Chapter 1213 Fleet Beacons
The system annotation shows that the resource cost of summoning Thrandis is 25W crystals, 17W gas, and the population is 11. Pen, fun, pavilion www. biquge。 info
In fact, if you add 2 new elements to unlock this time, after all, there is still a hero-level aircraft carrier.
After browsing the new elements, his attention moved out of the system space, returned to the real world, looked at the paralyzed feminine statue guard on the ground, and looked at Mohandar and Gestalt Zero, who were coldly facing each other, got up and recalled the two to the system space, and said to Zeratul and Tasada: "I don't think there will be any more danger ahead." ”
The two nodded, and returned to the system space with the centurion one after another.
He didn't enter the central control room for the first time, thought about it for a while, stripped the feminine statue guard, and put the damaged armor into the system space for preservation, so that he could return to the Dillard star system and hand it over to Rory? Swan & Iger? Stadiman will see if he can find something valuable, such as how he uses the T-Power Stone to construct a Silver Heart Vortex to absorb energy attacks.
After doing this, and calming his mind for a while, he walked to the black gate and stretched out his right hand as before.
The top of the gate is lit up with a ε inscription, accompanied by a low roar, and the black gate is cracked from the midline and slowly moves to the sides, revealing the scene behind it.
Compared to the outer hall, the control room is more open, with the floor reaching a height of 100 meters from the ceiling, such as the terraced electronic and optical modules gradually rising outward from the core auger shaft to the area near the gate. Compared with the brightness outside, the power of the control indoor lighting equipment is slightly weaker, and the whole line of equipment is dormant, only the crystal sphere suspended above the core spiral shaft emits a light like water waves, which looks a bit like the Hestia system of the Dreadnought-class fortress ship, but there is no ring support, and the volume is much larger, and under the ball is a crystal similar to an ice structure, as if the transparent slime slipped off the surface of the pearl, and then was frozen by the sudden cold air. Countless silk-like fibers hang from the ends of the ice cubes and plunge deep into the spiral shaft below.
He didn't waste much time observing the indoor environment, walked to the platform ahead, stepped on a floating device, slowly left the ground, and flew towards the main console in the sky near the ball of light.
As a child, he left the float and stepped onto the main console hovering next to the water balloon, looking down at a different view.
Taking a deep breath and adjusting his mood slightly, he stretched out his hands and approached the two psionic flames in front of him, allowing several filaments of light to attach to the backs of his hands, and slowly closing his eyes.
There was a warmth on his forehead, and the streamer was transmitted along the silk thread to his arm, communicating with the Ipsi Dragon rune, forming a data loop.
The equipment behind the psionic flame projects holographic images into the sky, including structural drawings of space facilities, damage analysis reports, ship sections, and various curve tables...... The sphere above the spiral shaft became less brighter and more transparent, revealing a cluster of violently burning quantum flames inside, which, unlike what had been seen before, was darker.
Unlike the Seraphic Angel and the Fallen Angel, the amount of data is very large, even if the data stored in the Paradise Star Library is small, the number is very limited, but the Paradise Star Library stores all DNA models of epic creatures, and the data stored here is relatively miscellaneous, involving various components of the space ship.
Emma followed his orders and began to retrieve and analyze the vast amount of information stored in the database, prioritizing it according to its value, and then transcribing it into the Star Orbit Command Center database. It will take a while and he will have to be patient.
I don't know how long it has been, so long that he feels that his heels are sore and unbearable, and he wonders if he should summon a stinging snake like he did when he took over the library, and come to a comfortable Ge You to lie down and wait slowly, slowly consumed. At this moment, a sudden change interrupted his thoughts.
Consciousness suddenly uncontrolled, forcibly transferred to the system space, but there was no prompt for the system to restart, replaced by Sister Logic's emotionless voice.
"Psionic fluctuations detected, diagnostics start ......"
"The diagnosis is complete, and the adaptive star spirit is confirmed."
"Activate the Star Spirit Base."
"Perform Frequency Parsing ......"
"Wave Level A, Leap Tree Unlock, Tech Level 3, Unlock Building 'Fleet Beacon'."
