Chapter 261: Entering the Heroic Spirit (5) Choosing a Side
The heroic spirit from Goshog, "Generalissimo" Surrivir, was looking intently at the screen in front of him, using his spiritual power to make sure that he did not miss any information from the God of Cutting Realms.
You know, this is an official tournament in Valhalla's Wars, and the winner can fulfill a wish that doesn't involve roots.
The Heroic Spirits who were reluctant to participate in the tournament and felt that they had no need for a wish had already returned, and the Heroic Spirits who were unwilling to change their beliefs and whose conscience was disturbed by the damage caused by the tournament caused by the Residents also returned after the preliminaries, and the Heroic Spirits who remained were either purely interesting like Surifer or had a desire to achieve it.
The screen showed factions, but there were more factions to choose from than Surivir had expected, and Suriville raised his hand in confusion and was given permission to answer.
So Surifer voiced the doubts in his heart: "Respected God of the Realm, why are there so many camps to choose from?"
"So when I first introduced, I used the power camp instead of the state, because the camp you chose may not be an independent country in the first place. ”
"In addition, if it is an internal faction at the beginning, it is allowed to change the name of the faction once by separating one's faction from the original faction. ”
"Thanks for the answer," Suriver nodded and sat down, as he began to look at the faction.
[Bourbon Old Passage: The orthodox power of Bourbon, representing the only legitimate government of Bourbon, the most powerful country in the known world in Bourbon before the game begins, of course, this is just the last splendor of the sunset. Note: Heroic spirits who choose this faction are forbidden to reincarnate until 1430. 】
[Bourbon Southern Passage: Bourbon's Southern Passage, one of the three headquarters of Bourbon Island, is the birthplace of Bourbon's most famous navigator Luhr, and is isolated from the old Passage by dense jungles. 】
[Bourbon Northern Passage: The Northern Passage of Bourbon, which is the most backward of the three headquarters of Bourbon Island, is located in the northwest of Bourbon Island, but the colony side is Bourbon's Middle-earth Continental Colonial Guard and Forest Colonial Guard. 】
[Bourbon Middle-earth Colonial Guard: Bourbon's colony on the Edonan Peninsula in Middle-earth is mainly composed of two parts: the Middle-earth Colonial Station located on the Edonan Peninsula and the Forest Colony on the Outer Edonan Peninsula. 】
[Bourbon Tenglong Colonial Guard: Bourbon's colonial guard in the Tenglong Continent is mainly composed of the Tenglong Colonial Guard Station located in the northern part of the North Myramie Gulf and the North Melami Religious Zone located on the Myramie Peninsula, and the territory contains a large number of second-class ethnic groups after the Bourbon Conquest, with fierce internal contradictions and struggles, and the form is more complicated. 】
[Bourbon Barbarians: The Bonn Barbarian tribes located on Bourbon Island, although some tribes still have no contact with Bourbon in remote places, many Bonn tribes have been held hostage by Bourbon. In the course of the development of the Bourbons, the Bonnians bear the heaviest labor and receive the least pay, simply because they are savages, and the anger is burning in the hearts of the Bonnian barbarians, waiting only for an opportunity to explode. 】
Bourbon Edonan: A Bourbon vassal state located on the Edonan Peninsula, the country was formed in 960 by the Bourbon Aeon Creek barbarian chieftains, who expanded against their former barbarian compatriots with the support of Bourbon, and had gradually spread its territory throughout the Edonan Peninsula. However, as Edonan grew stronger, so did their discontent with Bourbon. 】
[Ingona Orthodox Forces: Located in the northwest of the Tenglong Continent, mainly the central core and western core of Ingona, it is the most orthodox ruling government of Ingona, but because of the years of failed conflicts with Bourbon, the binding force on the local area has been greatly weakened. 】
[Ingona-Bourbon Diaspora Alliance: The territory between the Bourbon Continental Colonial Guard and the Central Core of Ingona, although the Bourbons do not constitute the majority of the population, they monopolize the local political rights, and have repeatedly sided with the Bourbon side in the conflict between the Central Core and Bourbon. 】
[Ignor: The neutral forces of Ingona are mainly composed of the Western Core and the Western Frontier Alliance, and they are wary of Bourbon, but they need Bourbon's assistance to keep themselves in a state of secession, and Bourbon is also willing to support these separatist forces to divide Ingena. Among them, the Western Frontier Alliance, located in the mountains, is far closer to Bourbon than the Western Core further north. 】
[Ingona radical forces: Because of the deepening encroachment of Bourbon on Ingena, there was an anti-Bourbon trend in Ingena, although they hated Bourbon, but at the same time they were dissatisfied with the "soft attitude" of the central core towards Bourbon, and the Ingona aristocracy who maintained this view was everywhere. Note: The Heroic Spirits who choose this faction have a chance to change their faction, that is, to support the faction to become independent of Ingona, and the Heroic Spirits who choose this faction will not lose even if Ingona perishes. 】
