Chapter 795: The plan for the pinnacle begins
The plan for the pinnacle of 795 chapters with no ads in full text has begun
"You may already know it from some websites, but I'll add something to you here, although this TBC is based on the 60s, but it has changed a lot in essence. 【. Text first 138 reading book network] (full text e-book free download) In addition to the changes of those 5-person small copies just now, the change in the team is also very big, and it can definitely be regarded as an epoch-making change, but whether the change is good or bad is two words, and time will prove everything in the future (I've been wondering what World of Warcraft would have become if Blizzard had kept the team mode of 20 people and 40 people, but the fact is that there is no if). In the past, the team copy in the 60s was only 40 people, and in this case, the activity was very troublesome, because it was not easy to organize 40 people, plus the reserve of substitutes and logistics personnel, a team basically needed to approach the personnel reserve of two regiments. For those who are less than a player, they basically don't have the opportunity to participate in such large 40-player teams, so Blizzard has made a big overhaul of team dungeons in the Burning Crusade expansion. First of all, the largest team dungeon has been reduced from 40 to 25 people, basically cutting more than half, which means that our future team will only have 25 people, and if all of our 10 teams are retained to TBC, it will increase to about 16 teams, which still sounds a bit scary. But according to my estimates, it would be nice to keep the number of teams at 10 in the end, and it will always be a big impact on us with this TBC. ”
So Zhang Ming also began to slowly introduce to everyone the huge changes that Blizzard made to the team dungeon in the Burning Expedition, this time this change was not proposed by Zhang Ming to Blizzard, and even Zhang Ming didn't want Blizzard to change like this in his heart. But his power is small, so Blizzard decided after studying the development of World of Warcraft throughout the 60s. It can be said that this completely changed the original situation of World of Warcraft, and as for whether the consequences of the change are good or bad, it will take time to prove. In short, this change is also a very strange thing, and it is also something that will be very easy for players to play in the future, that is, in the original 60s, the large team of 40 people did not have any uneven personnel at all. There were enough people online before the allotted gathering time that there would be a large number of waitlists waiting to enter the dungeon when the event began. However, after arriving at TBC, although Blizzard reduced the number of team members from 40 to 25 people, many old guilds in the 60s encountered a problem, that is, the personnel were not uniform during the event. It's often good to have 25 people in place at the specified event time, and you don't need to think about having a backup person, but in reality, guilds often encounter situations where there are only about 20 people or even less than 20 people. Although I don't know if this kind of thing will happen again in this life, Zhang Ming believes that even if it is so, it should be much stronger than the national uniform in the previous life, after all, the number of online people in the national uniform has been soaring, and there is no so-called endless expedition waiting at all, without a large number of personnel loss, it should not make these guilds in the 60s too miserable.
"At the same time, there is another 10-person team dungeon, this 10-person team dungeon should be more familiar with the French professions that have taken the orange staff, didn't you wonder about the effect of the chicken leg cane teleportation to Karazhan before, now I tell you, this Karazan is a new team copy added by TBC, you people who have orange canes can make the team's road to Karazan faster. The equipment dropped by this 10-person team dungeon Karazhan is equivalent to the purple level dropped by the world, which has already appeared in the auction house, which is probably the 115 item level purple outfit. The equipment of this level is a little worse than the large team dungeon of 25 people in the back, so this small dungeon of 10 people is still very necessary to fight. Similarly, in our official 25-person team dungeon, all personnel need to play this 10-person small dungeon, counting this, maybe the number of our team will become dozens in the future, but this 10-person small team dungeon is also a transition, and it won't be long before you need to fight. By the way, Blizzard has increased the number of boss drops in those team quests in TBC, which has reduced the number of team members from 40 to 25, and our chances of getting equipment have also increased significantly. And Blizzard also takes into account one thing, that is, maybe you have a lot of ideas and have been on the CD of all the dungeons for a week, but you haven't received any equipment, and according to the past, you are equivalent to working for nothing. But now we can kill any boss of a team dungeon, including a small team of 10 people like Karazan, and you'll get a certain amount of the Purple Currency Justice Badge, similar to the brand used to fight on the battlefield. You can trade these brands for purple equipment, and in general, these brands are still very good, and some are even better than the ones dropped by the dungeon. ”
And this time, Blizzard has also made considerable changes to the drop on the team dungeon, in fact, this does not need to be said by Zhang Ming, Blizzard can also know from the previous large number of player reactions that their drop mechanism was indeed a bit unreasonable in the past. After all, a player often gets nothing in a week's quest CD, which is not exciting enough for players to continue playing quests. So after discussion, Blizzard's designers also changed this aspect from the new design, although the number of drops has not changed much from before, but after all, there are fewer people, so the probability of players getting equipment is also greatly increased. Then it was the unprecedented addition of the fair badge brand currency, which added another way for many players to obtain good equipment, and with such convenient conditions, it became more and more convenient to open up the wasteland. Zhang Ming still likes it very much at this point, at least they will have a smoother process of clearing the wasteland in the future, but the only pity is that now Blizzard only provides 115-level purple equipment, and more advanced equipment will not appear until future dungeons.