In the next second, the originally darkened interface returned to its original state, and Sister Logic's voice disappeared.
"Fleet beacons unlocked? It's really a fleet buoy! ”
Although it had been speculated early on that the Alpha-7 Star System's Ipsilon shipyard could unlock the fleet beacon, it was still uncontrollably agitated when it really happened.
Fleet Beacons...... That's a fleet beacon...... The aircraft carrier is beckoning to him, and the storm battleship is beckoning to him.
Swallowing the saliva in his throat hard, he immediately turned his attention to the Star Spirit Base, selected a probe, pressed the hotkey of the advanced folding menu, and sure enough, he saw the "Fleet Navigation Beacon" on the right menu bar.
Without any hesitation, the commander lowered the fleet beacon near the Arbitration Temple, and a streamer flashed like a waterfall, and this building that could summon the Golden Fleet finally appeared in the Star Spirit Base.
Move the cursor to the stargate, and the two icons of the Carrier and Storm Battleship in the right menu bar have been activated by the locked state.
There was an unexpected situation that he expected, after the fleet beacon was unlocked, in addition to the highlighted aircraft carriers and storm warships, Stargate also had an additional production item, the name was also an aircraft carrier, but the shape was the aircraft carrier in StarCraft 1, which was quite different from StarCraft 2 aircraft carriers. Just like the battlecruisers have specifications such as the Minotaur class, the Gorgon class, the Behemoth class, and the Hercules class, it seems that Sister Logic has refined the Star Spirit aircraft carrier into 2 types.
The massive aircraft carriers were once the command center of the Star Spirit Fleet Dominators, and aircraft carriers equipped with heavy armor and shields could destroy enemies or break through opposing defenses by sending unmanned interceptors. These computer-controlled, navigated, high-maneuverability interceptors can disrupt enemy air fleets and use powerful plasma beams to sweep sluggish ground targets. Aircraft carriers automatically create interceptors and put them into combat readiness, and a large number of interceptors on standby can take turns attacking in a very short time. Aircraft carriers on the battlefield resemble a real hive, and during battle, the interceptors in their bodies will pour out to attack the enemy, and when the interceptors are damaged, they will quickly retreat.
The sample analysis report provided by the system annotation shows that the aircraft carrier consists of three major components.
One, interceptors: the hangar of the aircraft carrier is connected to a fully automated production plant, which is responsible for the production of these flexible mechanical fighters. Hard-working Carlisle engineers were responsible for the repair and production of these fighters. Each interceptor is equipped with a simple artificial intelligence system with advanced target targeting subroutines, as well as two small plasma cannons, as the heavy turret reduces the aircraft's maneuverability. Some interceptors have independent firing circuits. Continues to fire even if the enemy interferes with the command signal or destroys the mechanical center.
2. Gravitational Catapult (Star-2 Carrier): Since the Zerg invasion of the El, the Protoss has begun to look for ways to improve the combat efficiency of aircraft carriers. The gravitational catapult was born out of a focus on accelerating the launch and quickly retracting the bar. This mechanism uses the properties of gravitons to accelerate the deployment of the barricade.
Second, the rapid assembly workshop (Interstellar 1 aircraft carrier): the fully automated production plant that can produce interceptors as the core component of the aircraft carrier, is given special care by Carlisle craftsmen, in order to maximize the combat capability and endurance, the internal space of the aircraft carrier integrates multiple assembly lines, which can produce interceptors in large quantities. After the Battle of El, the Star Spirit discovered that it was not ideal to sacrifice the performance of the mothership for a fast, mass-produced interceptor when faced with a swarm of maneuverable allosaurs and explosive mosquitoes. After the fall of the Eyre, the new generation of aircraft carriers reduced the size of the interceptor production line, enhanced the performance of the warship in a slimming way, and greatly improved the survival rate of the aircraft carrier in the face of insect tides.
3. Reinforced Shell: Carlisle craftsmen carefully mold the high-density alloy into the thick plates of the hull, using extreme heat to retouch structural imperfections that would reduce strength. Different gases and substances are then used for complex surface treatments. The resulting shell cannot be easily destroyed by power, heat, or biological means.
