Chapter 270: The Unbeatable Strong

No. 76 has an extremely strong sense of battle, or most of the people on duty are not weak. Pen? Interesting? Pavilion wWw. biquge。 info The kind of battle that can't be opened is not big, and it is not impossible to stimulate the opponent's small universe and then be overturned, but the probability of appearing is really not high, and it is basically only possible if the opponent's strength is seriously misjudged.

In a battle of this level, No. 76 can start to kill an explorer in the opponent's space, which is definitely a deterrent effect. This makes the explorers of Amaterasu have to worry about whether they will suffer from the same skills in the later battles. Once one of these people has a spare hand, in such a large scuffle, the accumulation of such a small advantage will gradually expand into a victory.

So sometimes the battle is not only about strength, but also about psychology.

Not to mention that No. 76 before exiting the field not only added a negative status to all enemies, but this "Hebo Fengyi" summoned alone could contain at least three or four servants on duty. What's even more difficult is that this "Hebo" has a lot of skills, from recovery classes to control, as well as restrictions and outputs, almost everything. What's even more odious is that he can also summon the "Yellow River Witch Wish" to participate in the battle, these witch wishes are very annoying, once they are hit by their curse skills, the attributes will immediately drop a lot, and the degree of combat power reduction is very great, and if you choose to kill them, one hundred percent will be attached to this curse.

If you hesitate, it is equivalent to giving these witches another chance to release their skills.

The skill level of No. 76 must be very high, and the price of release is definitely not low, judging from the fact that he hid directly in the cabin after he finished releasing it, I am afraid that the impact on his own strength can already affect the subsequent battle.

On the other hand, the main direction of the Pillar Guard is the direction of the cabin of No. 76, and his huge shield is used entirely as a weapon, and he is simply a cross-dressed warrior.

Other MTs hold shields in their hands, and most of them are raised to block other people's attacks when others attack them. Only the pillar is carrying a shield to rush up to do it with others, and when people are stunned by this neurosis, a shield will smash people unconscious, and the attributes will be slightly inferior and directly smashed away. Once it is smashed into the air, it will be attached to a state of being crushed, resulting in a decline in all attributes, and there are indeed not many places to fall, but the long time is very disgusting.

It's just that this guy's job is really an MT. When others were provoked by him and came to get him, the big shield immediately turned into a thick turtle shell. The pillar is very small in stature, and it is almost impossible to find it from the front behind this shield. Even if he got behind him, he only needed to turn sideways slightly before he ducked in again.

There was no way, it was not a cost-effective thing to hit the turtle shell, so I had to bypass this grandson and try to stay away from him as much as possible, but once the distance exceeded what he thought was a safe distance, the pillar would carry his shield and rush in wide.

This is the offensive MT, and it is also the biggest feature of the pillar, and together with No. 76, plus the "second wife" in their team, it can be said that it is another kind of seamless.

Each team has survived until now and has its own way of fighting, which is beyond doubt whether it is Ark Space or Amaterasu Space.

Compared with the pillars, the old eight is a purely defensive MT. In addition to carrying the "Momen Wooden Shield" in his hand, he has almost no superfluous movements, which is to eat all the attacks in front of him, leaving enough output space for his teammates behind. When the explorers of Amaterasu Space were about to attack and break through, he would use his skills to disrupt their formation, and even have the spare strength to miss one or two, send him into his own encirclement, and then calmly stop the rest.

As for what will happen to the explorer who is sent in and still has the stun effect of being "grabbed" by the old eight, there is no need to say this.

The best way to play such an MT is to win by decision. Use enough judgment skills to counter-limit the ability of the eighth to control the field. The problem is that when it comes to judgment, the eighth can basically be said to have never been false, once the other party uses the judgment skill, the other party will suffer a certain loss.

