Chapter 340

To be honest, the change in the size of the mutant lizard's body was definitely not a good thing for Ling Mo.

There is no other reason, the mutant lizard that has become smaller is not as easy to deal with as before, and there is such a shrinkage that may increase the mobility ability of this mutant lizard under certain circumstances.

However, how much change can be made, this result needs to be studied in actual combat.

Now the mutant lizard is nothing more than twenty meters high, and if it was just now, it might have directly taken the life of this mutant lizard. But it didn't.

This guy's vitality is very strong, even a headshot is not too much of an injury to him.

This made Ling Mo very uncomfortable, this guy in front of him was like plasticine, he could be ravaged at will, but it was extremely difficult to kill this guy.

This made Ling Mo uncomfortable, this was the trouble caused by the evolution to the current height.

Moreover, this guy's regeneration ability is actually more powerful than Ling Mo's, and Ling Mo wonders if this guy has been turning on his super-speed regeneration all along.

Name: Mutant lizard

Race: Zombies

Grade: 8

Strength: 826

Spirit: 221

Bioenergetic: 267

Regenerative capacity: 869

Special Weapons: Unknown

Skill 1: Shake the Earthquake

Skill introduction: Use 250% of the power beyond the limit of your body to violently bombard the floor, with a certain chance to make the enemy temporarily lose combat effectiveness.

Skill 2: Spike Punch

Skill introduction: Open the giant thorn on the arm and then use 280% of the power beyond the limit of your body to hit the opponent, with a certain probability of causing a bleeding effect.

Skill 3: Surging

Skill introduction: Stimulate your own bloodthirsty instinct to gain powerful body activity...... Improve your physical fitness by 80 percent.

Skill 4: Unilateral Enhancement

Skill introduction: Briefly strengthen a certain part of yourself, improve its agility, speed, regeneration ability, defense, strength, 50%.

Skill 5: Corrosive Venom

Skill description: Use your mouthparts to spray extremely corrosive liquids. Deals massive damage to the target.

Skill 6: Over-speed regeneration

Skill introduction: This creature has a powerful body regeneration ability, this skill can further improve the regeneration ability in a short period of time, the current regeneration ability increase: 100%.

Skill 7: Giant Tail Sweep

Skill introduction: The tail of the mutant lizard gains a huge increase in the strength attribute and increases the speed of the next tail attack, the current strength increase is: 180%, and the speed increase is 120%.

It's this skill of over-speed regeneration, and the system doesn't clearly say how much this skill consumes.

Maybe there may be a passive skill, but if that's the case, Ling Mo won't have to do it.

This is not nonsense, it has been in such a regeneration situation, and there may be a chance for another ontology.

But in fact, the difference in strength between the current flesh and blood clones and the main body is not very large.

(To be continued......)

Name: Ling Mo

Race: Human (Viral Complex)

Level: 1 (Virus) No Rating (Warrior Rating)

Strength: 587

Regenerative capacity: 482

Spirit: 242

Bioenergetic: 148

Currently the remaining stat points can be assigned: 2728

Current Remaining Evolution Points: 298642

Special Weapon: Claws

Level: 2

Purpose: Increases the strength of both arms by 50%, increases the defense of both arms by 20%, and adds 20% ignores defense. Increases attack speed by 5% and attack range by 5%.

Sprint skill, current skill level: 3

Last-life time: one hour

Skill cooldown: 3 hours

Skill Effect: Gains the ability to run and climb between walls, but reduces running speed between walls by 20%. Increase running speed by 50 percent on flat ground and increase leg strength by 50 percent.

This ability does not require energy, and if the host is willing to extend its time, each bit of bio energy can be exchanged for an additional minute of ability use. After leveling up, the cooldown is shortened, and the ability time can be used to increase.

If the host does not use up the time after use, it can be paused for saving, and the cooldown time will start to be calculated when the host starts to use the skill, which means that if the host has extra skill time during the skill cooldown, then the skill can still be used, of course, if it is not used up. It will be carried over to the next use.

Evolution points required for the next upgrade: 1000 points.

Skill: Devour

Current level: 1

Skill introduction: By activating the blood veins in the body, eight dark red tentacles are transformed to devour their opponents, which can achieve a second-kill effect for dying creatures, and randomly obtain an increase according to the difference in attributes, without affecting the bonus of attribute points, and at the same time restore their own injuries. There is a minimum value of one percent when the opponent's energy index is much lower than the host's.

The next upgrade requires: 50,000 evolution points

Flying Kick Skill, Skill Introduction: Use bio-energy to infuse any of your legs to increase the strength of your legs by 50%, and you can carry out a distance of displacement. (The displacement distance is the maximum distance per second of the host.) This skill can be stacked with other kicker skills, and the specific stacking skill should be turned on by the host itself.

Costs the host a little energy......

Evolution points required for the next upgrade: 15,000 points

Skill: Charged Flying Kick

Skill introduction: Gain more powerful attack power by charging for more than one second. The maximum power is 250%. The maximum charging time is three seconds. You can hover in the air, and you can still reach the maximum distance of the Flying Kick skill. Max energy consumption: 3 points

Skill: Charged Heavy Attack

Current level: 2

Skill introduction: After a short period of charging, it bursts out of 800% of the power bombardment beyond its own maximum strength attributes, and at the same time, in the process, it increases the defense of the host's power point by 400%, the required energy: five points, the required charging time: three seconds, and the corresponding time bonus will be obtained when the release is not charged.

Evolution points required for the next upgrade: 300,000 evolution points.

Camouflage skill level: 2

Skill introduction: By selecting the DNA of the species devoured by the host to replicate, the characteristics of the species can be copied on your own body.

Ability duration: 60 minutes

Evolution points required to upgrade skills: 14,000 points

Special Ability: Ground Spike

Skill introduction: Consume ten points of bioenergy in the host's body and pour it into the claws, and then insert the claws into the earth. After a short second of charge, it unleashes an attack that surpasses 400% of the host's physical strength. Comes with 70% armor-piercing attributes, and the maximum armor-piercing attribute is 100%.

Evolution points required for the next upgrade: 225000