"As for Xiao Si, with your upgrade speed, it is estimated that you will not be able to participate in a team activity of 10 people, because tonight we are going to start the opening of the 10-person dungeon Karazan. Although I don't know that we haven't experienced a large number of 5-player hero dungeons now, the smoothness of this Karazan's wilderness is still unknown, but I estimate that it shouldn't be too long, and if you can't get through this week, you will definitely get through next week. As for the problem of your shamans, even if you rushed to level 70 before today's event, you don't have very good equipment, so you still need to fight those 5-person small dungeons at level 70 and try to improve your equipment. As for the 25-person dungeon, let's talk about it in a few days, let's see how you progress in the 10-person dungeon, if there are 2 or 3 teams that can get through the 10-person Karazan, we will organize people to open the 25-person dungeon. Okay, now all the people who are online at the peak professional captain level and above come to me to sign up, you will be the leaders of our Karazhan team in the short term, and now we are going to take you to the Karazan Gate mission first. For these shamans at the peak, Zhang Ming still has great hopes for them, he knows that the current shaman sacrifice can be said to be an anti-heavenly existence, and the more the number of them, the more benefits they will bring. So at the beginning of the wasteland, Zhang Ming would definitely bring as many shamans as possible in his team of 25 people, this kind of good thing will not be used at all now and in the future, since he has already known about this matter in advance, he must not miss it.
is also because the members of the Wasteland Development Team in the peak are constantly beginning to recover from their rest and go online one by one, Zhang Ming also took advantage of this time to continue to explain to everyone, and at the same time announced his plan to the public. According to Zhang Ming's plan, when the national service is separated at noon on January 1, it will take him less than a day to rush to level 70, while his main team members need to rush to level 70 in less than 2 days. In fact, Zhang Ming completed the 70-level leveling task on the morning of January 2, and a large number of peak main members also completed the leveling plan on the afternoon and evening of January 2. So on the night of January 3rd, Zhang Ming was going to start clearing Karazan, even if they hadn't experienced the equipment of a 5-person small copy, but he believed that the members of the peak would not even be able to defeat a boss even if they used T3-level equipment.
Therefore, Zhang Ming's plan for the future peak within half a month is to brush up on 5-person dungeons during the day, basically all the 5-person dungeon heroes graduate and get those purple suits, and then focus on the lair of 10-person Karazan and 25-person Gruel at night. However, from the perspective of registration, the peak is still very powerful at this time, except for those peak officials who have not yet been launched, there are already a lot of people who are willing to be the head of an early Karazhan Wasteland Reclamation Regiment. In just a short period of time, Zhang Ming has no less than 20 potential candidates for the head of the regiment, counting those who are not online, there will be at least 40 Karazan reclamation regiments in the early stage. Imagine that this is all a terrifying thing, and 40 teams of the same guild are in the same dungeon, that scene should be quite spectacular. I just don't know how many 25-person teams this 40 team can turn into in the end, this is the most important thing, only in this way will there be more and better outstanding personnel who can be selected layer by layer to the peak of the main wilderness development group, and now it's time for a big change.
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