Unlike the game data, the cost of the aircraft carrier in the Interstellar 2 era is 18W crystal, 14W gas, and the population occupies 15. The cost of the aircraft carrier in the Interstellar 1 era is 22W crystal, 16W gas, and the population occupies 15.
Seeing the cost of the two aircraft carriers, he was almost by Sister Logic, not to mention the resource consumption of 2 times that of the Void Glow Ship, what is the population occupation of 15? It is 4 points higher than the Void Glow Ship's 11, and 3 points higher than Zeratul's vehicle, the Void Chaser. Could it be that in Sister Logic's cognition, the larger the size of the battleship, the higher the population occupation?
Of course, his complaint will not bring any changes, and the population occupation of the aircraft carrier 15 is sky-high compared to the constipation-like unit ceiling increase speed of the Star Spirit Base.
In addition, there are differences between the upgrade items of the aircraft carrier in the interstellar 2 era and the aircraft carrier in the interstellar 1 era, in addition to the most basic passive skills of "Star Spirit Air Unit Armor Level", "Star Spirit Air Unit Attack Level", and "Star Spirit Unit Shield Level", the Star 2 era aircraft carrier has the exclusive skill of "gravitational catapult", and the aircraft carrier of the Star 1 era has the exclusive skill of "carrying capacity", both of which must be additionally upgraded in the fleet beacon.
Then there's the Storm Battleship: Starling's recent efforts to develop war machines have resulted in the Storm Battleship, a massive flagship designed to handle the long-range firepower of Zerg and Humans. During the battle, the Storm Battleship pilot overloads the kinetic energy matrix that powers it, gathering the energy of an extreme burst. This kinetic energy gathers and fuses into a sphere containing highly charged particles, ready to be fired at distant targets. However, these powers are not without their dangers. Known for their bravery and fanaticism, Storm Battleship pilots must wear thick protective armor to protect their bodies from the destructive energy that overflows from the hull.
The sample analysis report provided by the system annotation shows that the Storm Battleship consists of three major components.
First, the main gun: The kinetic energy matrix of the Storm Battleship can produce extremely explosive energy. This energy is fused into a highly charged sphere of particles through multiple resonators, coils, and amplifiers arranged in the shape of claws at the tip of the ship. The final projectile, when unstable, can be fired into the distance, disintegrating enemy units or defenses before the Astral officially goes to war.
2. Cockpit: The Storm Battleship pilot sits in a special shield cockpit to supervise the ship's main weapons, making adjustments at any time to ensure that each bombardment hits the target. They also regulate the energy flow of the Automaton to prevent devastating overloads that could damage or even destroy the ship. The amount of energy passing through the storm ship's hull was so great that the pilot had to wear heavy cushioning armor to fend off.
3. Propulsion system: The large thrusters of the Storm Battleship can generate enough driving force to propel the massive ship, and can use this energy to output the ship's kinetic energy matrix. The Phaser engineers of the Astral Spirit have devised sophisticated stabilization techniques for the Storm Battleship to prevent energy fluctuations that would damage the ship's integrity when firing the primary weapon.
The cost of the Storm Battleship is 15W Crystal, 15W Gas, and the population occupation is 12, which is 1 point higher than the population occupation of the Void Glow Ship and the same as the Void Seeker.
The Storm Battleship does not have the three usual passive upgrades of other air units, only two attack skills, kinetic energy overload against air targets, and resonant disk against ground targets.
In terms of the cost of aircraft carriers and storm ships, they are much higher than the Void Glow ships, which seems to indicate that they are much larger. As for the difference in attack power, the benevolent and the wise have their own opinions.
Just like the aircraft carrier in the Interstellar 2 era and the aircraft carrier in the Interstellar 1 era, according to the content recorded in the system notes, the latter is superior to the former in terms of the number of carrier aircraft and the production speed of interceptors, but it is slightly inferior in terms of mobility and protection. However, this was a suitable choice made by the Kale Craftsman with the threat of the swarm in mind. What if the Interstellar 1 era aircraft carrier was sent to the Hillenmeir region to fight against the sovereign state, and even the underworld forces like the Anubis Legion? The weakness of the relative swarm naturally ceases to exist.
