Partial Settings About Properties
"Note: For every 1 increase in the strength attribute, the damage dealt by the contractor's melee ability can be increased by 2 points (melee damage includes fists and feet, melee cold weapons").
Self-climbing ability is improved. ”
Note: For every 1 increase in agility, the damage dealt by the contractor's ranged ability can be increased by 2 points (ranged damage includes throws, bows, and guns). Increases self's movement speed and ability to dodge attacks. ”
"Note: For every 1 point increase in Constitution attributes, the contractor's HP can be increased by 10 points, and the self's melee and ranged defense can be increased by 1 point. Each 1 increase in defense reduces health from melee and ranged physical damage by 0.5%. If your health drops below 0, the contractor dies! For every 1 increase in Constitution attributes, the total HP of the caster can be increased by 0.1%/minute. ”
Note: Each 1 increase in adaptive stats increases the contractor's resistance to negative status effects (negative status includes cursed, poisoned, petrified, and bleeding), reduces the duration of the negative status status, or has a chance to exempt the negative status. Adaptability stats have been increased, which can increase the contractor's ability to traverse complex landscapes, swim speed, and underwater duration. The duration of the negative status is increased by 1 minute for every 1 point above the contractor's suitability, and the health is deducted based on the initial damage of the negative status, and the deduction is not stacked. Less than 1 point of contractor's suitability, reduces the initial duration of the debuff by 1 minute, and deducts health based on the initial damage of the debuff. Has a chance to be exempt from the debuff. The greater the difference in values, the greater the chance of exemption increases, up to a maximum of 50%.
Note: For every 1 point increase in spiritual attributes, the maximum value of the contractor's energy (energy including mana and ability) can be increased by 10 points, and the natural recovery rate of the total energy is 0.2%/minute. Each 1 increase in spirit attributes can increase the contractor's resistance to mind control and soul attacks, reduce control time or soul damage, and have a chance to be exempt from this mind control or soul damage. For every 1 point above the contractor's spirit attribute of a Mind Control or Soul Attack, the duration is increased by 1 minute, and HP is deducted based on the initial damage, without stacking. Less than 1 point below the Contractor's Spirit Stat, reduces the initial duration by 1 minute, and deducts health based on the initial damage. Chance to be exempt from this Control or Soul Attack. The greater the difference in values, the greater the chance of exemption. The maximum shall not exceed 50%"
"Note: For every 1 point increase in intelligence attributes, the contractor's resistance to elemental damage can be increased, (elemental damage includes fire, thunder, light, light, darkness) reduces the health caused by elemental damage by 0.5%, and for every 1 point increase in intelligence attributes, 2 elemental damage is increased according to the elemental skill used by the contractor or the elemental attribute attached to the elemental weapon."