Chapter 992: The Lord of the Deep Water Who Steals Skills

【. Text first 138 reading book network] But this time the peak is not as lucky as the miracle before, just after the deep water lord of the tank on the bubble side has been strengthened by the younger brother's skills, the peak is also in other problems There are some problems, but this time the accident made the peak who was completely disrupted directly wiped out ** bubble! Book* And this time they barely completed the initial goal of killing a boss, although this goal made them feel a trace of fear, made them feel a lot of pressure, and after this time the group was destroyed, the peak channel has also been silent, everyone is thinking about the situation before they wiped out the group just now, they fought for a long time and encountered a lot of problems, and these problems are definitely worth their reflection, how should they fight this boss

And these problems are actually quite a lot.,For example, the hunter boss's pets are divided into two types.,One is the element and the other is the beast.,The element can be banished at a point, but the beast can only be specially t-to-tank, and the other thing to note is,No matter which of these two pets is,It will automatically disappear within a certain period of time and produce a self-detonation effect.,And then the pet summoned by the boss to pay back a big problem is also a complete break of the view of everyone in the peak group., That is, the ice boss they think is actually a priest boss, because it will continue to add blood, but its own output ability is still good, and the most important thing is that after defeating a little brother boss at the peak, the original big boss Deep Water Lord will actually learn the most special skills that the little brother had before

And the first two of these problems are relatively simple, the first one can be solved smoothly as long as it is equipped with one more t and then equipped with a warlock as just now, and the second problem is actually not very difficult, add a few more interrupts to the priest boss, and interrupt the treatment of the priest boss in turn, and there will be no problem, but the last problem is not like this, if this problem is not handled well, I am afraid that the peak will not be able to take this boss, and now the problem in front of the peak is actually this problem, If it is true that every little brother boss will give one of their strongest skills to the final boss Deep Water Lord after death, then the peak priority to kill which little brother boss is very critical, and the best way is to let the deep water lord learn the skills from the peak to the difficulty, from the least threat to the greatest threat, so that they can slowly shift the focus of the battle to the final boss, instead of fighting from the most difficult place at the beginning

And according to the peak of the previous play, or the first brother boss to be killed is set as the shaman boss, then the skill that the deep water lord learned is also the flying fire totem, but this skill is not very simple, at least from the huge feeling contrast of the bubble just now, it can be seen that the bubble can be said to be the easiest t in the whole battle, but when the deep water lord knows the flying fire totem, he is not easy, and there is also a risk of inverting t**bubble! Book* So this situation is actually not a good situation, they just destroyed the group and it actually has a lot to do with this matter, so their initial goal plan is also likely to need to be replaced, whether they position the shaman boss as the first target to kill is not reliable

"Okay, don't guess, those skills are all possible, and it doesn't have to be the strongest skill to be selected by the boss, maybe there are other possibilities, and as for the three little brothers to kill the boss directly, you don't have to think about it, the difficulty of killing the boss in this way is even more difficult than killing the boss after killing the three little brothers, and I don't know if we can do this, so we won't consider it, We still fight in the normal way, so we didn't fight the shaman boss first just now, now we don't fight like this, let's change the target to fight, we will beat all these three little brother bosses now, and see what skills the deep water lord will learn after these little brother bosses die, so let's choose from these situations, and see what is the most appropriate killing order of this little brother boss, first of all, let's test the shaman boss, Let's see if the skills learned are fixed or random, everyone hurry up and check the buff, this one we still directly knocked out the shaman boss"

Seeing that the whole team was discussing which boss was suitable to kill, and some people were even wondering if they could drag the three younger brothers, and then use the DPS advantage to directly bombard the deep water lord itself with 1.8 million blood, Zhang Ming finally began to speak, but he still had reservations at this time and did not point through directly, he just asked everyone to continue to start a round of attempts, this time they will kill three different little brother bosses respectively, in fact, the reason why Zhang Ming chose this way, Or is it because Zhang Ming wants to kill different three little brother bosses through the peak before formulating real tactics, and see how they actually fight these three bosses, which will directly determine whether the peak can be successfully completed in the real development of formality and practical significance, after all, these three bosses are going to be fought no matter who fights first and who fights later, they must have the experience of all three little brother bosses, and only after they have really fought these three bosses, They can be said to have a very deep understanding of this boss, so that everyone can add to this boss

So after a little preparation, the peak also immediately launched a round of attempts, but this time the peak is not so lucky, even if they have accumulated some experience, but they still have other situations that led to the destruction of the group when the shaman boss still has 30% blood, and this time it also reminds everyone at the peak, they are still unfamiliar with the Lord of Deep Water, and they still have to use more experience to conquer this boss, Otherwise, they can only be defeated by this boss, and Zhang Ming is not too surprised, originally he felt that the previous opening of the wasteland was mostly lucky, if it was normal to see, they still had to be destroyed so many times, so after the group was destroyed, Zhang Ming did not say anything, but continued to let the peak start to attack the shaman boss, no matter what, they also had to fight this boss first

