Chapter 780: The Five Great Divine Skills of God-level Haka
Volume 2 Sixties] Chapter 780 The Five Great Divine Skills of God-level Haka
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Chapter 780 The Five Great Divine Skills of God-level Haka
"Okay, jump down, and when you clean up the crocodiles on the shore, you can go ashore and run directly to the platform in Haka, and I won't command those crazy wind snakes or anything on the road, you can just fight yourself." 【. Text first 138 reading book network] device: No ads, full text, and now we are beating me while telling you about the boss we are going to fight next God-level Haka, I have just told you, God-level Haka in addition to the skills it has, because the previous sacrifice immortality also has an enlarged version of the skills. If a bat boss survives and doesn't kill, then Haka's remaining skill is an AOE damage Yecreek's guardian, the damage is about 2000, and there is also a silent effect for 5 seconds, this cast interval is about 21 seconds, and I'll look at the timer to remind you later. Speaking of which, you can understand, just such a skill has already given us a bit of a headache, if all of our healing is hit by this skill, then whether it is our MT or others are at risk of being seconded, this must be paid attention to. So Zhang Ming also let himself deliberately select all the 20 peak jingying began to jump down directly, and then ran directly towards Haka, this time they had to challenge all the small bosses to kill the god-level Haka that was comparable to the sky without killing. At the same time, Zhang Ming also began to introduce the five divine skills of God-level Haka to everyone, these five divine skills are far more powerful than the skills of the original five small bosses, and each skill list is not a simple skill, and then the 5 together are even more difficult.
"And then if the boss of the spider is not killed, the skill left by Haka is the guardian of Marri, and this skill is not much easier than the previous skill. It usually targets the highest aggro target, and the target will appear with a Rogue vanishing icon, permanently clearing the target with a large amount of aggro. In this way, the hatred situation of our team will be very complicated, because if MT hits this skill, then his time to resist the boss will be greatly reduced, after all, as time increases, his hatred will not be able to keep up with the hatred of healing and DPS, and in the end, it will naturally not be MT because the hatred is not high. So any one of us who can't handle the treatment and DPS can have OT.,And if this boss appears OT.,Then the consequences are needless to say.,Just wait for the group to be wiped out.。 So that's why I'm bringing 4 fighters this time, I'm not going to let two of you play with Output Warriors, but to let you have all your defensive talents. This god-level Haka we have to use 4 MT to resist, just to guard against this spider's skills, we must rely on 4 MT to continue to accumulate hatred to resist, otherwise we can't beat the boss and die two MT, there is no way to establish a stable hatred to resist the boss. ”
"Further back is the Viper Boss, and the skill it left for Haka is the guardian of Vinnosis. The effect of this skill is very simple and not too troublesome compared to the previous one, but it is not a simple skill for us, Haka will cast a skill on the whole group in a large range, a dot damage of 450 points of damage per 2 seconds, because the frequency of this skill is very frequent, so it can also be said that we eat this skill all the way. Although this poisoning effect can be dispelled, but after all, we have very few small German knights, so it is still a little troublesome, and it is not a small amount of blood loss after normal battles. This is still a relatively big test for our treatment, and you all know that it is already the eve of the storm, and Blizzard has reformed these things very much. We can't knock all the water as infinitely as before, and the water and the water are also the same. Therefore, in the face of this skill, we can't rely on too much natural absorption of yào water, otherwise we won't be able to drink the big blue and big red, and you will grasp this yourself. ”
Then continue to say that if the tiger boss is alive, the skill left by Haka is the guardian of Saka, and it is not easy to be one of the five god levels. The effect of this skill is a berserk skill, which increases attack speed by 150, but this skill can be dispelled by the hunter's gaze, so it's relatively simple. Our two hunters only need to ensure that your concentrating design of the cycle chain, and then dispel the rage of the good boss, but if there is a cure that can't dispel the rage, you have to pay attention, plus MT, although we have four MT, but it's still not enough, so there must be no inverted T. ”
"In the end, it's the leopard NV Jarro's skill Jarro's protection.,Actually, its skills are similar to the spider boss's.,But the spider's hatred skill is generally used against the highest hate target.,And this is definitely used against the highest hate target.。 Its effect is to stun the current highest aggro target for 6 seconds, and you MT should also know that if you are stunned, then you will lose three measurements without any defensive action, so this is the most dangerous thing for you. If the boss has a series of crush damage, you are very likely to fall. If we still encounter the bat's skill silence at this time, then there is basically no solution, and the only way is to pile up the HP of MT and pray that Haka will not be crushed, and all the four of you MT must keep the stone shield yào water can not stop throughout the whole process. ”
"Almost, I've told you all about all the five major skills, and these five skills are the five skills we mainly pay attention to. I'm sure you'll already know that these 5 skills aren't easy to handle after listening to me, but don't forget that this is only the skills it added later. It still has those skills and combat methods, such as controlling MT lifestealing and so on, so we must add ways to deal with these 5 magic skills on top of your original combat style. So you must not have any contemptuous thoughts, even if we are all 9T3 graduates, there is no absolute advantage, this battle is still very difficult, we may have to kill a few times to adapt to the rhythm of the battle before it is possible to fight. Just when Zhang Ming finished talking about all the skills left by the 5 sacrificial bosses to Haka one after another, they also successfully cleaned up the crocodile maniac 110 and the wind snake combination on the road, and came to the middle platform of Zurgrabb where Haka was. And unlike all their previous experiences, the feeling they faced this time was too exaggerated, looking at the haka that needed to be raised to a high angle to see the head thoroughly, they completely realized what a god-level haka was. Now they can't compare with this god-level Haka at all, they can almost be crushed in front of the huge god-level Haka, without the slightest difficulty, maybe this god-level Haka is the biggest boss they have ever met.
"Okay, I've just told you so much about the basics, and now all that's left is how we should fight this boss, in fact, you shouldn't be too nervous. Although Blizzard didn't design this boss to let us fight this boss, so the combat design is a bit perverted, but it's not impossible to fight. Its skill design is still within the range of our acceptance, as long as we deal with it well, we can still do it. After all, the HP of this Haka is now hundreds of thousands, with our full set of 9T3 equipment, it may take about 5 minutes to 6 minutes to fight this boss, as long as we can hold on to these 5 to 6 minutes, we will complete the task. I've already said just now, from the beginning, Xiao Fan first went to be 1t, God of War, you went to be 2t, and then broke and Zorge, the two of you are 3t and 4t, basically according to the normal situation. But then there are some special situations that you need to pay attention to, the silence of the whole group and the skill of reducing hatred are the most disgusting, our MT safety is very difficult to guarantee, this treatment must be attentive, play a few more times to master the experience. I estimate that after about 2 or 3 bloodsucks, our overall hatred will become very hunluàn, which can only be gradually familiarized with after more fights. And then the DPS should stop when they encounter the hatred of MT and the output will be output, and the healers must find a way to avoid the silence effect, I believe that this boss battle should still have the possibility of being able to dodge, if we really find this position, then I think this boss battle can be more safe. Okay, check your buffs, by the way, this time the mixture will be swallowed off for me, don't have any reservations, this boss is definitely very difficult, we have to go all out. And Zhang Ming was also in front of this huge wind snake boss, and began to explain to everyone the basic tactics of their waiting, in general, they still played in the form of a general haka, but when it came to the special situation of the 5 major divine skills, they would slowly solve it one by one according to the way these skills were dealt with. However, he also knew very well that this time they might need to kill a few times before they could kill this boss after they had fully mastered the basic combat rhythm of this boss, after all, the difficulty of this boss was still not small, and their task today was still very heavy.
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