Chapter 475
In general, a lot of things have changed since the end of the world, for example, when you go to a restaurant to eat or something, it's not like pork or chicken like before, it's not that these people don't want to get these things. It's that these things are not cost-effective, do you say that those powerful enhancers will eat these things?
Of course it's impossible, your thing has no nutritional value, and it is one point to die, you must know that Ling Mo's eldest brother's job is only three hundred points a month.
In this city, it takes 100 points to get a residency status, and this 100 points is only enough for you to live for a month and then continue to add money.
Of course, the head of the household who owned a house in the past could not make 100% use of these things, and when the end of the world came, he would definitely make better use of resources.
The government compensated them with 1,000 points and then let them leave the house.
Of course, if you have extremely powerful enhancers in your home, the situation is completely different.
Powerful enhancers can rely on their points and status to redeem the house permanently, which is also possible.
Of course, the point price is different according to different houses, and there are also prices for houses that are rented out.
Because when your house is needed, whether you want it or not, the house will be remodeled by government specialists.
The structure in it will be more solid, and it can be regarded as a small increase.
Some of them have some natural treasures, or some mutated creatures, especially the seeds in the body of mutated plants, or some special organs that can bring a very powerful effect.
For example, absorbing the surrounding biological energy or something, such an effect also exists.
In general, the people in this city will only slowly become stronger, not weaker, and that is as simple as that.
It seems to be quite powerful, but this gap has further widened, to what extent?
It takes your hard work to make up for it, but it's okay, at least it's still useful if you work hard.
Name: Flesh Clone (to be named)
Race: Human (Viral Complex)
Level: 1 (Virus) No Rating (Warrior Rating)
Strength: 2156
Regenerative capacity: 1728
Spirit: 208
Bioenergetic: 247
Currently the remaining number of stat points can be assigned: 6643
Current Evolution Points Remaining: 345127
Special Weapon: Claws
Level: 3
Purpose: Increases the strength of both arms by 70%, increases the defense of both arms by 40%, and adds 40% defense to ignore. Increases attack speed by 5% and attack range by 5%. Special Weapon: Blade
Current level: 1
Weapon Description: Increases the host's one-arm strength by 70%, one-arm defense by 70%, and ignores defense by 70%.
(To be continued......)
Name: Ling Mo
Race: Human (Viral Complex)
Level: 1 (Virus) No Rating (Warrior Rating)
Strength: 587
Regenerative capacity: 482
Spirit: 242
Bioenergetic: 148
Currently the remaining stat points can be assigned: 2728
Current Remaining Evolution Points: 298642
Special Weapon: Claws
Level: 2
Purpose: Increases the strength of both arms by 50%, increases the defense of both arms by 20%, and adds 20% ignores defense. Increases attack speed by 5% and attack range by 5%.
Sprint skill, current skill level: 3
Last-life time: one hour
Skill cooldown: 3 hours
Skill Effect: Gains the ability to run and climb between walls, but reduces running speed between walls by 20%. Increase running speed by 50 percent on flat ground and increase leg strength by 50 percent.
This ability does not require energy, and if the host is willing to extend its time, each bit of bio energy can be exchanged for an additional minute of ability use. After leveling up, the cooldown is shortened, and the ability time can be used to increase.
If the host does not use up the time after use, it can be paused for saving, and the cooldown time will start to be calculated when the host starts to use the skill, which means that if the host has extra skill time during the skill cooldown, then the skill can still be used, of course, if it is not used up. It will be carried over to the next use.
Evolution points required for the next upgrade: 1000 points.
Skill: Devour
Current level: 1
Skill introduction: By activating the blood veins in the body, eight dark red tentacles are transformed to devour their opponents, which can achieve a second-kill effect for dying creatures, and randomly obtain an increase according to the difference in attributes, without affecting the bonus of attribute points, and at the same time restore their own injuries. There is a minimum value of one percent when the opponent's energy index is much lower than the host's.
The next upgrade requires: 50,000 evolution points
Flying Kick Skill, Skill Introduction: Use bio-energy to infuse any of your legs to increase the strength of your legs by 50%, and you can carry out a distance of displacement. (The displacement distance is the maximum distance per second of the host.) This skill can be stacked with other kicker skills, and the specific stacking skill should be turned on by the host itself.
Costs the host a little energy......
Evolution points required for the next upgrade: 15,000 points
Skill: Charged Flying Kick
Skill introduction: Gain more powerful attack power by charging for more than one second. The maximum power is 250%. The maximum charging time is three seconds. You can hover in the air, and you can still reach the maximum distance of the Flying Kick skill. Max energy consumption: 3 points
Skill: Charged Heavy Attack
Current level: 2
Skill introduction: After a short period of charging, it bursts out of 800% of the power bombardment beyond its own maximum strength attributes, and at the same time, in the process, it increases the defense of the host's power point by 400%, the required energy: five points, the required charging time: three seconds, and the corresponding time bonus will be obtained when the release is not charged.
Evolution points required for the next upgrade: 300,000 evolution points.
Camouflage skill level: 2
Skill introduction: By selecting the DNA of the species devoured by the host to replicate, the characteristics of the species can be copied on your own body.
Ability duration: 60 minutes
Evolution points required to upgrade skills: 14,000 points
Special Ability: Ground Spike
Skill introduction: Consume ten points of bioenergy in the host's body and pour it into the claws, and then insert the claws into the earth. After a short second of charge, it unleashes an attack that surpasses 400% of the host's physical strength. Comes with 70% armor-piercing attributes, and the maximum armor-piercing attribute is 100%.
Evolution points required for the next upgrade: 225000