Class introduction

Maybe you are a little confused when you see the strength of this pair of troops, I will explain here, the strength standard of the class is judged according to its own strength, and it has nothing to do with weapons and equipment, but the strength of the class will also increase after wearing a high-level armor, just like Iron Man, the body of a mortal is comparable to a god, and the strength of the zombie species is the strength of its own fixed evolution, if there are other special circumstances, it will be specially calculated

Black Fox Squad

Strength: Late 1st Tier (Suit Amplification is not enough to upgrade)

Machine gunners

Strength: Early 1st Order (Mid 1st Order with armor)

UNSC Marines

Strength: Tier 0 pinnacle (multiplayer and multi-weapon cooperation can hunt Tier 1 or even Tier 2 species)

Big dogs

Strength: Early Stage 3 (Late Post-Fury)

Normal World Army (No Evolution)

Strength: Early to mid-tier 0

special forces

Strength: Tier 0 mid-to-late stage

everyman

Strength: Ordinary people - early stage of Tier 0

The first order is already considered a little superman, the second order is equivalent to Captain America, the little superman among the human beings, the third order of creatures can already cause the same power as a missile, the fourth order of creatures can be comparable to a large yield of explosives with a single blow, and the fifth order of creatures is comparable to a walking nuclear bomb, and every blow will cause great damage. In the later battles, the class will be more obvious, and the strength of the protagonist will grow rapidly in the early stage, and the development of the territory and the battle between other survivor bases will begin, and the search for high-level bioexplosive materials, and research technology.

To sum up, the opening VIP12

, the equipment is all on the explosion, and the scientific and technological research is farming. เน‘ไน›แ„Œไน›เน‘

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