Chapter 342
As soon as Ling Mo stepped out, there was a sonic boom, and at this moment, the fierce wind blew violently, as if waiting for Ling Mo, the god of storms, to come.
Ling Mo jumped up, his black claws stabbing down fiercely. However, this attack didn't work, because the mutant lizard actually dodged Ling Mo's blow at this moment.
This was something that had not happened before, Ling Mo was shocked, and the spinning skill was instinctively activated.
Ling Mo dodged a bite from the mutant lizard with a twist.
Ling Mo's reaction was indeed very fast, and with the blessing of his own spiritual power, Ling Mo's reaction power was still raised to the limit at this moment.
Ling Mo used the downspin skill in the air, and this skill was indeed a divine skill.
Ling Mo does not deny this, and indeed this skill is as easy to use as the defensive counterattack that only comes with in the game.
However, the fly in the ointment is that many times Ling Mo may be a little uncontrolled in some parts of his body at this moment, but with the growth of strength, such troubles have begun to slowly decrease.
It didn't have much effect recently, and Ling Mo could roughly rely on his powerful mental power to judge where this downspin skill was going to take him next. In general, Ling Mo can probably be completely controlled.
After Ling Mo landed, he looked at the guy in front of him again, and then rushed out again, Ling Mo attacked again, but this time the mutant lizard did not dodge but volleyed fiercely, which Ling Mo did not expect.
It stands to reason that this mutant lizard will not go toe-to-toe with itself, just at the moment when Ling Mo was about to dodge this blow. The mutant lizard's legs suddenly accelerated, and Ling Mo was slammed out by the sudden blow
It barely stopped after breaking through several hills in a row, but it's strange why the mutant lizard is suddenly so awesome?
Name: Mutant lizard
Race: Zombies
Grade: 8
Strength: 826
Spirit: 221
Bioenergetic: 267
Regenerative capacity: 869
Special Weapons: Unknown
Skill 1: Shake the Earthquake
Skill introduction: Use 250% of the power beyond the limit of your body to violently bombard the floor, with a certain chance to make the enemy temporarily lose combat effectiveness.
Skill 2: Spike Punch
Skill introduction: Open the giant thorn on the arm and then use 280% of the power beyond the limit of your body to hit the opponent, with a certain probability of causing a bleeding effect.
Skill 3: Surging
Skill introduction: Stimulate your own bloodthirsty instinct to gain powerful body activity...... Improve your physical fitness by 80 percent.
Skill 4: Unilateral Enhancement
Skill introduction: Briefly strengthen a certain part of yourself, improve its agility, speed, regeneration ability, defense, strength, 50%.
Skill 5: Corrosive Venom
Skill description: Use your mouthparts to spray extremely corrosive liquids. Deals massive damage to the target.
Skill 6: Over-speed regeneration
Skill introduction: This creature has a powerful body regeneration ability, this skill can further improve the regeneration ability in a short period of time, the current regeneration ability increase: 100%.
Skill 7: Giant Tail Sweep
Skill introduction: The tail of the mutant lizard gains a huge increase in the strength attribute and increases the speed of the next tail attack, the current strength increase is: 180%, and the speed increase is 120%.
Damn, it's surging again!
(To be continued...... )
Name: Ling Mo
Race: Human (Viral Complex)
Level: 1 (Virus) No Rating (Warrior Rating)
Strength: 587
Regenerative capacity: 482
Spirit: 242
Bioenergetic: 148
Currently the remaining stat points can be assigned: 2728
Current Remaining Evolution Points: 298642
Special Weapon: Claws
Level: 2
Purpose: Increases the strength of both arms by 50%, increases the defense of both arms by 20%, and adds 20% ignores defense. Increases attack speed by 5% and attack range by 5%.
Sprint skill, current skill level: 3
Last-life time: one hour
Skill cooldown: 3 hours
Skill Effect: Gains the ability to run and climb between walls, but reduces running speed between walls by 20%. Increase running speed by 50 percent on flat ground and increase leg strength by 50 percent.
This ability does not require energy, and if the host is willing to extend its time, each bit of bio energy can be exchanged for an additional minute of ability use. After leveling up, the cooldown is shortened, and the ability time can be used to increase.
If the host does not use up the time after use, it can be paused for saving, and the cooldown time will start to be calculated when the host starts to use the skill, which means that if the host has extra skill time during the skill cooldown, then the skill can still be used, of course, if it is not used up. It will be carried over to the next use.
Evolution points required for the next upgrade: 1000 points.
Skill: Devour
Current level: 1
Skill introduction: By activating the blood veins in the body, eight dark red tentacles are transformed to devour their opponents, which can achieve a second-kill effect for dying creatures, and randomly obtain an increase according to the difference in attributes, without affecting the bonus of attribute points, and at the same time restore their own injuries. There is a minimum value of one percent when the opponent's energy index is much lower than the host's.
The next upgrade requires: 50,000 evolution points
Flying Kick Skill, Skill Introduction: Use bio-energy to infuse any of your legs to increase the strength of your legs by 50%, and you can carry out a distance of displacement. (The displacement distance is the maximum distance per second of the host.) This skill can be stacked with other kicker skills, and the specific stacking skill should be turned on by the host itself.
Costs the host a little energy......
Evolution points required for the next upgrade: 15,000 points
Skill: Charged Flying Kick
Skill introduction: Gain more powerful attack power by charging for more than one second. The maximum power is 250%. The maximum charging time is three seconds. You can hover in the air, and you can still reach the maximum distance of the Flying Kick skill. Max energy consumption: 3 points
Skill: Charged Heavy Attack
Current level: 2
Skill introduction: After a short period of charging, it bursts out of 800% of the power bombardment beyond its own maximum strength attributes, and at the same time, in the process, it increases the defense of the host's power point by 400%, the required energy: five points, the required charging time: three seconds, and the corresponding time bonus will be obtained when the release is not charged.
Evolution points required for the next upgrade: 300,000 evolution points.
Camouflage skill level: 2
Skill introduction: By selecting the DNA of the species devoured by the host to replicate, the characteristics of the species can be copied on your own body.
Ability duration: 60 minutes
Evolution points required to upgrade skills: 14,000 points
Special Ability: Ground Spike
Skill introduction: Consume ten points of bioenergy in the host's body and pour it into the claws, and then insert the claws into the earth. After a short second of charge, it unleashes an attack that surpasses 400% of the host's physical strength. Comes with 70% armor-piercing attributes, and the maximum armor-piercing attribute is 100%.
Evolution points required for the next upgrade: 225000