Chapter 67: The wolf smoke rises, and people look at each other
The Night Elves are in a big construction situation, and the Eastern Kingdom Continent across the sea is not so calm.
First of all, the first big thing: the Araso Empire is divided.
This made Boss Hu very embarrassed after getting the news, the once incomparably brilliant unified empire fell apart and disappeared in the long river of time, and I am afraid that there will never be a great empire like this in the future.
Humans are an extremely short-lived race, and decades and a hundred years are just a flick of a finger in the eyes of elves and dragons, but for humans it is a lifetime.
Emperor Soladin and the generals of the Troll Wars, such as General Lordan and others, have long since passed away, and a new generation has replaced the old, and the new has replaced the new.
When Soladin the Great died, the Night Elves also sent a delegation to pay their respects on the orders of the Titans.
Since then, the Night Elves have lost interest in the new Emperor's successor, the Empire of Arathor, and some of the close ties they had in the past faded away.
Soladin II is not bad, with the prestige of the first emperor and the loyalty of the old emperor, he still allowed the Arathso Empire to maintain the prosperity and glory of the great unity, but he never launched a military campaign for foreign expansion.
But people's hearts will change, and the second is okay, but not necessarily the third and fourth.
Finally, the prestige of the new emperor, who is now succeeding, is not enough to control this huge empire and the many sub-feudal lords, so the feudal lords outside the feudal world began to listen to the propaganda and support their own troops, and the relationship with the capital Torrent Fort is also becoming more and more cold and estranged, only maintaining a superficial vassal relationship.
At this point, the glorious era of human unification officially ended, and the divided era of the kingdoms became self-reliant.
Lordaeron, Gilneth, Kurtilas, Alterac, Stormwind, and Dalaran ruled by the Kenrito Magical Council, the six most powerful realms, while still outwardly part of the Arathor Empire, are in fact no different from an independent kingdom.
Coupled with Fort Riptide, the core capital of the Arathso Empire, the seven kingdoms of humanity are currently in a delicate balance, and no one wants to be the first to jump out and openly declare independence.
There are no large-scale wars, but small-scale local conflicts are continuous.
Although no one dared to fight each other among the seven kingdoms, it was a bloody struggle for those small organized forces and desolate undeveloped areas.
Lordaeron ranks first in terms of overall strength, and the Minahir family dreams of unifying humanity once again and restoring the glory of Soladin the Great.
They have the support of the High Elves of Quel'Salas behind them, which also gives Lordaeron more confidence.
In terms of commercial prosperity, he controls the trade exchange of elven specialties and various enchanted weapons, and other kingdoms have to give themselves some face for this.
In terms of military strength, the Lordaeron Army is also the first, with the largest cavalry regiment and infantry corps, and the Minahir family has inherited the military style of their ancestor General Lordan well.
Moreover, since the fall of Riptide Castle, the alliance agreement between all humans and the High Elves back then can now be said to have been transferred to the kingdom of Lordaeron.
Quel'Thalas didn't communicate with the other kingdoms at all, and they had no intention of surrendering themselves.
The only threat to Lordaeron is the Kingdom of Kurtilas.
Kurtiras hangs in the archipelago off the mainland, and their navy has always been the first among humans, and those few broken sampans in Lordaeron are not enough for Kurtilas' fleet to fight in a few rounds.
Lordaeron is also very helpless about this, after all, he is the first land power in the northern continent, and he can't play naval battles, seasickness...
And the holy land of human mages, Dalaran, this group of mages and masters don't have any intention of competing for the king, just guarding their own one-third of an acre of land, and being otaku and otaku behind closed doors, don't bother me, and I won't bother others.
The other kingdoms are also very face-saving for Dalaran, after all, their own mage training still depends on Dalaran, if you make others anxious, don't think about the training of a new generation of mages.
And in the south of the continent, with the Arathi Heights as the boundary, there is the world of the Stormwind Kingdom.
At this stage, the Stormwind Kingdom is still in a vigorous and thriving stage, and major construction is being carried out everywhere, which is very similar to the Night Elves.
They are far inferior to Lordaeron in every way, but the Stormwind Kingdom has a unique advantage: allies.
The Copperbeard Clan dwarves of Ironforge, as well as the gnomes of Nomorigan, have been the staunchest and most loyal allies of the Stormwind Kingdom.
These three parties are almost wearing a pair of pants, and together they control the vast majority of the southern part of the mainland, and no one can get involved.
The Kingdom of Stormwind imports griffons, spirits, muskets, and various mechanical artifacts from the dwarves.
Dwarves and gnomes, on the other hand, import all kinds of raw materials, ores, furs, luxury goods, and human military technology from humans.
Therefore, although there is no formal military alliance between these three parties, everyone knows that once a war breaks out on the southern continent, they must unite in an instant, jointly resist the enemy, and expel foreign enemies from the southern continent.
The Copperbeard Clan dwarves of Ironforge have just finished their internal battle of the Three Hammers, a massive civil war that has cost the Copperbeard Dwarves a lot, but the gains are worth it.
The dwarves of the Brute Hammer Clan migrated to the Hinterland region in the north of the continent to establish their new homes, and their hometown of Grimbaatar was destroyed by the curse of the Black Iron Dwarves.
The dwarves of the Black Iron Clan have gone all the way south, and now they are nesting in the Black Stone Mountains in the Burning Plains region.
The Copperbeard Dwarves, with the help of humans and gnomes, have taken over the great dwarven capital of Ironforge on their own.
The Stormwind Kingdom can be regarded as hating the Black Iron Dwarves to death.
Unwilling to accept their defeat, these fiery Death Dwarfs secretly raided and destroyed the military powerhouse of Grimbaatar, and then frantically summoned an Ancient Elemental Lord: Ragnaros, the Firedemon, after heading south into the Burning Plains.
As a result, the expected reinforcements were not obtained, and he became a slave of the fire element.
The disaster caused by the Black Iron Dwarves needs to be paid for by the Stormwind Kingdom, and the southern Great Plains, which was originally pleasant, has now turned into a scorched wasteland, and a huge volcano called the Black Rock Mountain has risen in the middle of the plain, and the fire elements wandering everywhere have made this burning plain full of dangers.
Therefore, the top three in the south, in addition to large-scale construction at this stage, must always be vigilant and deal with threats from the fire element and the black iron dwarves.
All in all, the Eastern Kingdom is full of strife on the continent, conflicts and wars are burning everywhere, and the once peaceful life is gone.
Boss Hu, who was paralyzed at home across the sea, could only shake his head and sigh when he looked at this series of changes.
The human race is really the same in any world.
War and conflict are eternal themes, and unification is nothing more than a fleeting and illusory dream.
Those old acquaintances of oneself among human beings are long gone.
Time flies, and the old people have withered one after another, which is a pity.