Volume 1 The Beginning of the White Capital 'Ansu' Character Card
Name: Ansu
Age: 16
Adventure Level: LV.1 (0/40)
Rank: Darkspawn Warlock (Darkspawn Warlord Sequence Initial Class)
Max Health: 98 (Recovery Speed: 0.132/s)
Max Mana: 130 (Regeneration Speed: 0.693/S)
SP: 165 (Recovery Speed: 0.66/S)
Magic Damage: 1
Body Armor: 2.2
Equipment armor: 0
All Elemental Resistances: 0
All Elemental Affinity: Dark Elemental Affinity 10, Blood Affinity 10
Movement Speed: 8
Jump Force: 16
Strength: 6 (Base 6)
Constitution: 11 (Base 8 + Class 1 + Blood 2)
Dexterity: 8 (base 8)
Dexterity: 6 (base 6)
Intelligence: 13 (base 9 + class 2 + bloodline 2), attribute talent: Mind Law Network (extraordinary): Gain +2 bonus for all intelligence judgments.
Spirit: 11 (Base 9 + Class 1 + Blood 1)
Charisma: 5 (Base 5)
Talents: None
Racial Talents:
Darkspawn (Passive) (cannot be upgraded): +2 Constitution, +10 Max Health, +20% Health Regeneration.
Blood Raven (Passive) (cannot be upgraded): Intelligence +2, Spirit +1, Max Mana +20, Spell Lifesteal +5%.
Traceability (Passive) (cannot be upgraded): Deals 5% increased spell damage and +10 Dark Elemental/Blood affinity.
Dance of the Blood Ravens (Active) (cannot be upgraded): Attacks nearby enemies with Blood Power inflicted with Dark Elemental Erosion, dealing damage equal to 120% of your Intelligence + 120% Constitution + 120% Magic Attack, and reducing the total armor of all hit targets by 30% for 10 seconds. Using this skill will deduct 10% of the caster's current health. Cooling: Half a natural day.
Specialty:
Dark Elemental Specialty (Passive) (LV.1): Increases damage dealt by 5% and release speed +3% when using Dark Elemental skills.
Bloodpower Specialty (Passive) (LV.1): Increases the effect of bloodline skills by 8%.
Mana Affinity (Passive) (LV.1): +1 magic damage, 5% increased mana regeneration.
Skill:
Blood Claw (Blood Damage) (LV.1): Unleashes a Blood Claw, dealing 80% magic damage + 40% blood damage to the target hit, cooldown: 8 seconds, cost: 8 mana.
Painful Torment (Dark Elemental Damage) (LV.1): Plant a mark on a target within a radius of 10 meters to afflict them, dealing 30% magic damage and a certain amount of pain per second, and the pain will be slightly amplified when the target takes other damage for the duration of the skill, lasting: 10 seconds, cooldown: 24 seconds, cost: 15 mana.
Equipment: None