Chapter 114: We Are Friends
"We Are Friends" game rules introduction:
You're about to start learning a multiplayer card game that combines role-playing, combat, disguise, and more. Pen | fun | pavilion www. ο½ο½ο½ο½ο½ο½ γ infoHere are the races, professions, skills, and equipment that are familiar to the Western Continent, and you will perform one confusing and exciting battle after another on the road of the brave. It's not just the ultimate game after game, but also a story of friendship that can be sung and cried - remember, we are friends.
1. Card introduction:
There are a total of 230 cards, including 9 race cards, 10 professional cards, 150 basic cards, 15 skill cards, 50 equipment cards, and 1 dragon ace card (dragon ace cards do not belong to any deck, only specific conditions can be triggered).
[A race card.] γ
1. Race is the faction. In a five-player standard field, a character is allowed to have a maximum of one race.
2. You will choose the race through the race card. Dead characters cannot re-select their race.
3. Race cards are randomly drawn and cannot be freely selected.
4. This game is divided into five races, namely Elves (Escape Points +1), Humans (Hand Limit +1), Demons (Attack +1), Orcs (Reduced One Level to Avoid Curses) and Special Race Dragons (After identifying themselves, Escape Points +1, Life +1, Defense +1, Attack +1. Before identifying oneself, it is a camouflage of racial attributes).
5. In the five-person standard field, except for the dragons, there are 2 racial cards of each race, and a total of 9 racial cards.
6. The race card does not have any bonus, it is only a symbol of identity and faction, and at the same time, everyone starts with 10 points, 0 points of defense, and 5 points of attack. The stamina will be displayed on the race card.
[B professional card.] γ
1. All skills are attached to the corresponding profession. In other words, only the corresponding profession can use the corresponding skills. In a five-player standard field, a character is allowed to have a maximum of one class.
2. You will choose a class through the class card. Dead characters cannot re-select classes.
3. Professional cards are randomly drawn and cannot be freely selected.
4. This game is divided into five professions, namely warrior, thief, mage, priest and archer. Different professions have different basic skills, which are called inherent skills.
5. In the five-person standard field, there are 2 professional cards for each profession, and a total of 10 professional cards.
[C basic card.] γ
1. Provocation card. The owner can challenge monsters during their turns.
2. Monster cards. (Randomly split into two piles: half of them are separate piles and half are common piles.) There are two kinds, one: wild monsters. Winning the lottery (open drawing) is considered to have encountered the corresponding monster, and the winner has two options: fight head-on or escape. To escape, you need to roll the dice, and a score greater than five is considered a successful escape. Note that some monsters may have the ability to seriously injure or catch escapees. Two: Raise monsters. The owner can use it outside of the turn.
3. Curse card. Abilities that the owner can use to curse other characters. The effect of the curse depends on the text of the cursed card.
4. Pharmacy brand. There are three types of cards: Healing (restoring stamina), Blessing (lifting curses), and Poison, each with the same number of cards. There is one card for each of the three types in the store, which can theoretically be replenished indefinitely.
5. Treasure cards. Separate decks that can be drawn immediately after defeating monsters. Treasure cards contain a lot of wealth, which can be redeemed for levels in the shop. Exchange ratio: 1000:1.
6. Alliance. Those with different factions can be forced to form a team through alliances and enjoy the treatment of "same faction".
"My eyelids jumped when I saw the word compulsion, I'm afraid the word enjoyment behind it is debatable. γ
7. In the five-person standard field, there are 25 challenge cards, 30 monster cards, 25 curse cards, 39 potion cards (9 belong to the store open cards), 30 treasure cards, 1 alliance card, and 150 basic cards.
[D Skill Card.] γ
1. The winner can have the corresponding skills of the skill card (referring to special skills other than the inherent skills of the class).
2. Skills learning needs to correspond to occupations.
3. Note that each character can have up to four skills.
4. In the five-person standard field, there are a total of 15 skill cards.
[E equipment card.] γ
1. The equipment is divided into six parts: head, body, shoes, left hand, right hand, and additional, and the same part cannot be stacked.