He then turned his gaze to the fleet beacons.
Unlike the only 2 upgrades in the Starside 2 multiplayer mode, there are as many as 8 options in the menu bar because the upgrades from the Starside 1 era are synchronized.
The gravity drive of the Protoss transport ship can speed up the flight speed of the used unit, and it needs to consume 1500 crystals and 1500 gas.
The Scout Fighter's cellular sensor and traction enhancement engine, the former can increase the Scout's field of view and consume 2000 Crystals 2000 gas, and the latter can speed up the Scout Fighter's flight speed and consume 1000 Crystals and 1000 gas.
The former can increase the maximum energy by 50 points and consumes 1000 crystals and 1000 gas, and the latter is the most classic splitting net of the pirate ship, which is used to limit the enemy's defenses from attacking units outside the area of influence of the splitting network, which costs 2000 crystals and 2000 gas.
The carrying capacity of the aircraft carrier in the Interstellar 1 era, which is manifested in the game as a +4 interceptor carrying capacity, requires the consumption of 1000 crystals and 1000 gas.
The gravitational ejection of the aircraft carrier in the Interstellar 2 era can increase the launch speed of the interceptor, which requires the consumption of 1500 crystals and 1500 gas.
The Anion Pulse Crystal of the Phoenix Fighter, the effect is to increase the range of the unit, which requires 1500 crystals and 1500 gas.
These consumption are all small money for the current Captain Tang, and without any hesitation, he added all these items to the upgrade queue and watched them be completed one by one.
The unlocking of the Aircraft Carrier and the Storm Battleship can be said to be a milestone, after the Zerg and the Terran, the Star Spirit has finally shown its true power. In the course of previous battles, the most impressive thing in the world was the Zerg units like the Corruptor and the Wyvern, and the Terran battlecruisers also received a lot of attention, and the Star Spirit did not leave many legends except for the Arbiters.
First, the Void Glow ships are relatively small, and secondly, the Star Spirit Army has a large number of troops, resulting in a small number of available personnel for the Air Force, and it is difficult to form a cluster combat force.
Now that the aircraft carrier is unlocked, in the real world, of course, it is impossible to carry up to 8 interceptors like in the game, you must know that a ship with a length of more than 300 meters during the period of earth civilization can carry hundreds of carrier-based aircraft, and a space battleship that is larger than the Minotaur class battlecruiser must have a considerable number of interceptors in storage.
For a long time, except for Behemoth, he did not show the world the combat power of the aircraft carrier, which can be imagined...... Once the Star Spirit Aircraft Carrier is put on the battlefield, what kind of shock will it bring.
The positioning of the Storm Battleship in the game is an ultra-long-range heavy firepower unit, if it is placed in a real environment, the range must be longer, and the visual impact created by the charged particle ball must far exceed that of the Void Glow Ship, making up for the lack of long-range output. With the power he has at his disposal, in the face of the Minotaur-class battlecruisers, the battleships of the sovereign countries will encounter a round of bursts before they reach the optimal firing distance, and what about the storm battleships after they are in the ranks? I am afraid that before the best firing distance is reached, it will already be scattered, and the soldiers will lose their fighting spirit and even rout.
The unlocking of the fleet beacon not only brings him 3 types of Star Spirit main ships, but also the strength improvement of the middle power should not be underestimated. Equipped with cellular sensors and traction-enhancing engines, Scout fighters are true scout fighters, replacing detectors for ultra-long-range reconnaissance missions, and can also act as a rapid reaction force to be active on the front lines of the battlefield.
The Phoenix fighter equipped with anion pulse crystal has a longer range, and cooperates with the aircraft carrier's interceptor to form an echelon battle line, which is an indispensable medium and short-range firepower unit on the battlefield. In addition to the fact that the pirate ship with the Splinter Web and the Argos Gem has important ground support capabilities, he has a suspicion...... Is it true that the Corsair's split web can only be used for ground defense structures? That's just the performance of the game, put it in the space environment, what will happen if you give a shot to the main gun of a battleship-level battleship?