Chapter 932: A Sweet Jujube

Prologue: Whispers of Annihilation......

Main Chapter: The first level, for Al.

In the second level, the shadows are growing.

Time passes, time moves forward......

……

The thirteenth level, the purification operation.

In the fourteenth level, the Templars attack.

……

Level 19, The Battle of Redemption.

Final Chapter: The first level, enter the void.

The second level, the Eternal Essence.

The third level, Aemon's Fall.

Zeratul sacrificed himself to save Atanis, Kara's Way came to an end, Saguras was destroyed, Nerazim returned to the Star Spirit Race, Tadarin found his way, and El was reborn.

Matt? Horner vs. Valenrian? MUNSK LED THE PEOPLE OF THE TYRANID EMPIRE ON THE PATH OF CIVIL FREEDOM.

Aemon and Narud usher in the end of the endless cycle that belongs to the ancient Sarnaga in another way.

Salad? Kerrigan accepts the Sarnagar inheritance and retreats into the void.

2 years later, Jim drinking alone at the bar? Renault heard a voice that had not been heard for a long time and saw a familiar figure, he put down his badge and left with her.

At this point, all the campaign plots of "StarCraft II: Legacy of the Void" are over, and the story of StarCraft II is ...... Or Jim? Renault with salad? The end of Kerrigan's story.

When the ending animation disappears, the sky returns to darkness. Tang Fang felt a sense of loss in his heart.

From StarCraft 1 to StarCraft 2, the story between the Star Spirits, humans, and insects finally came to an end, which was also a result of the feelings that belonged to StarCraft in his heart, but this did not satisfy the complex emotions in his heart, but made him have an indescribable sense of emptiness. This is the end of a story, but if you think about it carefully, it is not the end of an era, the curtain call of a group of people's youth.

His emotions were unsettled for a long time, and his eyes stared at the night sky that had returned to darkness, thinking about what he had and what he didn't have.

The Void Legacy evokes memories of the world before he crossed over, and he doesn't know how his parents are doing...... Have you ever walked out of your grief?

This sadness did not last long, because his body, to be precise, consciousness, was suddenly held up by an invisible force, from fast to slow, and flew towards the depths of the night sky.

The white world, which had turned into a snowflake, grew bigger and closer in the sky overhead, like a skylight connecting night and day, hanging alone in the clouds.

The dazzling white devoured his body again, blinding his vision, just like the feeling when he came, passing through layers of space, through countless dimensions, suddenly his eyes darkened, and the darkness in the distance came into view.

Behind him was a surging white hole, and the huge whirlpool that I had seen before slowly rotated under my feet, bringing up a majestic tide of energy.

He swallowed vigorously, and if he was not mistaken, he had emerged from the core of the huge vortex under his feet and returned to the dimensional crack where the extradimensional Vientiane Sphere based on the white path was located.

As he moved away, the rings of petals slowly closed, obscuring the true appearance of the white hole, but if you look closely, you will find that the number of rings is much less, and the light leaking from the white hole is more abundant than before.

Sure enough, he had previously traveled through the White Hole and touched the timelines of different universes, allowing him to play the latest expansion for StarCraft II: Legacy of the Void.

Why does the 3-in-1 have such a powerful ability?

The broken Zhixin can expand the combat units of the StarCraft 1 era, the Zhizhu can synchronize the easter egg elements in the map editor, and now the Zhiqi body is obtained, and the three are combined into one, and they can actually send him into the white hole in the dimensional gap, what kind of thing is this? What is the origin?

When he fell into contemplation again, Sister Logic's emotionless voice resounded through the world.

"Extended resource pack detected, start the data upload process, please wait ......"

"Initializing, please wait ......"

"Start decompressing the data, 10%...... 20%…… 55%……”

"Suspend the write process, perform a data backup, please wait ......"

Start the write process...... Updating the Database ...... Rebuild index entries...... Refresh the resource directory...... Please wait......"

"The write is complete, the system will reboot in 10 seconds, 9...... 8…… 7…… 6……”

When the countdown becomes 1, the consciousness is forcibly kicked out of the dimensional gap and returns to the upper level of the system space.

