Chapter 216: Starry Sky Game Engine
Compared with the inefficient procrastination of the Galaxy Special Effects Rendering Engine project, the completion rate of another software product launched at the same time is significantly higher.
Game Rendering Engine!
The same kernel brought from the base of the big pit.
The number of technical teams is about 200 people.
However, Cao Gang, the person in charge of the project, has outstanding ability, and in less than a year, the completion of the game rendering engine has reached 87%.
After a group of experts from Team X participated in this project, Xinghai's game rendering engine quickly advanced to the final testing stage and could be launched to the market immediately.
As for the name of this game engine, it was named "Starfield", Starry Sky Game Engine.
The development speed of the game engine is so fast, not that the game engine is simple, in fact, the game engine has a wider range of applications and more functions, and the development difficulty is much greater than that of the special effects engine.
There are two main reasons why the project is done so quickly, one is love; Second, the ability is stronger...... This is the reason why Chen Jin pushed the head of the special effects engine team down, with such a high salary, procrastination, and the work efficiency is not as good as half of others, and the boss can tolerate it.
See the boss come to inspect.
Cao Gang introduced while demonstrating:
"Mr. Chen, the most mainstream game engine on the market now is Unreal Engine 4 developed by EPIC, which occupies more than 70% of the game development market."
"Many famous triple-A games are made with the Unreal Engine 4 game engine, such as Lineage, Fortnite, PUBG, Lost Ark and other well-known games are made with this game engine."
"Even the Unreal Engine 4 can be used for special effects rendering, and the 'Alien Army' in the HBO TV series "A Song of Ice and Fire" is rendered using the Unreal Engine 4...... Unreal Engine is arguably the best game engine in the world today. ”
"However, our Star Game Engine is no worse than Unreal Engine!"
"Even in every aspect, the performance is far better than Unreal 4."
"First of all, Unreal Engine 4 is unusually large and bloated, and the full version of the installation package has more than a dozen Gs, but our Star Engine is only 2.8G, which is only a fraction of the Unreal Engine 4 Engine, which is easier to download and install...... It is a lightweight game development software. ”
"But that doesn't mean the star engine is weak."
"On the contrary, the picture rendered by the star engine is more exquisite, the colors are fuller and more gorgeous, and the texture, texture, details, shadow treatment, etc. are more excellent.
Cao Gang made two screenshots, one rendered with Unreal Engine 4 and the other with Star Engine.
Chen Jin looked at two pictures, although the first picture was exquisite, the first impression was "fake", and it felt like it was pieced together with countless material stickers; In the second picture, the sky, rocks, trees, and even the shadows between the crevices in the grass are extremely realistic, and they immediately attract people's attention.
There is no doubt that the pictures that look more realistic are naturally rendered by the Star Game Engine.
Cao Gang went on to say:
"Mr. Chen, the gap between the two pictures I showed you is very obvious, but in terms of rendering time, the time required by the Star Engine is shorter, only 15 seconds, and Unreal Engine 4 takes 25 seconds, and the rendering effect is not as good as ours...... I believe everyone knows who is stronger of the two game engines. ”
"In addition, the Unreal Engine 4 has a very serious weakness, that is, the games made with this engine have a lot of bugs in the early stage, the game experience is very poor, and the consequences need to be continuously optimized, but the effect is often not good, and even the so-called 'negative optimization' rumors appear, which can only be solved by improving the hardware."
"This kind of weakness is inherent in Unreal 4, and it is the inevitable consequence of the pursuit of extremely exquisite graphics and grand scenes, and it is a dilemma that traditional game development will inevitably face."
"But our Star Engine uses a lot of intelligent algorithms and uses completely different rendering modes to achieve the same beautiful graphics, while making the server less burdened and the local hardware less stressed......"
"So using the Star Engine to make a chicken game similar to "PlayerUnknown's Battlegrounds", the hardware configuration can be lowered by a notch, even if it is a general thousand-yuan graphics card, it can run smoothly, and the server burden is smaller, and there are fewer bugs......"
"What's more, our Star Game Engine has embedded 'work assistants' that can greatly speed up the development efficiency of gamers, which is specifically used for game development...... For game companies, this can significantly reduce the cost of game development. ”
"Mr. Chen, I dare to conclude that as long as our 'Star Engine' is released, at least in China, there should be no competition, and it should be able to occupy the entire game development software market!"
As for how much revenue it can bring to Xinghai Technology, it mainly depends on the pricing strategy of this software.
But thinking of one thing, Chen Jin frowned slightly and said: "As far as I know, Unreal Engine 4 seems to be completely free, people like free things, we charge for it, I'm afraid many companies will be discouraged." ”
Cao Gang shook his head and said: "The Unreal Engine 4 is never free, but all game companies can use it for free, but if the game developed with this game engine is brought to the market, EPIC will take 10% of the total revenue...... IT'S A 'PLANT FIRST, SHEAR LATER' BUSINESS STRATEGY, AND IT'S A STRATEGY THAT HAS ALLOWED EPIC TO MAKE A LOT MORE MONEY THAN IF IT WERE JUST SELLING GAME ENGINES. ”
"Routine?"
A word subconsciously popped out of Chen Jin's mouth.
Cao Gang nodded: "That's right, it's a routine." ”
"Learn!"
"We have to learn this routine, the star engine can be used for free, and the profit generated after the game is made, the star company has to take 15%!"
"But I feel that those big game companies are probably willing to pay for it, and the game industry is a profiteering industry, not to mention the popular games that make tens of billions of dollars every year, sometimes a garbage page game can earn more than a billion...... Those game companies that make money, it is estimated that they will not agree to us to share their profits. Another said.
"If you buy out, 500,000 sets, and pay 10,000 yuan per month for the use of work assistants."
This price is actually a lot more expensive than the buyout price of the Unreal Engine 4, and it is difficult to call it a "conscience", but when I think of the huge profits in the game industry, the countless players with krypton, and the game that sells skins to earn tens of billions of dollars for elementary school students...... Why not slaughter those game companies.
……
April 22nd.
The first generation of "Star Game Engine" of Xinghai Technology was officially released.
At the press conference, the performance of "Star Engine" in an all-round way against "Unreal Engine" attracted countless netizens to exclaim "awesome" and "awesome!" ”
But as soon as I saw the price, the domestic game companies complained, this is too expensive, right, and the price will be cabbage immediately after the Z people break the monopoly?
Not only is this not cheaper than abroad, but it is much more expensive.
Even so.
Just three days after the launch of the Star Game Engine, domestic sales exceeded 10,000 sets, and nearly 1,000 game companies (or studios) applied for free use.
The domestic game field has since entered the "Star Age".