2. In the five-person standard field, there are a total of 30 equipment cards.
Second, the game flow part
1. Preparation stage: create characters, draw race cards to determine the faction.
2. The game starts: roll the dice to determine the order of cards.
3. Your turn: A person's turn has three stages: the beginning of the round, the playing stage and the end of the round. The card stage is drawn openly, and if there is a monster, then play or escape, and then draw a card. If there is no blame, you will directly draw one. At the end of the dark draw, the cards are discarded. At the end of the discard, you can do a charity event: give any card from your hand to anyone.
4. Game end conditions: The person who kills the dragon king or the faction or alliance wins. Note: What's the use of races and factions?
"It's complaining on its own! I have a vague feeling that this isn't a normal game. γ
3. Other important rules
1. Defeat monsters, depending on the strength of monsters, you can increase by one to two levels.
2. Transactions. You can trade equipment cards with other characters - but not other cards, and you can trade them at any time - but not during combat.
3. After death, all cards are cleared. Races and occupations are still preserved. Special monsters will have special regulations, generally ranging from 1-2 levels.
4. The maximum number of cards in each character's hand at the end of each turn is 5.
5. There are two ways to draw cards: open and dark.
6. You can't attack any other character.
7. Slightly ......
You don't have to write the other rules so carefully, anyway, you'll always encounter them later, right? If you write too much detail...... It's not a special game plan, it's enough for smart people. When you don't understand what this card means, just hit it!
......
"Slightly!" I looked up, only to see Buxiu holding Oskong's neck and yelling, "Forget it, what do you mean by the following words?!Are you teasing us?!" Looking at his appearance and tone, I thought he was going to stick Oskong's nostrils into his shoulder fall.
Can you be a little more embarrassed?!
Hurriedly glancing at the drunk man and the curly-haired woman who were still drinking, I quickly lowered my head.
"Ahem. Buxiu turned around, his face suddenly became gentle and humble, and said lightly: "Then let's start." β
The drunk man didn't react, and the curly-haired woman glanced at Aokong, who was flushed with anger, and nodded.
It was as if both Oskong and the drunken man were led by the curly-haired woman, and after she nodded, Oshkon held back his anger and sat down with a snort. The drunk man also cheered up a little and raised his eyes to look at the sand table.
Although it is a card game, after all, with the development of science and technology, some cumbersome details can naturally be replaced. After only two seconds, everyone's race, class, and game order were decided.
Then there was a flash of light in the sandbox, and a wide wooded dirt road appeared, followed by the avatars of the five.
Although scanned, the avatar is kawaii cute. The large head and the simple but creative costumes are a stark indication of each person's race and occupation.
The five of them were standing side by side on the road at the moment, and Buxiu was franticly squeezing his eyebrows on the other side, and I looked shyly left and right to realize that he was doing an experiment.
The expressions of the characters are exactly the same as those of the characters, and of course, the eyes and other data are different, so they are extremely cute.
It's magical.
We are friends and the factions are as follows (in order of play): Oskor, Demon Warrior. I, the Terran priest. Curly-haired woman, elven thief. Drunken man, Terran archer. Buxiu, elven mage.
I'm a Priest, Intrinsic Skill [Heal]: At any time, discard a card from your hand and play it as a Healing Card, Blessing Card, or Poison Card.
Very powerful skill. For someone like me who tends to be defensive, a career like a priest is just right for me.
In the rules of this game, many places vaguely reveal the essence of this game: hurt each other. One can imagine what a lucrative career a pastor can be for a novice.
Now everyone has four cards in their hands, and the five people in the sand table are also walking on the forest road normally.
Oskong didn't let Di Ming draw a card, and before he could sneer, he heard the drunk man smack his lips with a 'tsk', and then lay down on the table as if he was bored.
Oskong's mind jumped, and he immediately shouted angrily: "Drunkard, don't deceive people too much!"
The drunk man teased his eyelids and asked, "Why am I deceiving people too much?"
"Do you know what respect is?! As a nobleman, your etiquette is not good?"
