Supplement the knowledge of another world Online game skills - the source force technique in the text
Charged bolt
Level Cap: 1/1
Mana Cost: 8
Fires 3 lightning balls, each dealing 1-8 lightning damage. The critical hit from lightning damage stuns the target for 2 seconds.
Thunderstruck
Level cap: 2/15
Pre-skill: None
Increases the chance of critical strike for all lightning spells by 10%. The critical hit from lightning damage stuns the target for 2 seconds.
Empowered Magic
Level cap: 2/15
Pre-skill: None
Increases your "willpower" effect, increasing all spell damage by 20%.
Lightning Speed
Level cap: 0/15
Pre-skill: None
Increases cast speed by 3%.
Second floor
---------------------------------------------
Storm Armor [Rock Skin]
Level cap: 0/1
Mana cost: 15
Electron energy surrounds you and automatically attacks enemies that attack you.
Frost Nova
Level cap: 0/1
Mana cost: 25
Cooldown: 12s
Bursts ice cubes and shoots at nearby enemies, dealing 1-3 Freeze damage. Creates a 25% additional critical hit chance that freezes the target with a critical hit inflicted on Freeze Damage.
Deep Freeze
Level cap: 0/15
Pre-skill: None
5% increased critical strike chance for Icy spells. The critical hit from Freeze damage freezes the target.
Power Armor
Level cap: 0/15
Pre-skill: None
Increases the damage of lightning bolts fired by Storm Armor by 10%.
Static Charge
Level cap: 0/15
Pre-skill: None
Transfer 5% of your damage to magic.
Tier 3 requires at least 10 skills
----------------------------------------------------
Electrocute
Level cap: 0/1
Mana Cost: 8
Unleashes an arc of lightning from the mage's fingertips to electrocute enemies, dealing 4-5 damage. Electrocution affects 2 targets, and a critical hit from lightning damage stuns the target for 2 seconds.
Ray of Frost
Level cap: 0/1
Mana cost: 16/s
Unleashes a Freezing Ray, dealing 6 Freezing Damage per second, and a critical hit from Freezing Damage freezes the target.
Static Residue
Level cap: 0/15
Mana Cost: None
Deal 1-3 lightning damage to nearby enemies attacking you for 3 seconds.
Lethal Energy
Level cap: 0/15
Mana Cost: None
5% increased critical chance of melee and spell attacks.
Improved Charged Bolt
Level cap: 0/15
Mana Cost: None
Increased the number of dash bombs by 1.
Tier 4 requires at least 15 skills
-----------------------------------------------------
Tornado 【Hurricane】
Level cap: 0/1
Mana cost: 15
Summons a massive tornado that damages all enemies in its path.
Blizzard
Level cap: 0/1
Mana Cost: 70
Summons ice blocks falling from the sky in a specified area, dealing 6-10 freezing damage per second for 3 seconds. The critical hit from Freeze damage freezes the target.
Storm Power
Level cap: 0/15
Mana Cost: None
Increased damage from Freeze and Lightning spells.
Epic Storms
Level cap: 0/15
Mana Cost: None
Increases the number of blizzards and attack energy.
Mage - Enchantment skill tree
First floor
------------------------------------------------------
Spectral Blade
Level Cap: 1/1
Mana Cost: 7
Unleashes a psionic blade on enemies in front of you, attacking three times, dealing 1-5 physical damage each.
Spell Speed
Level cap: 2/15
Pre-skill: None
Increases the speed at which your Magic Missile travels through the air by 16% (24% for the next level).
Damage Resistance
Level cap: 2/15
Pre-skill: None
Increases your Armor by 10% and all Resistances by 8% (15% and 12% respectively).
Weapon Mastery
Level cap: 0/15
Pre-skill: None
All weapons deal 15 increased physical damage.
Tier 2 requires at least 5 skills
------------------------------------------------------
Stone Skin
Level cap: 0/1
Cooldown: 15s
Makes skin rock-solid and absorbs 30 damage for 8 seconds.