[Mairami Maishika: The last country in the Meirami cultural sphere, although the country is now precarious and riddled with holes. 】
[Myrami Myrami Remnants: Although most of the Myrami remnants scattered in the Bourbon Religious District and Maisica, although most of them have resigned themselves to their fate, there are still some old-fashioned nobles who are unwilling to lose their past glory and still try to get back what they have lost. 】
[Ulch Ulch: A strange country located south of Usica, although known to the Bourbons as early as 1070, it was usually connected by sea, and it was not until 20 years ago that the pioneers of Ulch met the pioneers of Maisica. And with Ulch bordering Maisica, it also means that Ulch will be swept up in the Bourbon world. Note: Heroes who choose this faction only need to make sure that the faction can exist, so they can choose to join the subordinate factions of that faction. 】
[Brayazon Blayason: Located farther south than Urch, Brayazon belongs to the southeast of the Tenglong Continent, and is a very strange country for the Bourbons. But in 1110, an adventurous adventurer made it to Bourbon's tomb to see Luhr's tomb and brought Bourbon news of Brayason. However, because Brayazon was so far away and the sea conditions were unclear, the connection had been intermittent, and with the long civil war in Brayazon decades earlier, the news was completely cut off, and the Bourbons had not heard from Braazon for 60 years. Note: Heroes who choose this faction only need to make sure that the faction can exist, so they can choose to join the subordinate factions of that faction. 】
"The 15 forces projected on your screen are the initial forces that you can choose now, don't worry, I have plenty of time to allow you to choose slowly, and only when you have finished choosing, the system will present your choice. ”
"Oh, there's one more thing, don't talk to each other, so that the results of the election will be surprising, in addition, there can only be two heroic spirits in an initial camp to choose, in other words, every two heroic spirits can be in a camp, and whether it can be selected is related to the selection time, and those who have not been selected for half a day will be automatically assigned by the system. ”
At this time, Hades from Ruiying Maiqiu raised his hand and asked, "What does the initial force mean?
"I didn't listen carefully to Ahmadas, except for those few special forces, after the other factions are selected, they can't be changed until the end of the game, so the initial forces mentioned here are naturally prepared for those heroic spirits who have not yet come. ”
Hades said sorry and sat down again.
Suriver began to weigh every force that had emerged, mentally making comparisons.
"Although the old Bourbon channel is the strongest camp at present, it has reached its twilight years, and the initial stage of the game is that all the forces work together to defeat Bourbon, and then divide the legacy left by Bourbon, to save Bourbon who is blocked by all forces, maybe Solit can, but I can't. ”
Then came the bourbon channel and the guard...... I can't tell if it's good or bad...... In addition to Bourbon, there are Ulch and Blaazon who can be clearly kicked out of the list, and these two camps will inevitably be outside the main field in the early stages of the game, which I don't like. ”
"Ah, I can't think of it," Surifer grabbed his hair in distress, "I'm good at battlefield conquest, if it's looking for a chance to win the battle, I'm proficient, the ability to judge the current situation, after such a long career as a Heroic Spirit, I have to judge the dynamics of a hundred years from the initial list...... It's hard to die......"
Surifer glanced at Xiu Ge who was sitting next to him, and the few beings in the distance: "If it were those people, they should be able to make a certain judgment, and the reasons they would say would be better than mine, but the God of the Cutting Realm forbade us to talk to each other, so we couldn't ask their opinions. ”
After scanning the list a few times, some words finally touched the heartstrings of Surivir, so Suriville relied on his instincts and chose to join that camp, the camp that made his heart move.
"Okay, now that you've all made your choices, I'll show you your faction choices. ”
【
Bourbon Bourbon Old Channel: Luhr, Felison
Bourbon Southern Passage: Hades, Napolica
Bourbon Northern Passage: Focodo, Umorra
Bourbon Middle-earth Colonial Guard: Moxie, Lenore
Bourbon Tannon Colonial Guard: Calle, Lesono
Bourbon Bonn Barbarians: Surifer, Dom
Bourbon Edonan: Koutu, La Moda
Signona Orthodox Forces: Solit, Ferchy
Union of the Incona Bourbon Diaspora: Magina, Qutu IV
Impona Neutral Forces: Hochwa, Salta
Radical Forces: Xiu Ti, Napolika IV
Mairami Maisika: Repair the leather, Kojie
Mairami Mailami Relics: The first generation of Xiaguang sages, ancient battlements
Ulchi Ulch: Bhatti, Deqiang
Brayazon Brayason: Merochou, Ekosi
】
"Please post your thoughts, of course the list cannot be changed."
As the God of the Cutting Realm smiled evilly and let go of the free speech order, the silver-white room was suddenly filled with complaints.
"I'm going to fight Surifer, why am I in the same camp as Surifer!" complained to Thom, Surliver's old enemy.
"Why am I in the same camp as the heirs of Kutu!I'm so worried about being stabbed in the back!" was the complaint of the snake Akina.
"Thinking too much and being a little slow, I was actually assigned to this camp with no future at all, can I quit this game?" this was the complaint of Xiu Ge, who was clutching his chest and wanted to vomit blood.