Therefore, the gap around the eighth child is even larger than the brave pillar. The skills of the old eight firsts are all group control, and with the blessing of his strength and physique, the opponent's ability to resist skills is greatly reduced, so the effect of these ordinary skills is not weak. Once the explorer of Amaterasu Space is unlucky to win the last one, the best idea in the future is not to resist, but to be more than one, because once there are two people, then the probability of the eighth choosing to throw himself is reduced from 100% to 50%, and the probability of survival is increased from 0% to 50%

If you can't control the opponent, you will inevitably be controlled by the opponent, this is the eternal common sense on the battlefield, the old eight and the pillar are the existence of the control field, which is also the meaning of MT.

Such a strong lineup had to make the explorers of Amaterasu Space frightened. It's no wonder that the ark space, which has always been called the belly of the fish, has also begun to invade people, and it turns out that it has such confidence. However, Amaterasu Space is not a vegetarian, not to mention that among the officers on duty sent this time, several people are core members of the pioneer team.

The pillar and the eighth can tear the hole, and these people can do the same. In another battle circle, there was a participant in Amaterasu Space who almost copied the situation of Lao Ba's battle, and the participants in Ark Space also fell into the dilemma of being controlled.

So on the whole, it is the explorers of Amaterasu who have the advantage. They are large in number and strong, and more importantly, the battlefield is in the home field of Amaterasu Space, and sometimes it is inevitable that there will be a little extra tie, and what Ark Space can do is only try to avoid a big impact.

At the level of space, on the one hand, it is necessary to absolutely follow the underlying rules, and on the other hand, it is necessary to actively look for small loopholes in these rules, which does not seem to contradict each other at all.

With Lao Ba's combat instincts, he immediately noticed the changes in the situation on the battlefield very keenly. Without Zhao Gao's command, Lao Ba relied on such instincts derived from instinct. He paused slightly, directly held the Momen wooden shield with the blessing of the "Iron Soul", tore at the opponent's MT, and used the "Collision" skill to push it up.

The application of the rule that the king does not see the king on the battlefield is that the strength of the two sides is relatively balanced, in order to avoid the damage of high-end combat power affecting the battle situation, both sides will try to avoid such a collision, but Lao Ba is not afraid, he has absolute confidence in himself.

It's like two women, it's not terrible to bump shirts, who is small and who is embarrassed, with the strong chest muscles of the old eight, I never think that I am the small one.

What's more, the shield in his hand has been blessed by the silver plot equipment "Iron Soul", and the quality has reached gold, and his attributes and skills have been greatly increased.

"Soul of Iron (identified): Silver plot equipment, shield attached (stackable), can only be dropped by the Khitan (meaning iron) tribal leader, good quality, increase the quality of the shield by one order (no more than gold), block effect strengthened, shield skill level +1, level +1, priority level plot D+,

Will: The Khitan people originated in the white mountains and black waters, relying on a strong will. Resists 20% of all damage; When the opponent's skill takes effect, the main attribute will be determined once, and the skill level will be lowered by one order if the victory is determined.

Fierce: The Khitans are not afraid of all dangers. Mental control effect is reduced by 66%, illusion skills have a 66% chance of being detected, and when making a judgment, the strength is increased by 5 points to make a judgment, and the total defense is increased by 20%.

Indomitable: An active skill that can be released when your health drops below 50%. Four-dimensional attributes are temporarily increased by 12 (non-real increases, affected by the character's level), and the health recovery speed is increased by 15 points/second; When taking damage, only 50% of the damage is counted for health deduction, and the rest of the accumulated damage will be settled after the skill ends (with a minimum of one HP reserved), and will not be affected by the effect of medium or lower damage. The skill duration is 360 seconds, and the skill cooldown is one day. After use, the durability of the equipment is reduced by 33%.

Item description: Great Liao, Dream of the Conqueror. ”

With this piece of equipment, it is enough to raise Lao Ba's anti-beating ability to a new level, which can be called an unbeatable Xiaoqiang.