Mirror Image
Level cap: 0/1
Mana Cost: 18
Creates an illusion identical to yourself for 8 seconds.
Conjured Armor
Level cap: 0/15
Pre-skill: None
Magical armor surrounds the wizard, increasing your chance to block by 2%.
Conjured Health
Level cap: 0/15
Pre-skill: None
Increases your total health by 8% and illusion health by 12%.
Duplicate Conjuring
Level cap: 0/15
Pre-skill: None
Increases the illusions that your Mirror Spell can create and the Hydra that your Hydra spell can summon by 1.
Tier 3 requires at least 10 skills
-----------------------------------------------------
Meteor Storm
Level cap: 0/1
Mana cost: 12/s
Summons a meteorite that deals 10-20 damage per second to enemies within a certain radius.
Acid Cloud
Level cap: 0/1
Mana cost: 15
Unleashes an acid mist in the targeted area, dealing 1-4 toxin damage and dealing 4-8 toxin damage per second to enemies left in the area for the rest of the time.
Conjured Power
Level cap: 0/15
Mana Cost: None
Every 10 HP increases your spell damage by 1%.
Conjuring Duration
Level cap: 0/15
Mana Cost: None
Increases the duration of your Rock Skin and Acid Mist by 1 second, and the duration of Mirror Images by 2 seconds.
Improved Spectral Blade
Level cap: 0/15
Mana Cost: None
Increases the damage of your Psionic Blade by 14%.
Tier 4 requires at least 15 skills
-----------------------------------------------------
Hydra [Hydra]
Level cap: 0/1
Mana Cost: None
Summons a multi-headed sea serpent and fireballs at enemies.
Magic Weapon
Level cap: 0/1
Mana cost: 15
Infuse your weapon with magical energy to increase its damage.
Magical Impact
Level cap: 0/15
Mana Cost: None
Increases the damage of all your spells by 15% of your weapon's damage.
Slowing Strikes
Level cap: 0/15
Mana Cost: None
Enemies are attacked by your melee attacks, psionic blades, or magic weapons with 30% reduced movement speed and 20% attack speed for 4 seconds.
Armor Piercing
Level cap: 0/15
Mana Cost: None
Spell and Physical Attack damage can reduce enemy armor.
Barbarian - Berserk Talent Skill
First floor
--------------------------------------------------------------------------------
These skills can be used with additional points when the character is born
Frenzy
Action skills
Rune Socket: 1
Maximum level: 1
Description: When attacking an enemy with Frenzy, the Barbarian's weapon damage and attack speed are increased, and Frenzy can be reused to stack attack speed, up to a maximum of 3 times.
Level 1: Deals 120% weapon damage and increases attack speed by 6% for 10 seconds (stacked up at 18%)
Energy Cost: 0
Bad Temper
Passive skills
Runic sockets: 0
Maximum level: 15
Description: Reduces anger by 3%.
Energy Cost: 0
Power of the Berserker
Passive skills
Runic sockets: 0
Maximum level: 15
Description: Increases the damage of all Berserk Skills by X%
Level 2: Increases the damage of all Berserk skills by 25%.
Level 3: Increases the damage of all Berserk skills by 30%.
Energy Cost: 0
Heightened Senses
Passive skills
Runic sockets: 0
Maximum level: 15
Description: Gives the Barbarian a chance to dodge attacks
Level 1: 4% chance to dodge attacks.
Level 2: 8% chance to dodge attacks
Rank 3: 12% chance to dodge attacks
Energy Cost: 0
We don't know if this skill increases by 4% per level, or if the benefits decrease when you reach a certain level.