And in the next wasteland, the peak paid a lot of attention, so they also succeeded in this wasteland, and once again killed the shaman boss before the group, and this time they also got a very valuable answer, that is, after the shaman boss died, the skills learned by the deep water lord are fixed flying fire totems instead of the so-called random skills, and this situation is also decided, the order of the three little brother bosses has a very big relationship with the killing of the deep water lord, It can be said that if the decision is not good, it will increase the difficulty of clearing the wasteland in vain, and at this time, the peak does not know what skills the other hunter bosses and priest bosses will have after the death, so Zhang Ming also began to continue to command the peak group and began to attack the remaining two bosses, but this time they still made the bubbles fall down because of the deep water lord's knowledge of the fire totem, and finally destroyed the group, and it also made many people start to believe that it is not a reliable thing to let the shaman boss die first

So after that, Zhang Ming's goal to the peak was also replaced by a goal, and they will concentrate their firepower at the beginning to kill the hunter boss, but there are still some things that need to be paid attention to in this way, such as the shaman boss has to keep someone to be responsible for the fast add of the Spitfire Totem, and the priest boss has to interrupt the profession to interrupt the treatment, so that it is distributed, and the number of DPS left for the output of the hunter boss will be reduced a lot., As a result, at the beginning, they faced the hunter boss and it was not so easy to fight, and in the end, they were killed several times in a row, and after accumulating some experience, they could be regarded as completing the killing of the hunter boss, of course, there are not only bad places in this, but the peak of these few wastelands still has a lot of benefits, at least after knowing the hunter boss, the deep water lord has not learned to summon pets, or the main hunter skills of multiple shots and viper nails, It's a little unthinkable beast heart, that is, the peak of the little red man's skills, and from a few exterminations, I have a very full understanding of the situation of killing the hunter boss, and the position and output mode of the large group have a lot of understanding, in general, these exterminations are still very worthwhile

But after knowing the skills of the Deep Water Lord after the death of the hunter boss, everyone is also a little incomprehensible, this little red man skill is generally the hunter's beast pet will be used regularly after it lasts for 30 seconds, and its effect is immune to all immobilized fear skills and increases attack power by 50% for 18 seconds After the death of the hunter boss, It's understandable that its pet has gone crazy because of the death of its owner and has become a little red man, but everyone really hasn't thought about what kind of effect this skill will have when it is put on the boss, and as a tank deep water lord's t bubble at this time, he also feels a certain amount of pressure, and the deep water lord himself has no pets, So its little red man effect is a 30% increase in damage, and then immune to immobilization and fear, and as a team-level boss, it is naturally immune to fear and immobilization, so to put it bluntly, this time the death of the hunter boss just made the deep water lord experience a small rage that increased damage by 30% from time to time, and this damage is actually not too high, basically it can be on par with the shaman's spitfire totem, and even easier than the one, At least Bubbles didn't stand it all of a sudden after facing the situation of the little red man, as long as the treatment paid more attention, he didn't fall T at this time

So at this time, the pinnacle group actually already had a feeling in his heart, the trouble of the little red man is far simpler than that of the fire totem, and this can mean that the killing order of the hunter boss must be better than the previous one of the shaman boss, but at this time, the pinnacle group still has a question, that is, after the death of the priest boss, what will the deep water lord learn, if it is really a blood skill as everyone thinks, then it is easy to say, But if it's a group ice arrow or a refrigerator 3 second skill within 10 yards, then this problem is bigger, so Zhang Ming also continued to let the peak team that had completed a certain breakthrough to start the attempt, and this time their target was the priest boss

But this time the peak actually encountered a problem compared with the previous one, there are still some more, in fact, when fighting the shaman boss, the main problem of the peak is that they face several other bosses at the same time, as a whole, how can they kill this boss as quickly as possible without other bosses having problems, and when it comes to attacking the hunter boss, the problem is that the main output of the transformation is reduced or a team is too scattered, Whether they can handle the overall problem is very important, and now when it comes to the priest boss, in fact, the problems are still the same as before, but the peak already has some experience in facing the overall personnel deployment and the problem of four-line operations

But the priest boss is not all simple, and the skills of the priest boss are very annoying, because the ones that this guy will be very similar to the ice skills are large-scale lethal skills, whether it is a group of 45 yards, an ice arrow or a refrigerator coma skill within 10 yards, it is the boss that has the greatest impact on the team among the 4 bosses, and the attrition threat it poses is also very large, so there are still a lot of problems encountered at the beginning of the peak. They also lost their staff and wiped out the group, and when they fought this boss, everyone began to think about whether it was so difficult to beat the boss first or later, but no matter how they thought about it, it was fruitless until they successfully killed this priest boss after they destroyed the group more than 10 times, and they immediately had an answer, that is, this priest boss definitely had to be put to the end, because after this guy died, the lord of deep water did not learn to add blood, nor did he learn to group cold ice arrows, Instead, I learned to have a range of 10 yards to the player's refrigerator coma.,If it's this skill, I'm afraid the problem encountered by the MT bubble is the biggest.,Then the risk of the peak extinction is the most (to be continued)

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