Trap: Frozen. Pen @ fun @ pavilion wWw. biqUgE。 info

After leveling up to level 29, Roddy gains new skills: Magic Trap: Explosion, Magic Trap: Stinger, Silent Arrow, Arcane Explosive Shot, Heart of Warcraft, Enchanted Skin, Guiding Arrow, Enchantment, Cannonball, Remnant Spell, Energy Drain.

【Magic Trap: Explosion】

Materials Required: Fire Crystal, Magic Pattern Slab

Range: 5 meters in diameter

Effect: Detonates the Magic Shard, dealing Area of Effect damage. The damage depends on the Shard energy.

【Magic Trap: Stinger】

Materials Required: Poison Sac, Monster Acupuncture x5

Effect: Poisons the individual target, depending on the type of poison sac

Duration: 1 minute (after triggering)

These two traps are naturally supplementary skills of the [Survival] system, and Roddy rarely fights alone now, and it is estimated that he will rarely use them. So he directly put the icon in the corner and continued to look at the skills in the back.

【Silent Arrow】

Cost: 80 energy

Cooldown: 6 seconds

Effect: Inflicts "Silence" on hit for 1 second.

【Arcane Explosion Shot】

Cost: 150 mana

Cooldown: 4 seconds

Effect: Deals 450 additional Arcane damage with a splash effect.

【Guiding Arrow】

Cost: 50 energy

Cooldown: 3 seconds

Cast Time: 2 seconds

Effect: Causes arrows to change their trajectory slightly.

These three skills are considered the core skills of the ranged class, the previous "Arcane Shot" was used to farm single damage, and the "Arcane Explosion Shot" was the first AOE (Area of Effect) skill that Roddy could touch. "Guiding Arrow" and "Silent Arrow" Roddy are no strangers, this is a skill that "Ranger" has ever had, and it is very familiar to use - it is because of familiarity that he knows the importance of these skills, so he did not hesitate to use the 6 "skill enhancement" opportunities rewarded by the series of tasks directly on them!

After the enhancement, the cooldown of [Guiding Arrow] is reduced to 3 seconds, and the silence effect is extended to 2 seconds, the cooldown of [Arcane Explosive Shot] is reduced to 2 seconds, the damage is increased to 650, and the splash range is increased by 15%, and the energy cost of [Guiding Arrow] is reduced to 35, and the cooldown is reduced by only 2 seconds.

And this is only the enhancement of the basic data, if the follow-up talents and runes are in place, the cooldown time of these three core skills can almost be ignored!

If there is no "skill enhancement", then these three skills can only be stuck in CD forever, and if 0 cools, the lethality will go to another level...

The last two skills are related to "Beast Control":

【Heart of Warcraft】

Cost: 500 mana

Cool: 30 minutes

Duration: 10 seconds

Effect: Greatly increases the resistance of psychic spells, and is immune to stun and confusion.

Conditions: Requires the Magic Pet to be within 30 meters

【Enchanted Skin】

Cost: 450 mana

Cool: 2 minutes

Duration: 30 seconds

Effect: Increases your armor by 15% of the pet's armor

For Roddy, who is a demon pet, these two skills seem to have a general effect - he already has the "Dragon Slayer's Mark", which is almost equivalent to having the effect of "Demon Beast Heart" at any time, and the armor value increased by "Demon Skin" is too low, although it can be enhanced by strengthening skills, runes and talents, but Roddy does not plan to take the tank route, even if he wants defense, Nokia's "Tortoiseshell Shield" is enough.

Professional skills imply various talent directions, and if the magic pet is strong, these two skills are obviously more suitable than the three skills of the previous "strengthening" system, and Luo Di has long been mentally prepared for this. He looked instead, and luckily realized that the last three skills were very useful to him:

【Bombardment】

Cost: All energy

Channeling cast

Cool: 1 minute

Effect: Shoot ten arrows quickly to hit the target from the air, extending your maximum range by 50 meters, but reducing the accuracy rate by 20%.

This is the "high projectile" skill, Roddy now has a great grasp of the target within 100 meters, and the maximum range may be 300 meters, but at that level, there is basically no talk about the hit rate, because at this distance, the wolf cavalry is just a small black spot. The "Bombardment" skill is supposed to be for long-range coverage strikes, and if combined with the "Arcane Explosive Shot" without cooldown, it is basically equivalent to a small-area grenade bombardment.

This made Roddy feel good - his rate of fire could sustain the same fire suppression as a submachine gun at close range, and he could throw grenades at a distance... Sounds like a humanoid self-propelled cannon!

【Afterimage】

Cost: 280 mana

Cooldown: 2.8 seconds

Effect: Can only be used with the "Dash" skill state, which creates an afterimage of the main body for 2 seconds with mana.

This skill overjoyed Roddy. Because of the increase in level, the "Rush" skill can now last for 10 seconds, which means that after being strengthened by talents and runes, Roddy can run 4-5 afterimages in a "Rush"!

Encountering a complex terrain, this is not only an escape skill, but also allows Roddy to regain the initiative and even turn defeat into victory.

He tried it on the spot with some pleasure and found that the "afterimage" looked very realistic, and it could definitely confuse most opponents in high-speed movements.

But when Luo Di looked at the skill "Demonization" that he had only obtained at level 28, his brows suddenly furrowed.

【Demonization】

Cost: Demon's Blood Elixir

Effect: Demonizes your body with demonic blood, depending on the quality of the flask.

Caution: Medications often have side effects, so use with caution.

"Demon Blood Elixir" Recipe - Requires Intermediate Apothecary

Luo Di didn't expect that the profession of "Demon Hunter" was so complicated, and he even had a special "drug" skill. The first thing that came to his mind was the scene of Tevelyn's transformation, but he soon realized that the so-called "demonization" was not just an increase in strength and size, such as Nora's stealth or transformation skills should be counted in the scope of "demonization".

Direction-specific intensification in a short period of time, and very flexible application direction. Roddy thinks that "side effects" are not a problem, the only problem is that Elson does not have an "intermediate pharmacist" at present.

"The talents they are going to search for must be almost there... I don't know if the pharmacist Lisbon will come. ”

Roddy muttered, his gaze turning to the last skill, which was also the current highest-level skill that Demon Hunter level 29 had only activated: Energy Drain.

【Energy Absorption】

Cost: 10 mana per second

Effect: Drain the energy from the Shard until you have the True Demon Hunting Heart.

This skill is very strange, but Roddy quickly realized something, opened the [Task Bar], and unsurprisingly saw the career quest [Have the Heart of Demon Hunting!]

Mission Description:

After a lot of hardship, you have finally come to this point, but you find that the demon is always more powerful than you can imagine.

They are overwhelming and wreaking havoc.

And you can only rely on yourself.

As a Demon Hunter, you must learn to unite your "Demon Hunter's Heart" - strengthen yourself with powerful enemies!

Only when you have enough energy can you truly have the strength to rival the high-level demons!

Purpose: Use the [Energy Drain] skill to absorb the energy of the magic crystal and condense it in your body.

Note: The target Shard must be defeated by the caster, otherwise the spell cannot be cast.

The higher the purity of the Crystal energy, the higher the completion of the mission.

Reward: "Demon Hunter" level increased to 30

Roddy was a little confused by this quest - obviously, this is the threshold from level 29 to level 30! )