Chapter 668: The God of War Parchvik Plays with You
Volume II: The Sixties] Chapter 668 The God of War Pachewick plays with you
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Chapter 668 The God of War Parchvik plays with you
Zhang Ming also ended an hour early in this day's activities, and then called the chā pieces in the team or the plug-in experts super change, and the people in Y*Y about the design of chā pieces, and began to design a chā piece with a very strange idea according to Zhang Ming's instructions. 【. Text first release 138 Reading Book Network] However, after listening to Zhang Ming's thoughts, he understood that if this chā piece was successfully designed, then the most difficult treatment problem of this god of war Parchvik would become scum. So all the peak members were resting this night, and he and a few designers from the Y*ychā piece department stayed up all night looking for a suitable macro interface from the Blizzard database, and he had to make this god-level chā piece before the peak opened up the wasteland again, so that the process of the peak opening would be much easier.
And no one else knew about the chā piece arranged by Zhang Ming except for the super change, so when all the peak members re-launched the next day, they didn't know that there would be such a chā piece. So when they were waiting for Zhang Ming to organize them to enter the dungeon, they didn't know that their next wasteland might be much easier, and they were more thinking about how to better solve the treatment when they opened up the wasteland. And Zhang Ming was very excited early in the morning, because early in the morning he received the super change and a few y*ychā pieces of the design department jointly developed the chā piece, it seems that yesterday these desperate Saburo stayed up all night yesterday to develop this chā piece, and now they finally succeeded in completing it. In fact, whether it is for the super change or the development of y*ychā pieces, the design ideas are very unusual, if it weren't for Zhang Ming to say that they didn't expect it at all, but they all know that this thing is an anti-heaven artifact.
However, at this time, there is also new news coming out, and the Star Guild, which just emerged yesterday, took the lead in defeating the old god of war in the Abomination District, Parchvik, so their next journey was also very smooth, and they took away the world FD and national server FD of the second child in the Abomination Zone later yesterday, once again making all the Celestial Empire players remember this guild. And Nihilum, led by Brother Kun, a European service guild that has failed many times in the competition with the peak, also unexpectedly defeated the god of war Parchvik and took away the world FD of this boss, it seems that Brother Kun is planning to turn over in the abomination area. And one of the guilds in the United States, death&taxes, also defeated the dirty Hilgai of the plague area earlier yesterday, and they have already spoken out for the rest of the time to open up the bottom boss of the plague area.
Seeing these news, Zhang Ming also felt tremendous pressure, one of the American and European servers focused on the final boss of the plague area, and the other had already taken the lead to the peak and began to attack the abomination area. And in the national server, although there is not much news about the Zero Realm Guild that took away the old one in the plague area at the beginning, no one dares to say that they will not come out later, and the same includes the seventh heaven that won the instructor after the peak, and they also became the second guild to take down the Reaper Gotick after the peak, and it is said that they have begun to attack the boss of the instructor area. Device: No ads, full text, and at this time, the biggest enemy at the peak of the national server, the Star Alliance Tribe Twin Stars, stars and stars are one of the main attack on the plague area and the other on the abomination area, and the progress of both is very fast. These powerful guilds are exerting tremendous pressure on the pinnacle in almost every channel, and Zhang Ming now doesn't have much hope for the Guandi boss who will cover all the regions at the beginning. Because now things have changed beyond his expectations, and now the strength of the top guilds in the entire world has improved a lot compared to the previous life, and there is full of competitive pressure everywhere.
But Zhang Ming also had some hesitation in his heart, and this hesitation still came from the chā piece that he ordered a few people to do last night to play with you, because from the beginning of looking for a few of them to make this chā piece, Zhang Ming knew in his heart that this chā piece might not be used at the peak. Because Zhang Ming told them that by using a special Blizzard function macro interface, using a very special judgment condition, the work task of treatment was simplified, and even a treatment only needed to hang a button jing ling, and he could leave it alone, and that chā piece would help him complete the subsequent treatment tasks. To put it simply, Zhang Ming asked a few people to develop this chā piece, which is to judge the target HP problem that has been set through a judgment condition, if his HP exceeds the set HP, then no matter how the player clicks the chā button, his character will not throw the healer out. And if his HP is lower than the set HP, that is, he has eaten the Hate Blow in reality, then the judgment condition is valid, and the healing spell can be successfully beaten out at this time.
This chā piece has a better judgment mechanism than the cast interrupt chā piece that the former peak has been using before, and the player's healing mage will cast it correctly every time, and there is no such thing as being interrupted. This is also indirectly more in line with the 5-second blue mechanism of healing, so that the endurance of the treatment is greatly enhanced, and there will be no overtreatment. On top of that, as a healing class for Parchwick, they used to have to stare at three t's health to determine their cast, but now they can easily complete normal combat healing by constantly clicking the set buttons. It can be said that this chā piece has reduced the difficulty of the battle of the originally very difficult God of War Pachevik by more than half at once, as long as the team's equipment is not too bad, it is only a matter of time before they face this boss.
And according to Zhang Ming's instructions, they named this chā piece as Pachewick to play with you, but when Zhang Ming looked at this chā piece and thought in his heart, that Pachevik who likes to play games does not have much good life alive now, and it is imperative to push it off at the peak. It can be said that this victory should be rooted in the victory of science, simple science can make an otherwise very complex thing into a very brainless, such as this Pachewick to play chā with you. In the end, Zhang Ming's memory also told Zhang Ming that the effect of this chā piece was indeed too rebellious, so after a period of time, Blizzard closed the chā piece function interface, and the team at that time could only rely on manpower to fight on their own.
