Chapter 548: Factional Strife
The internal problems of the Dark Night Empire's silver-white fleet even overshadowed the ongoing Northern Expedition for a while, and the forces of various camps began to examine whether there were similar problems within themselves.
The tribe's side is not bad, but the Grand Chief of Sal has carefully checked it, and the overall result is still very satisfactory.
There are naturally factions, and this cannot be avoided.
Woking's United Clans of Trolls, Kane*Bloodhoof's Minotaurs, and the pro-Night Empire's Druids, the Radicals led by Garrosh Hellroar, and the Overseers of King Sarufar, all but these major factions are small factions that don't stand on the table.
For factional alliances, forming factions for their own benefit, or even suppressing other factions, such a thing will certainly not be allowed by the Grand Chief of Saar.
But fortunately, the entire tribe is united at the moment, working hand in hand, and fighting together for the strength of the tribe, although there are often some small frictions and small differences between the various factions, but it is not a big problem after all.
It is not uncommon for people to install their own faction in a certain department or army formation, but the Grand Chief of the Saar does not delve into this.
You can ask yourself, and then you will find the most essential core problem: you don't have the courage and strength of the Titan God Emperor to kill and forbidden.
Well, it's not very accurate to say that it is courageous, it should be said that it is the political environment and individual factors.
After all, the situation within the tribe is completely different from the dictatorship of the Eternal Night God Emperor in the Night Empire, as the big chief, Sal has too many parties to take into account, and he must control the joint ship of the tribe and let all the members of the alliance work together, as far as the current point of view, except for Sal, no one else can do better, even the old chief Durotan is no exception.
If there is any major event of a world nature, the leaders of the various joining races of the tribe will discuss together, and finally the Grand Chief of Sal will make an official decision.
So even if Thrall had that kind of courage, he wouldn't be able to do the kind of thing that the Titan God Emperor did.
The Horde is not a dictatorship, and Thrall is not an invincible Titan, and this is the essence of the core problem.
And on the other side of the ocean, on the Eastern Kingdom Continent, the situation on the Alliance's side is countless times more complicated.
Needless to say, the factions inside Ironforge Fort are clear and clear to everyone.
The three dwarven clans of the Council of the Three Hammers are each in a faction and fight each other, and the copperbearded dwarves, who are the dominant nature, are naturally the most powerful, after all, King Magni is the patriarch of the copperbeard dwarves.
You're going to expect the Black Iron Dwarves not to fight with you, but to join hands with you and live in harmony with your family? That's really too much.
Although Moira, the Queen Regent of Black Iron, is the princess of the Copperbeard Dwarf, she is even more in her position, bent on fighting for more rights and interests for the Black Iron Dwarf, or for the children in her womb.
Because of this, the Black Iron Dwarves have a trust and respect for their own Copperbeard Queen, and they are completely united around Moira and unswervingly fight against the dwarves of the other two tribes.
The gnomes in the underground city next door are okay, they don't have any factions, everyone is united in following the master craftsman Mecatok to engage in scientific research, engineering and development, and they live a good life, and they have always had no interest in political struggles.
The key point of the key is naturally the Kingdom of Stormwind.
As the largest country in human society at present, and the human race... It's not easy to say.
All in all, the factional strife in the Storm Kingdom can be described as a forest of mountains, colorful flags, a hundred flowers, and thousands of flies... Countless political factions have me, I have you, and they take turns on stage to sing big dramas.
However, this is also a major feature of the human race, and King Varian and the royal cabinet headed by the Grand Duke of Berval also turn a blind eye to this.
There's no way, you can't stop it at all, it's human nature, it's instinct, it's something innate, just ask you how to ban it.
After all, although there are many drawbacks associated with the existence of the aristocratic class, it is undeniable that the stability and development of the kingdom is inseparable from the assistance of these nobles.
Therefore, in terms of the current social system and civilization type of the Stormwind Kingdom, for the aristocratic class, you can only control, not cut it down, which will create a big problem that can shake the entire country.
In addition to the most powerful Grand Duke of Berval's King's Cabinet faction and the Knights of the Dawn faction, followed by the Holy Light faction led by Benedictas in the Stormwind Cathedral, and a group of capital nobles circled around, saddled in front of the horse and behind the dog's legs, everyone held hands and promoted to make a fortune together.
All three factions are led by King Varian, who unconditionally obeys the king when it comes to national affairs.
However, in peacetime, the three factions are also engaged in various political struggles and exchange of interests throughout the country for the sake of their own interests.
In addition to the tripartite bigwigs in the inner circle, a large number of small nobles outside the circle are also in twos and threes, some of them have mastered a certain industry, and some may have people in the army or government departments, so these small nobles will also form alliances with people who are useful to them because of their own needs, help each other, and make a fortune together.
Therefore, in many cases, greed is the greatest driving force for human progress, coupled with the various policies of the Storm Court and the constraints on the aristocratic class, so these small nobles scattered throughout the kingdom have become the backbone of the development of their respective regions to a certain extent.
As for the people who sell them in the grocery stores, the nobles are portrayed as mentally handicapped and brainless, and they know all day long that they ride high-headed horses around, provoke and harm the common people, rob the people's daughters, and are extremely arrogant.
Such a folk can only deceive those naïve and radical hot-blooded young people.
The nobles of the Stormwind Kingdom are more shrewd than the other, and with the constraints and requirements from the royal court, although they have all kinds of privileges, their quality is countless times higher than that of the commoners.
The children of the aristocracy rarely appear in the folk unless they go out to play on weekdays, let alone harm and provoke the commoners, or even rob the people's daughters.
Even if it does appear in a folk town, it is a polite, not arrogant or humble attitude, even in the face of the muddy farmers, they also have a kind smile.
If there is a poor boy next to the girl, the nobles will not declare their family name like a brain-dead person and rush up to rob other people's women.
As for whether there is any exploitation of civilians in private, there is no doubt that there must be, and each one is more greedy than the other, and one is more ruthless than the other.
But at least on the surface, the attitude of the nobles towards the commoners is extremely kind, and those fools who are not kind and play tricks on their identities all day long were taken down eight hundred years ago, and the fools naturally did not live long.
The human society of the world of Azeroth belongs to the feudal kingdom system, similar to the feudal feud in the Middle Ages, and the education of the minority elite is implemented.
Therefore, if the Storm Court wants to completely cut down the noble group, it must be prepared for the collapse of the country.
After all, to put it realistically and ruthlessly, if you change a group of civilians who can only farm or do small business to run the country, then it is not adding to the chaos.
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