Chapter 203: Sky Hunting

"Don't worry, leave it to me!!"

(Former) Overwatch member "Sky Hunter" is a time-jumping adventurer who works tirelessly for justice.

Lena Oxton (codename: "Sky Hunter") is the youngest member of the Overwatch prototype flight test program.

Due to her daring flying skills, she was chosen as a test pilot for a prototype fighter that could teleport, the Sky Jumper.

But during the first test flight, the prototype's teleportation array malfunctioned, and the pilot, including the pilot, disappeared entirely.

Lena was also presumed dead in battle.

However, Lena reappeared a few months later, but this time she was not the same person: the molecules in her body could not be synchronized with the flow of time.

This symptom, known as "temporal dissociation", turns her into a "living" ghost completely, with occasional sudden disappearances for hours or even days.

Even if she appears briefly during normal times, she is unable to maintain her physical form.

Overwatch's doctors and researchers were helpless, and Sky Hunter seemed to have to stay in this form forever, until a scientist named Winston devised the Time Accelerator, a device that would allow Sky Hunter to remain in its current time.

Not only that, but the device also gives Sky Hunter the ability to control her own flow of time, allowing her to speed up or slow down time at will.

With this new ability, she became one of Overwatch's most powerful agents.

After the disbandment of Overwatch, "Sky Hunter" still chose to fight for justice and protect the innocent.

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Tracer, whose real name is Lena Oxton, is the hero of Overwatch, a first-person shooter game produced by Blizzard Entertainment.

The Sky Hunter's weapons include two pulse pistols, powerful pulse bombs, and a never-ending burst of laughter.

Sky Hunter is able to move quickly through flashes and adjust his state with flashbacks, and then use these powerful abilities to rid the world of evil.

Sky Hunter's mobility is one of the best in the game.

Three instantaneous displacements, one emergency escape displacement, and high damage from twin guns and bombs can make Sky Hunter a must-have hero for the gods to show off their operations.

At the same time, she is a lesbian officially confirmed and recognized by Blizzard, and in the 10th episode of the comic book "Reflection", it has been revealed that his girlfriend's name is Emily, a red-haired British woman who is not a member of the Overwatch team, and the two live together.

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Pulse Twin Guns:

"Sky Hunter" shoots quickly at the enemy with two pistols.

The attack power of the Pulse Twin Gun is 6 points x 40 bullets without headshots, and effective damage can only be dealt at medium and close ranges, so in many cases, the hunting sky still needs to be close to the enemy to output to deal the maximum damage.

Because the rate of fire is fast, the pulse dual gun can master the rhythm of the output. At the same time, because the damage of a single bullet is low, it is necessary to take advantage of the high rate of fire to deal headshot damage as much as possible (headshot damage × 2).

The rhythm of the Pulse Twin Gun needs to be familiarized with slowly, try to let it automatically reload after firing, and at the same time dodge enemy attacks, the faster this coherence is used, the better the effect of the Hunt shot.

Flashbacks can be used to restore the number of bullets in the Pulse Twin Gun.

The pulse twin gun has a firing rate of 40 rounds per second and a reload time of about 0.5~1 second.

Flash:

Sky Hunter can quickly traverse space and reappear several meters away.

Every 3 seconds, the flash will automatically recharge 1 time, and can be stored up to 3 times.

The flash can be moved horizontally towards the "Sky Hunt". At the same time, it will flash in the direction of the "Sky Hunting" movement first.

The flash cannot be moved upwards.

The Flash determination is considered by the system to be the disappearance of the Sky Hunter in a very short period of time, so the Flash can dodge most ballistic skills when used properly. It is also possible to dodge Reinhardt's charge with a dodge and similar abilities.

Flashback:

Sky Hunter can rewind time, her position will return to the state she was in three seconds, and her health and ammo will return to their maximum values within three seconds.

Flashback does not restore the previous armor and shields, but does restore health and bullet counts.

Flashbacks have a cooldown of up to 12s, so when there are no flashbacks, Sky Hunter can try to avoid head-on confrontation with enemies.

Flashbacks can be used to dodge Pulse Bomb damage while breaking away from enemy groups.

Always pay attention to your position, because the flashback is 3 seconds ago, and if you stay in place for too long, the flashback will only be in place.

Flashbacks have an invincibility time, which can be used to avoid certain enemy ultimates.

Pulse Bomb:

Sky Hunter throws a large bomb that can be attached to any surface or enemy. After a few seconds, the bomb explodes, dealing up to 300 damage to all enemies within range.

The explosion of the Pulse Bomb has a range, and the damage near the center is 350, and the farther away from the center the damage is lower.

Pulse Bombs can be attached to any enemy or building, including the rat's tires.

Enemies with a pulse bomb attached to them will take 5 impact damage before detonating 350 explosion damage.

Pulse Bombs can deal damage to Sky Hunter itself, but not to allies.

Pulse Bombs will only detonate when they are attached to an object.

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The positioning and gameplay of "Sky Hunting".

The positioning of the hunting sky is a harassing output hero, people with accurate marksmanship or upper marksmanship can deal a lot of damage with 40 bullets, and use the hunting space to harass the enemy's support and output heroes, and people with poor marksmanship are not recommended to play hunting the sky.

Sky Hunter's own flexibility allows her to easily cut through enemy defensive formations and cut into the back row to kill key outputs or supports.

Sky Hunter itself only has 150 HP, so you need to be careful to use flashes and flashbacks to ensure your survival.

Because Sky Hunter's ultimate charge is extremely fast, we can use harassment to accumulate the ultimate as soon as possible, flash to the enemy's side, and blow up the key enemy core, or use the ultimate to blow up the opponent's fortress or Tobiang's turret to open the way forward for our team.

Generally speaking, the survivability of the hunt without flashbacks will be poor, so when attacking, please make sure that your flashbacks are cooled down, or leave more than 2 flashes.

If the enemy's firepower is too strong, remember to use the flashback in advance to prevent yourself from being killed instantly.

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Easter egg tidbits, balance tweaks, patch 1.39.1.0 pulse bomb damage rescaled from 300 to 350.

Battle lines

Cheerslove。

Thecavalryhere。

Don't worry baby.

The Household Cavalry is here.

Flash: Wicked.

It's fun

Getback

Flashback: Justintime is just right

Now,wherewerewe?

Where did we just go?

Everydayisthatfeelingdejavu

It feels so familiar.

Ultimate: Bombsaway.

The bomb is coming.

Waitforit..... Wait and see

YouneedatimeoutIt's time to rest

Killstreak: Hardlife is not easy.

Anyoneelse? Who else?

And..... staydown。 Lie down.