However, it is precisely for this reason that Zhang Ming still has a resistance to this chā piece in his heart, after all, the current peak is not an ordinary general guild, but as a team that wants to impact the world FD. It would be much easier to push down the boss if the peak used this chā piece, but it also lost the opportunity to exercise the overall strength of the team. In the past, when this was the case, Zhang Ming would give up the temporary impact FD and give priority to training the team, not to mention that this time the world FD is gone, and there is no need to rush too hard at the peak. So in the end, he planned to hide the matter of Chā first, and continue to fight and challenge Parchwick completely by manpower according to the local method, and he really used it when he didn't have enough time, but he also believed in his heart that the peak should not go that far. Now I can only hope that the peak team can give him confidence, and he can kill Pachewick as soon as possible without having to make a spare piece of Pachewick to play with you, and continue to walk towards the back, after all, the time for the peak is really running out.
In fact, he knew that the current peak was not that his quality level was not enough, mainly because he had accumulated too little experience, and he did not have enough ways to deal with special situations, and at the same time, he had some problems with the problem of mana endurance. And according to the current time, if the peak group wants to push off the god of war Pachevik, it will take at least one day, if they open up the wasteland smoothly today, they may be able to see the second child behind, but if it doesn't go well, they may have to wait for another day. So after a simple clean-up, the pinnacle began their fifth day of cultivation in Naxxamas, and their goal on this day was very clear, which was to remove the Pachvik known as the god of war, but they didn't know that their president was still worried in his heart, and they didn't know that their actions today would change their recognition of them in their president's heart.
And this time, the peak of the monsters in the abomination area seemed to be much more experienced, and they quickly and successfully solved the little monsters that gave them a headache yesterday, and once again stood in the room of the god of war and prepared to continue to challenge this Naxxramas god of war. However, the difficulty of the god of war Parchvik is still relatively high, especially for a team that does not have a lot of experience, and the first few hours of peak reclamation are also a bit miserable. However, after a few hours, after the team re-familiarized themselves with the rhythm of Parchvik's battles, every time they opened up the wasteland, they made good progress every time they opened up the wasteland, and each time their battle time increased by second, and their HP against Parchvik, the god of war, was getting lower and lower.
And after Zhang Ming saw this situation, he was completely relieved, Peachwick should not be needed to play with you at the peak, and the peak should be able to push off the god of war Peachwick normally in the next time. Just like he speculated before, the pinnacle has gone all the way from the heart of the molten fire to now has gone through too much, and the quality of their personnel has been changed many times after elimination and selection, and now every member can be said to be a high-end player in the national server. Although the battle of Parchvik, the god of war, is not simple, as long as these players at the peak are given a certain amount of time, they can master it thoroughly. As for the chā piece of Parchvik that Zhang Ming specially prepared before to play with you, although the peak can't be used doesn't mean that others can't use it, Zhang Ming plans to wait for the peak to fight the boss, and let y*y release this artifact chā piece in the name of y*ychā, which will be regarded as his benefit to the national server, so that the guild of the national service will not be stuck here for too long in Parchvik, and increase the overall competitiveness of all the Celestial Empire guilds.
And when the fifth day of the peak entered the evening, the battle between the peak and the Parchwick was getting smoother and smoother, and they had now fought to within 20 or even 10 many times. There were a few times when the whole battle dragged on to 7 minutes of rage, but at that time, because Patchwick's blood volume was still a little too much, he didn't rush out in the end, and Zhang Ming didn't use kite tactics, so the peak could only watch a few percent of Patchwick's annihilation of the group these times. However, these few exterminations still show that the peak is still not enough to prepare for this, although a few times later the method of hanging the dragon head and the Haka heart was used to try to impact, but in the end it still failed, in addition to the occasional small mistakes in the treatment and three 2T, DPS still has certain shortcomings.
So Zhang Ming began to prepare from the DPS personnel, because the god of war Pachevik has 3.6 million blood, and the battle time is only 7 minutes, according to the current peak staffing, no one in the 20 DPS must hit 180,000 damage in 7 minutes to qualify. According to the previous peak of a large number of DPS data data, basically the same level of DPS of each class is not the same, among which the berserker in the melee profession is simply against the sky and breaks the tradition of the thief benchmark, with 20 to 250,000 damage, which is absolutely exceeded, as for the thief also has 18 to 300,000 damage, there are still many factors in the level and weapons of the individual, but in general they do not drag the DPS after tui. In the ranged profession, the traditional ranged DPS benchmark mage is similar to the thief, and it is also around 18 to 300,000; However, the performance of other warlocks and hunters is relatively poor, around 120,000 to 180,000, basically failing or barely passing.
In the end, among the 20 DPS personnel at the peak, except for a few hunter warlocks who had to hurt a few, the rest were Qingyi Sè's berserker thief mages, and many of them were also fooled by Zhang Ming to use the fire method to fight, after all, the fire method is still higher than the ice method. And those DPS who were exchanged out also understood what Zhang Ming meant, in fact, they didn't fight hard, but there was a gap in their professions, after all, thieves and mages have long been deeply rooted in the hearts of the people as DPS benchmarks. So they are also fantasizing that their profession can also appear in the first position in DPS in the future, but they also know in their hearts that this thing may never happen, but Zhang Ming knows that this is not impossible, after all, the future version of each profession will be more reasonable, but now it can only be like this. The peak team that has readjusted the DPS staffing has a much faster DPS tempo, and they have hit within 10 when they have killed the group several times in a row. Everyone knows that they are not far from taking down the boss, but they still have a new problem, or an old problem that has not been solved.
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