Second floor
--------------------------------------------------------------------------------
Terrifying Shout
Action skills
Rune Socket: 1
Maximum level: 1
Description: Intense roar that increases attack bonus for 12 seconds
Energy Cost: 0
Onslaught
Action skills
Rune Socket: 1
Maximum level: 1
Description: Increases attack speed by X% and reduces rage by X per second until it runs out or X seconds have passed
Energy Cost: 0
Double Strike: A passive skill
Rune Socket: 1
Maximum level: 15
Description: Dual-wielded barbarians have a chance to attack nearby enemies with 2 weapons in a single attack
Level 1: 6% chance
Level 2: 7% chance %
Energy Cost: 0
Strong Constitution
Passive skills
Runic sockets: 0
Maximum level: 15
Description: Increases the duration of frenzy and slam by 1 second
Energy Cost: 0
Berserker State
Passive skills
Runic sockets: 0
Maximum level: 15
Description: Activates health regeneration
Level 1: 10 HP/s recovery speed
Energy Cost: 0
This is a typical D3 passive skill that increases the effect of 2 skills under the same skill tree.
Third floor
----------------------------------------
These skills can be activated after the Barbarian reaches level 10, and 10 skill points must be spent on this skill tree.
Leap Attack
Action skills
Rune Socket: 1
Maximum level: 1
Description: The Barbarian uses a powerful jump slash that deals to nearby enemies when he lands. point damage, the damage of the jump slash can be increased with the increase of strength.
Energy Cost: 0
Enrage
Action skills
Rune Socket: 1
Maximum level: 1
Description: Enters the Enraged state, increasing the frenzy effect, but also reducing defense
Rank 1: Increases the effect of Frenzy by 100% and increases damage taken by 25% for 10 seconds
Energy Cost: 0
Dual Wield Specialization
Passive skills
Rune Socket: 1
Maximum level: 15
Description: Increased physical damage dealt when dual-wielding
Rank 1: Increases damage by 12%.
Energy Cost: 0
A skill that a dual-wielding barbarian must add.
Savage
Passive skills
Rune Socket: 1
Maximum level: 1
Description: Increases rage regeneration for X seconds when you inflict a critical hit
Rank 1: Increases rage regeneration speed by 30% for 8 seconds
Energy Cost: 0
Increase Speed
Passive skills
Rune Socket: 1
Maximum level: 1
Description: Frenzy and slam also increase your movement speed
Rank 1: Increases movement speed by 5% after using Frenzy and Slam
Energy Cost: 0
Improved Battle Rage
Passive skills
Maximum level: 15
Description: Physical Attacks have a chance to make Warcry not consume rage for X seconds
Rank 1: 7% chance that the Battle Cry does not consume rage for 8 seconds
Energy Cost: 0
Another interesting combat profit ability, Warcry increases Barbarian's damage and critical damage for a short period of time, and it seems that it will automatically trigger Warcry in battle without consuming rage. The duration appears to be 1/2 of the normal time of the ability, and more points may increase the chance of triggering, and it may also be the duration.
Death Proof
Passive skills
Maximum level: 15
Description: When taking critical damage, the Barbarian will continue to survive while gaining 30% of its maximum life. This effect can only be triggered once every 300 seconds.
Energy Cost: 0
This skill isn't very clear to look at, which is a shame for this interesting skill, especially for players in Expert Mode. Literally, there is a chance to resurrect the Barbarian instantly, but it only carries 30% of the maximum health when resurrected. One thing is for sure, this will need to be changed to achieve the balance of the game, and the more points invested does not explicitly increase the stat: hopefully it is not easier to trick the Grim Reaper.
Fourth floor
--------------------------------------------------------------------------------
These skills can be activated once the Barbarian reaches level 15, and 15 skill points must be spent on this skill tree.
Inspiring Presence
Passive skills
Maximum level: 15
Description: Increases the effect of Terror Howl and XXXXX
Energy Cost: 0
It's not clear what the name appears in this skill in our profile, Terror Howl is a skill from another skill tree, so this should be wrong, the other skill doesn't look like a Barbarian skill, and in any case, the use of this skill is to improve the other two skills.
Natural Resistance
Passive skills
Maximum level: 15
Description: Increases all resistances
Level 1: Increases all Resistances by 10
Energy Cost: 0
The passive skill in D2 returns, but the initial stats are greatly reduced. Fourth floor
--------------------------------------------------------------------------------
These skills can be activated once the Barbarian reaches level 15, and 15 skill points must be spent on this skill tree.