After a while, with a buzz, the system was re-launched, along with Sister Logic's commentary, "The content has been updated, the system corresponds to the content version 3.0.4, and the content of the expansion pack Void Legacy has been expanded." ”

At the same time as the sound faded, the base selection interface of the 4 clans changed from dark to bright, and the racial emblems were also lit up one after another.

It took Tang Fang a while to react, although the scene in front of him was reasonable, but he still couldn't control his excitement. It turns out that the 3-in-1 not only gives him the opportunity to play the Void Legacy, but also expands the content of the expansion for the interstellar system.

Does this mean that the system will add Void Relic combat units to the Heart of the Swarm?

As an expansion for Protoss, Void Relic adds many new Astral units, such as the Whirlwind Fanatic, Centurion, and Vigilance, such as the Inspirer, Motivator, and Avenger......

In the past, because the interstellar system only had the content of the Heart of the Swarm and the Wings of Freedom, the diversity of human and insect units was far higher than that of the astral spirits. Now that the contents of the Void Relic expansion have been synchronized, the Star Spirit can finally compete with humans and insects.

I just don't know if these new game elements need to be unlocked independently, according to Sister Logic's previous style, the answer should be yes, these new units must be activated under the right conditions.

However, he still put his consciousness into the Protoss base, ready to see if there are any changes to the interstellar system that has expanded the content of the Void Relic game and the past, after all, many of the old units in the Void Relic expansion have changed a lot of upgrade items, system parameters, and even macro mechanisms.

He started by selecting a few units with changed abilities or stats. Such as the Prophet, such as the Void Glow Ship, such as the Reciprocal Prism.

In Wings of Freedom, the Prophet has the "Foresight" ability, which allows him to spot his opponent's invisible units for a certain amount of time. In the Void Relic, the "Foresight" skill was replaced by the "Static Enchantment".

The explanation for the "Static Enchantment" skill is that if an invisible Stasis enchantment is placed at the target location, once triggered by an enemy ground unit, the enchantment will cause nearby enemy units to fall into a static state for 21 seconds, and the trapped unit cannot be affected by attacks or skills. This ability is similar to the arbiter's stationary field in Star 1.

Interestingly, after the system was upgraded, the Prophet's "Foreshadowing" skill did not disappear, not only the three skills of the Heart of the Swarm were all there, but also a "Static Enchantment" was added later, changing from three active skills to four.

This is very logical, and my sister never lets him suffer.

The same is true for the Void Glow Ship, but the prismatic calibrated attack method has not changed, and it still follows the skill description from the Wings of Freedom period, and the attack power will increase with the duration.

The Refractory Prism is a property that changes to the Relic of the Void, changes its movement speed to "Fast", increases the speed of switching between Phase Mode and Transport Mode, and grants the passive skill "Jumping Channel" in Phase Mode.

Judging from these examples, the system will automatically strengthen the units in the Void Relic, and the system will not weaken the weakened units in the Void Relic. In terms of skills, follow the action of adding but not subtracting.

In the process of selecting combat units and checking the parameter changes one by one, he accidentally clicked on the switchgate, and then he froze...... Because at the end of the production menu found a different icon,

Apostle! Yes, exactly the apostles. A new type of Astral Infantry expanded by Void Relic, and the only female Templar.

An apostle is a well-trained battlefield commander. Archbishop Artanis had hoped to use them in place of the Templar leader of the Arbitrator class. These formidable warriors are adept at dealing with lightly armored enemies. Their bladed cannons are capable of firing spectral blasters, which, while slower, deal tons of damage to enemy targets. In addition to this, the Apostle can also create an illusion clone and teleport to the clone's location after a short period of time - a skill that is very effective when spotting enemy positions or detouring enemy lines.

The unit comment column does not show what the functional components of the Apostle are, but only gives a general introduction to the origin and characteristics of the Apostle class. And, of course, the class parameters.

The Apostle costs 100 crystals and 25 gas, occupies 2 people, and is armed with a large bladed cannon in his left hand.