The drunken man held the wine glass between his eyes and the light, and the pale red wine glowed with a bewitching red light under the refraction of the glass, which was indeed breathtaking. "So, why do you say that, did I do something that made you unhappy?"
"You!" Oskong blushed slightly, and imitated with a little embarrassment: "You're 'tsk'!"
"Huh?" The drunk man was stunned, and the wine glass was raised in the air and turned his head and said, "Huh?"
Oskhon was ashamed at the moment. "Forget about it and tease me, after all, people are guests, and we can't beat them. But if even the drunkard stops me from pretending to "beep-" with contempt, you are looking down on me properly, especially when I have just made up my mind to say something!"
"All in all," Oskhon no longer knew what he was talking about: "You 'tsk' me! What are you not doing well, you want to 'tsk' me? Could it be that you look down on me? You better explain why you 'tsk' me, otherwise I will definitely 'tsk' back..."
"Are you a child?" the drunkard laughed, "Who doesn't make a sip after drinking?"
"You sigh with that attitude after drinking?!" Oskhon was clearly unconvinced, and his attitude had risen to the point of being a mess.
The drunkard's face turned grim and he said solemnly: "Lion, I explain to you not because I am afraid of you, but because your current appearance makes me, a nobleman of the Western Continent, ashamed. To tell you the truth, I only look like that because I don't want to play with Terran archers. β
Oss stood up suddenly, and before he could make a move, he heard the curly-haired woman say coldly, "Sit down." β
It was the first time she had spoken, and her voice was slightly neutral, but with a queenly majesty.
Who is she? I looked at the two of them who were obviously well-behaved, and I was secretly shocked.
Oskong snorted coldly, and then turned his head to look at the table: a bottle of healing potion. Xiao Ao on the table suddenly showed an extremely cartoon smile uncontrollably, and almost instantly threw a milky white medicine bottle in front of him into his arms.
It appears that when a system event is triggered, the player's facial expression will be forcibly replaced.
Since he didn't catch the monster, Oshkon took one out of his hand, and then looked at the drunkard angrily and maliciously. These two expressions are not easy to imagine, right? Let me think that there should be exactly the same expression in a recent Gif that has been very popular.
I saw that he casually flew a card into the sand table, and the card was materialized into data in the air and flew into Xiao Ao's body. Xiao Ao's body was surrounded by white light, he raised his head to the sky, roared angrily with his immature voice, and a line of continental common words quickly flashed beside him: [Learned Warrior Skill: Roar].
As my mind focused on this line of words, a detailed explanation of the skill quickly appeared below the words:
γSkill: Roarγ
[Limited Class: Warrior]
[Attributes: Attack +3, Escape +1]
To be honest, my understanding of these attributes is still very vague, and even the use of the cards was only understood after seeing Oskorn's movements. I still don't know what the concept of escape +1 is, but as the game rules introduction says: don't understand?
Skill cards, and they happen to be warriors' skill cards.
At that moment I almost thought Oss had opened the cheat! Because it was such a coincidence and so lucky! Look at the four cards in my hand:
Two [Poison: Can be used on any player, and the Poisoner's attack and defense stamina are halved. Monsters don't work. γ
[Curse: Can be used by any player, and the cursed object can cancel the battle once.] γ
[Curse: The physical strength of the cursed target is reduced by 50.] γ
That's all. Alas, too, my luck has always been bad.
Having said that, after Oshkon learned the skill, he flew out a challenge card with an arrogant face, and then drew a card from the separate deck belonging to the monster.
[Monster (in fact, it has a name and origin introduced, but these can be ignored, because the origin of the monster and our profession do not have any attribute restraint): Stamina: 7, Attack: 7, Damage: Level -1]
This damage means that if the monster does not kill the player (the player has 10 HP), then the player has nothing to lose except for losing HP. And if the monster kills the player, then the player has no death penalty, the punishment is only level -1, and the corresponding data returns to the level of the corresponding level.
As for Oskong, he doesn't have any defensive equipment, and with only his current 10 physical strength and 5+3 attack power, then the result is obvious.