Chapter 216: Learning Diplomatic Skills
Finally coming out of the cemetery, Lake looked around the cemetery, and now he had to get the materials as soon as possible so that the buildings in the cemetery could be built.
I've been behind for a week, and although I've got 45 junior skeletons to join, the skeleton soldiers are still too weak.
Ryker began to walk quickly on the scorched earth. The land near the cemetery was scorched gray and black, and the trees looked like they had been burned.
Fortunately, after walking for more than an hour, Lake came across the first metal chest, a treasure chest guarded by no monsters, under a large black tree, the metal treasure chest stood there, and there were no monsters guarding it.
Lake walked over and raised his hand to touch the chest.
"Please choose to receive 2,000 gold or 1,500 Hero XP." The electronic voice rang out after Ryker was about to open the chest.
"1500 XP!" Lake directly chose to have experience, and for the time being, he still has enough gold, so it's good to level up his character quickly.
After the metal chest disappeared, and after Ryker got the first chest experience he had gained as a hero, the reminder to level up sounded again.
"Beginner Spiritualism has been upgraded to Intermediate Spiritualism.
Or learn basic pathfinding, which can reduce the terrain restrictions on heroes and increase their movement speed. ”
Ryker looked at the skill options that could be obtained.
Although spiritualism must be learned, the primary pathfinding technique is too important for the early development of a single hero as him.
And the earlier you learn wayfinding, the better, the more obvious the advantages will be.
"Choose the Blood Queen Skill Elementary Pathfinding." Lake thought about it and learned the skill.
I felt the soles of my feet hot, I don't know if it was an illusion, and then Lake seemed to walk faster than before, and he was not so tired.
Lake continued to search for the vicinity of his cemetery, and after two or three hours, he picked up a few more piles of rocks and wood, and allowed Lake to discover the lumber yard and the stone quarry.
However, the lumberyards and stone quarries are guarded by monsters.
The stone quarry is guarded by a large group of zombies, and the lumberyard is guarded by a group of lizards.
Fortunately, neither of these creeps can move very fast, but their melee attack is much stronger than Ryker's current skeletons.
Skeletons are the lowest possible beings, and they don't have ranged units until they reach a certain number.
Lake can't take on this horde of zombies and a bunch of lizards.
It suddenly occurred to Lake that he still had a few skills, and he tried to turn on his Burning Eyes skill to see if the king-level talent skill of Burning Eyes had been blocked or canceled by this arena.
Lake tried it, and the Eye-Piercing skill could really be turned on, and he didn't waste his mana.
After looking at the monster group from the hero's perspective, the specific number and strength of the monster can be displayed.
And after turning on the fiery eye, he looked at the map from God's third perspective and found that a large black area near the hero was lit up.
Once this Eye-Catching skill is activated, it is equivalent to opening a lookout at the hero's position, which can get more vision.
With this discovery, Lake began to use his Eye-Catching Skills to go farther away from his Graveyard City, prioritizing the search for resources or treasure chests that could be obtained without fighting.
In the second and third weeks, Lake managed to set up in the cemetery:
Town Hall, earning 1,000 gold per day
Magic Guild Level 1
The market exchanges various resources
tavern
Blacksmith shop, which produces combat weapons
Fortresses, adding walls to the city
City Hall, with an income of 2,000 gold per day
Fortress, which adds the main arrow tower and moat to the city, and each class increases by 50% per week
Castle, add two secondary towers to the city, each class increases by 100% per week
capital, income 4000 per day
Material warehouse
Graveyard: Graveyard allows you to recruit the walking dead
Tomb of the Dead: Allows you to recruit ghosts
Mausoleum: Allows you to recruit corpse witches.
In the second and third weeks, Lake walked through all the places he could find without fighting.
The map around the area around the cemetery is lit up.
Lake found that his graveyard city was like a corner of the Heroes Invincible Three Arena map, and he wanted to explore other territories, and there were only three exits without flying magic and space-time gates.
One is the entrance to the passage below, but there is a large group of bone dragons guarding it, so it can't be done at all, and this underground passage can basically be abandoned in the early stage.
One is a normal exit with a wall.
However, on this wall, Lake probed with his fiery eyes, and there were 38 high-level Titan Giants stationed, which were seventh-level long-range troops, and they were more powerful than bone dragons, and they couldn't be defeated.
Finally, there is a single portal, guarded by 50 high-level blue fire elemental monsters, which should be able to be defeated next month.
However, for a single portal, Lake didn't dare to enter until his hero obtained the castle gate.
In case you can't come back for a while, this is still a super large map in single-hero mode.
There is an artifact in his main city, and when he is captured by other players, he will have no place to cry.
On Sunday of the third week, Lake returned to the main city of his cemetery, waiting for the next Monday's barracks to start taking the mines and exploring.
Now in the territory near Cemetery City, all the materials that can be obtained are obtained by Lake.
If you want to develop and build a higher-level magic tower and build a sixth-level death knight and a seventh-level bone dragon lair, you must take action against the mines occupied by the monsters.
It is also necessary to explore the ruins, wild graveyards, wild nests, etc., to get more resources.
In the Hero Invincible Arena of this Purgatory difficulty, the number and level of monsters are too high.
For the first three weeks, Lake was stunned that he hadn't fought a single battle.
Fortunately, he didn't meet any other players, and Lake didn't know how the other players were developing.
On Monday of the fourth week, Lake upgraded the Mausoleum to a high-level Mausoleum, so that the summoned corpse witch has more ranged attack power.
Later, Lake summoned all the skeletons, ghosts, and high-ranking corpses to take with him, and purchased a healing cloak and ballista at the blacksmith.
To be on the safe side, Lake summoned the walking corpses and left all five of the walking corpses he was carrying in the cemetery to guard the city together.
lest he move too far, if other players come to attack the city, he won't be able to return to the city in a short time, and those walking corpses, plus the three corpse witch towers that come with the castle, can also be defended.
Of course, the chances of other players attacking his territory in the early stage are very low.
After all, it is difficult for players to learn flying magic skills in the early stage and fly directly over.
As for the bone dragon at the entrance of the underground passage, and the titan at the passage of the city wall at the border of the territory, Lake didn't believe that those players were capable of it in the early stage.
With an army of the undead, Lake first went to attack the lumberyard and the ore quarry.
During the battle, Lake discovers that he can only use magic skills and cannot fight in person. Fortunately, he learned the Dafa of Sluggishness from the first-level magic tower.
Slowed down the movement of mobs, lizards, and walking corpses.
This is followed by a ranged attack with a high-level corpse witch.
After two battles, Lake did not lose any troops, and after the battle, through spiritualism, he obtained dozens of junior skeletons.
And upgraded to another level, this time Lake found that there was a primary diplomatic selection skill.
Lake directly learned this elementary diplomacy skill, and this skill can greatly increase the chance of the monster's surrender when the monster's strength is lower than yours.
In addition, if you flee the battlefield after defeat, the amount of gold you pay will also decrease.
Ryker takes a fancy to the diplomatic ability to get the monsters to surrender.
On this purgatory-level mega map, the number of wild monsters that appear is very large, and if you can collect some wild monsters from Graveyard City, you will quickly increase your strength. Ryker took a fancy to the large group of bone dragons guarding the underground passage, and the number was now 40.
After waiting for a few weeks, Lake thought that after his troops were up, if the number of this bone dragon was small, he would try to fight, and if he could make this bone dragon directly submit, the combat effectiveness of his army would definitely be raised by a notch.