Volume I concludes with a summary

That's the end of this volume, and to be honest, I think it could have been written better.

Maybe it's something wrong with my recent mentality.,I've been really tired lately.,And it's easy to be depressed.,So it's hard to write some funny and light-hearted plots.,I'll adjust my state from the second volume.。

After all, the tone of this book is lighthearted, and although it's easy to pull away from the heavy final battle in terms of setting, the theme itself is still playing games and changing reality through games, which is a theme that everyone can see.

There are actually a few more themes I want to write about, the most straightforward is the relationship between the player and the game character, and that sense of distance.

This is thematically similar to "Creative Travel".

There are also a lot of problems with this book, and I have some feelings myself.

One is that because the content of the game is in a different world, most readers will not care about what the protagonist does in the game world when they read the book, but want to know what impact the game characters will have on reality after they come to reality.

At this point, I also think of a lot of ways to solve it, of course, it is easiest to directly set the content of the game in reality, but in fact, there are other ways that the game affects reality.

These will be presented in the second volume.

The second is that the length of a game is too long, which is actually a problem with the setting. It stands to reason that this theme should have the protagonist play a variety of different games to advance the story, rather than spending a long time on one game.

This will be solved in the next volume, and I will use a large game as the main body, and one or more mini-games as the auxiliary to build the story of the second volume.

Thirdly... There are no three...

When I typed this paragraph, I was already sleepy to the point where I wanted to vomit, there have been too many things happening recently, I'm just a little author on the street, and I can't help much, I can only forward some of the god's Weibo, and help vote on proposals and the like.

But the most disturbing thing now is actually the results of this book.

If you think about it, I've blocked my life on the Internet... So every time I don't get good grades, I get a lot of pressure.

Before I wrote that creative game was put on the shelves, I was so depressed that I had been interrupted for two days, and it seemed that I was caught by the editor and said, 'How do you get on the shelves?' At that time, I could only reluctantly reply that the pressure was too great.

The book did a little worse than I expected, but there were still a lot of readers who supported me, even if I made a lot of mistakes, thank you very much.

In the end, I will set the update time of this book at zero o'clock as much as possible, and it is good to ask for votes, after all, the recommended votes will be updated after midnight.

This is really important for the initial book, and the recommendation ticket is exchanged for a better recommendation, and the recommendation ticket is also a motivation that can make me feel a little more relaxed.

Finally, I hope that with the joint efforts of everyone, this book can have a good result...