Volume 1 The Beginning of the White Capital 'Ansu' Character Card

Name: Ansu

Age: 16

Adventure Level: LV.1 (0/40)

Rank: Darkspawn Warlock (Darkspawn Warlord Sequence Initial Class)

Max Health: 98 (Recovery Speed: 0.132/s)

Max Mana: 130 (Regeneration Speed: 0.693/S)

SP: 165 (Recovery Speed: 0.66/S)

Magic Damage: 1

Body Armor: 2.2

Equipment armor: 0

All Elemental Resistances: 0

All Elemental Affinity: Dark Elemental Affinity 10, Blood Affinity 10

Movement Speed: 8

Jump Force: 16

Strength: 6 (Base 6)

Constitution: 11 (Base 8 + Class 1 + Blood 2)

Dexterity: 8 (base 8)

Dexterity: 6 (base 6)

Intelligence: 13 (base 9 + class 2 + bloodline 2), attribute talent: Mind Law Network (extraordinary): Gain +2 bonus for all intelligence judgments.

Spirit: 11 (Base 9 + Class 1 + Blood 1)

Charisma: 5 (Base 5)

Talents: None

Racial Talents:

Darkspawn (Passive) (cannot be upgraded): +2 Constitution, +10 Max Health, +20% Health Regeneration.

Blood Raven (Passive) (cannot be upgraded): Intelligence +2, Spirit +1, Max Mana +20, Spell Lifesteal +5%.

Traceability (Passive) (cannot be upgraded): Deals 5% increased spell damage and +10 Dark Elemental/Blood affinity.

Dance of the Blood Ravens (Active) (cannot be upgraded): Attacks nearby enemies with Blood Power inflicted with Dark Elemental Erosion, dealing damage equal to 120% of your Intelligence + 120% Constitution + 120% Magic Attack, and reducing the total armor of all hit targets by 30% for 10 seconds. Using this skill will deduct 10% of the caster's current health. Cooling: Half a natural day.

Specialty:

Dark Elemental Specialty (Passive) (LV.1): Increases damage dealt by 5% and release speed +3% when using Dark Elemental skills.

Bloodpower Specialty (Passive) (LV.1): Increases the effect of bloodline skills by 8%.

Mana Affinity (Passive) (LV.1): +1 magic damage, 5% increased mana regeneration.

Skill:

Blood Claw (Blood Damage) (LV.1): Unleashes a Blood Claw, dealing 80% magic damage + 40% blood damage to the target hit, cooldown: 8 seconds, cost: 8 mana.

Painful Torment (Dark Elemental Damage) (LV.1): Plant a mark on a target within a radius of 10 meters to afflict them, dealing 30% magic damage and a certain amount of pain per second, and the pain will be slightly amplified when the target takes other damage for the duration of the skill, lasting: 10 seconds, cooldown: 24 seconds, cost: 15 mana.

Equipment: None