In terms of skills, in addition to the 3 regular passive upgrades unique to the ground units of the Star Spirit, there is also an active skill Psionic Transfer-projecting an invincible phantom that can move and cannot attack, and after 7 seconds, the Apostle appears at the location of the phantom. and a unique passive ability, Resonance Blade. This passive skill needs to be upgraded in the Twilight Council, and after the upgrade is completed, it increases the Apostle's attack speed by 45%.

He was very surprised by this, and he didn't expect that after the system expanded the content of the expansion table, he directly gave him a sweet date and sent the apostle to the production menu of the Gateway.

"Sister Logic is really generous...... No, wait......" He quickly moved his cursor to the mechanical table as if he remembered something, and found a new icon at the very back of the list of units.

It's the jammer! It's also a new unit in the expansion, a combat force from the Purifier faction.

The Disruptor is the product of Project Purifier, which aims to transform the consciousness of deceased people into data and preserve their ability to think and make decisions through the development of mechanical technology and artificial intelligence. The Disruptor was originally designed to channel the energy of its solar debris reactor using its own alloy shell - the constant channeling of energy would make the Disruptor indestructible and unleash a violent explosion of energy when it had accumulated to its limit. The jammer's systems and structures were not strong enough to handle such a powerful amount of energy, but subsequent improvements allowed it to finally contain the devastating energy of the solar debris reactor and perform its most basic function: destroying targets with unstable energy balls.

Similar to the Apostle, the Disruptor comments section also does not have a component analysis report.

The cost of the jammer is 150 crystals and 150 gas, and it occupies 3 people.

It does not possess a normal attack, except for an active ability to attack, "Purification Nova", which fires an orb of energy for 2 seconds and creates a powerful energy nova that deals 145 splash damage and an additional 55 damage to shields against nearby ground targets and units. The Disruptor cannot move while activating the ability.

After browsing through the jammer's introduction, he switched his cursor to other functional buildings, and found no new units of the Void Relic.

Apostle...... Disruptor...... Apostle...... Disruptor......

Muttering a few words softly, he left the Star Spirit Base, put his consciousness into the Zerg Base, directly circled a cockroach, swept to the right menu bar, and found that there was a new icon with a hotkey of V in the lower left corner - "Mutate to Destroyer".

He casually pressed the hot button, and a strangely shaped cocoon appeared on the fungus carpet, like a mispainted lotus lamp.

After a few breaths, the destroyer broke out of the cocoon, and its body directly expanded in a circle, becoming even larger than the insect queen, and the three pairs of legs and feet supported the back of the flames, which looked like a mountain of flames from a distance.

The destroyer is the product of cockroach genes that have broken through the limits of biology after years of modification and adjustment. Capable of firing plasma liquid, this insect is not only capable of melee combat, but can also be used to disrupt the enemy's stable formations, which is something that previous swarms lacked. The Destroyer's heavy form isn't very pretty, but its ability to fire terrifying corrosive bile at enemies from a distance is exactly the clever evolution that the Worm has taken in the face of battlefield threats.

The Saboteur evolved from cockroaches, and the resource cost is +25 crystals + 75 gas + 1 population on the basis of cockroaches. The attack method has changed from acidic saliva to plasma liquid.

In terms of skills, in addition to the two regular passive skills of the Zerg ground units and the "Hidden Ground", there is also Corrosive Bile, which is used to destroy the enemy's formation - fires a missile at the target location, and after impact, it will deal 60 damage to all units in the area, which can destroy the Star Spirit Force Field.

He clearly remembered how much the mechanical sentry's force field was a threat to the Zerg forces when he was in the heart of the swarm, and the appearance of corrosive bile could greatly weaken the sentry's strategic advantage over the swarm.

After that, he moved his cursor to the Stinging Snake's Lair, and found that there was no upgrade option unique to the Void Relic, so there was no way to evolve into the Lurker's Lair. However, when he was in the research institute in the northern suburbs of Lector before, the tissue samples of the devouring parasitic beast had been unlocked and lurking, and after Abbather appeared, he used the Tai Sui DNA that appeared in the underground hangar of Christil to activate another evolutionary branch of the stinging snake, the piercing.

In this way, there is no need for the Stinging Snake Nest to increase the mutation option. (To be continued.) )