Chapter 269

Name: Flesh Clone {to be named}

Race: Human {Virus Complex}

Rating: 1{Virus}No Rating{Warrior Rating}

Strength: 2156

Regenerative capacity: 1728

Spirit: 208

Bioenergetic: 247

Currently the remaining stat points can be assigned: 5843

Current remaining evolution points: 425680

Special Weapon: Claws

Level: 3

Purpose: Increases the strength of both arms by 70%, increases the defense of both arms by 40%, and adds 40% defense to ignore. Increases attack speed by 5% and attack range by 5%.

Yes, in the end, it is still Lingmo Fisherman who profits.

But how could he be blamed for this? I have done a good thing, if I don't make a move at this time, then this wall of life will really be knocked open, and these people will be good-looking.

Anyway, Ling Mo didn't feel that what he was doing was something unreasonable, it was quite commonplace.

Ling Mo's own regeneration ability attribute has been improved again, this is a good thing, the so-called regeneration ability in the body of the previous Casas Ling Mo did not get it, although it was still a little uncomfortable at first, but I didn't feel anything unusual when I thought about it.

Ling Mo still felt that there was nothing wrong, he still earned it in this place in general, and he got what he wanted, when did he want it?

Isn't it just the improvement of your own strength?

I've got it now, but it's not enough.

Along the way, Ling Mo continued to kill, and Ling Mo killed all of these mutated creatures when he saw it.

Name: Flesh Clone {to be named}

Race: Human {Virus Complex}

Rating: 1{Virus}No Rating{Warrior Rating}

Strength: 2156

Regenerative capacity: 1728

Spirit: 208

Bioenergetic: 247

Currently the remaining stat points can be assigned: 5843

Current Remaining Evolution Points: 782143

Special Weapon: Claws

Level: 3

Purpose: Increases the strength of both arms by 70%, increases the defense of both arms by 40%, and adds 40% defense to ignore. Increases attack speed by 5% and attack range by 5%.

After Ling Mo killed the last mutant creature in his hand, he clicked on his attribute table, and Ling Mo's guy finally came to this more than 700,000 points.

The unlocking conditions of this blade have been surpassed, so why hesitate?

Unlock directly!

"Are the hosts sure they want to spend 500,000 evolution points to unlock the blade?"

"Confirm!"

Isn't this fucking nonsense, I've been working hard for so long, isn't it just for this most powerful weapon?

Well, I can't make up my mind at this time, but it looks like my blade should be much more practical than a claw after unlocking.

Ling Mo has never understood why there is this claw in the game, and the gap between it and this blade in the later stage is too big, and now that I think about it, it is estimated that it is only a transition period.

{To be continued......}

Name: Ling Mo

Race: Human {Virus Complex}

Rating: 1{Virus}No Rating{Warrior Rating}

Strength: 587

Regenerative capacity: 482

Spirit: 242

Bioenergetic: 148

Currently the remaining stat points can be assigned: 2728

Current Remaining Evolution Points: 298642

Special Weapon: Claws

Level: 2

Purpose: Increases the strength of both arms by 50%, increases the defense of both arms by 20%, and adds 20% ignores defense. Increases attack speed by 5% and attack range by 5%.

Sprint skill, current skill level: 3

Last-life time: one hour

Skill cooldown: 3 hours

Skill Effect: Gains the ability to run and climb between walls, but reduces running speed between walls by 20%. Increase running speed by 50 percent on flat ground and increase leg strength by 50 percent.

This ability does not require energy, and if the host is willing to extend its time, each bit of bio energy can be exchanged for an additional minute of ability use. After leveling up, the cooldown is shortened, and the ability time can be used to increase.

If the host does not use up the time after use, it can be paused for saving, and the cooldown time will start to be calculated when the host starts to use the skill, which means that if the host has extra skill time during the skill cooldown, then the skill can still be used, of course, if it is not used up. It will be carried over to the next use.

Evolution points required for the next upgrade: 1000 points.

Skill: Devour

Current level: 1

Skill introduction: Eight dark red tentacles are transformed into eight dark red tentacles to devour their opponents through the bloodline in the excitement, which can achieve the effect of instant killing for dying creatures, and randomly obtain an increase according to the difference in attributes, without affecting the bonus of attribute points, and at the same time restore their own injuries. There is a minimum value of one percent when the opponent's energy index is much lower than the host's.

The next upgrade requires: 50,000 evolution points

Flying Kick Skill, Skill Introduction: Use bio-energy to infuse any of your legs to increase the strength of your legs by 50%, and you can carry out a distance of displacement. {The displacement distance is the maximum distance of the host per second.} This skill can be stacked with other amplification skills, and the specific stacking skill should be opened by the host itself.

Costs the host a little energy......

Evolution points required for the next upgrade: 15,000 points

Skill: Charged Flying Kick

Skill introduction: Gain more powerful attack power by charging for more than one second. The maximum power is 250%. The maximum charging time is three seconds. You can hover in the air, and you can still reach the maximum distance of the Flying Kick skill. Max energy consumption: 3 points

Skill: Charged Heavy Attack

Current level: 2

Skill introduction: After a short period of charging, it bursts out of 800% of the power bombardment beyond its own maximum strength attributes, and at the same time, in the process, it increases the defense of the host's power point by 400%, the required energy: five points, the required charging time: three seconds, and the corresponding time bonus will be obtained when the release is not charged.

Evolution points required for the next upgrade: 300,000 evolution points.

Camouflage skill level: 2

Skill introduction: By selecting the DNA of the species devoured by the host to replicate, the characteristics of the species can be copied on your own body.

Ability duration: 60 minutes

Evolution points required to upgrade skills: 14,000 points

Special Ability: Ground Spike.

Skill introduction: Consume ten points of bioenergy in the host's body and pour it into the claws, and then insert the claws into the earth. After a short second of charge, it unleashes an attack that surpasses 400% of the host's physical strength. Comes with 70% armor-piercing attributes, and the maximum armor-piercing attribute is 100%.

Evolution points required for the next upgrade: 225000

The archetype of the end times rises p

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