Chapter 644
Ling Mo landed again, and at the same time as the dust was flying, the white blade walked out of a white cold light, which looked extremely infiltrating, but in fact, Ling Mo felt a little out of breath, not to say how difficult it was to solve these guys, just because it was a bit of a drain on his physical strength to fight like this.
Although the devouring skill is also constantly replenished, Ling Mo gradually discovered a problem, that is, the so-called biological energy that these guys feed back to themselves is actually not much, this thing seems very strange and mysterious, there is no problem with the data given to him by the scanning function, so what is going on with these guys.
It is very likely that someone has done something behind this, so that these guys can really consume their physical strength and combat power or something, of course, what Ling Mo is most worried about is that this guy will be able to observe his combat skills and methods by then, that is, it will be really troublesome.
It's not impossible to do this, in case the other party is really that kind of creature with high intelligence?
This situation has led to the feeling that Ling Mo is a little restrained in the fight now, and he doesn't dare to use his too powerful skills easily, although he has exposed the downspin skill and such a flying kick skill or something, but in fact, these skills are like such a short-term burst skill.
It's also very difficult for you to figure out something in an instant, and now Ling Mo can be said to be very handy with the violent fluctuations caused by his powerful strength, and it is naturally quite easy to deal with, of course, you can't just take it lightly.
Ling Mo still has what to be prepared for, at this time, simply relying on his own blades and devouring skills to solve these excessive mutated giant beasts with strong regenerative ability can be said to be a little difficult for Ling Mo, mainly because the consumption of physical strength cannot be replenished in time.
Now Ling Mo has become cautious in using his own bioenergy, afraid that his regenerative ability may not be able to keep up at that time, and his regenerative ability depends not only on his own values, but also on the factor of bioenergy.
(To be continued...... )
Name: Flesh Clone (to be named)
Race: Human (Viral Complex)
Level: 1 (Virus) No Rating (Warrior Rating)
Power: 3457
Regenerative capacity: 1728
Spirit: 1964
Bioenergetic: 289
Currently the remaining stat points can be assigned: 10245
Current Remaining Evolution Points: 492568
Special Weapon: Claws
Level: 3
Purpose: Increases the strength of both arms by 70%, increases the defense of both arms by 40%, and adds 40% defense to ignore. Increases attack speed by 5% and attack range by 5%. Special Weapon: Blade
Current level: 1
Weapon Description: Increases the host's one-arm strength by 70%, one-arm defense by 70%, and ignores defense by 70%.
Name: Ling Mo
Race: Human (Viral Complex)
Level: 1 (Virus) No Rating (Warrior Rating)
Strength: 587
Regenerative capacity: 482
Spirit: 242
Bioenergetic: 148
Currently the remaining stat points can be assigned: 2728
Current Remaining Evolution Points: 298642
Special Weapon: Claws
Level: 2
Purpose: Increases the strength of both arms by 50%, increases the defense of both arms by 20%, and adds 20% ignores defense. Increases attack speed by 5% and attack range by 5%.
Sprint skill, current skill level: 3
Last-life time: one hour
Skill cooldown: 3 hours
Skill Effect: Gains the ability to run and climb between walls, but reduces running speed between walls by 20%. Increase running speed by 50 percent on flat ground and increase leg strength by 50 percent.
This ability does not require energy, and if the host is willing to extend its time, each bit of bio energy can be exchanged for an additional minute of ability use. After leveling up, the cooldown is shortened, and the ability time can be used to increase.
If the host does not use up the time after use, it can be paused for saving, and the cooldown time will start to be calculated when the host starts to use the skill, which means that if the host has extra skill time during the skill cooldown, then the skill can still be used, of course, if it is not used up. It will be carried over to the next use.
Evolution points required for the next upgrade: 1000 points.
Skill: Devour
Current level: 1
Skill introduction: By activating the blood veins in the body, eight dark red tentacles are transformed to devour their opponents, which can achieve a second-kill effect for dying creatures, and randomly obtain an increase according to the difference in attributes, without affecting the bonus of attribute points, and at the same time restore their own injuries. There is a minimum value of one percent when the opponent's energy index is much lower than the host's.
The next upgrade requires: 50,000 evolution points
Flying Kick Skill, Skill Introduction: Use bio-energy to infuse any of your legs to increase the strength of your legs by 50%, and you can carry out a distance of displacement. (The displacement distance is the maximum distance per second of the host.) This skill can be stacked with other kicker skills, and the specific stacking skill should be turned on by the host itself.
Costs the host a little energy......
Evolution points required for the next upgrade: 15,000 points
Skill: Charged Flying Kick
Skill introduction: Gain more powerful attack power by charging for more than one second. The maximum power is 250%. The maximum charging time is three seconds. You can hover in the air, and you can still reach the maximum distance of the Flying Kick skill. Max energy consumption: 3 points
Skill: Charged Heavy Attack
Current level: 2
Skill introduction: After a short period of charging, it bursts out of 800% of the power bombardment beyond its own maximum strength attributes, and at the same time, in the process, it increases the defense of the host's power point by 400%, the required energy: five points, the required charging time: three seconds, and the corresponding time bonus will be obtained when the release is not charged.
Evolution points required for the next upgrade: 300,000 evolution points.
Camouflage skill level: 2
Skill introduction: By selecting the DNA of the species devoured by the host to replicate, the characteristics of the species can be copied on your own body.
Ability duration: 60 minutes
Evolution points required to upgrade skills: 14,000 points
Special Ability: Ground Spike
Skill introduction: Consume ten points of bioenergy in the host's body and pour it into the claws, and then insert the claws into the earth. After a short second of charge, it unleashes an attack that surpasses 400% of the host's physical strength. Comes with 70% armor-piercing attributes, and the maximum armor-piercing attribute is 100%.
Evolution points required for the next upgrade: 225000