12 Charms: Bat Monster

After another two days of training, Zach gradually mastered the changes and uses of the giant bear's black shadow.

In the first stage, the shadow under his feet detaches from the ground and levovers behind him like a curtain, turning into the shadow of a giant black bear.

This black bear shadow can actively defend against any attack from the outside.

Whether it's a physical attack, or an energy attack.

To a certain extent, it will not hurt Daniel half a point at all.

In the second stage, the black bear shadow in the defensive form transforms into an offensive form, like a giant shadow giant, moving with Zack's actions and attacking with his attacks.

In the third stage, the black bear shadow transforms from an illusion into an entity, covering Zach's body, from a thin human form to a giant black bear.

At this time, Zack has his own mind and is very sober, but his body is like a black bear, his attack power is fierce and huge, and when he is running fast, he is moving on all fours, even faster.

The most important point is that after Zach turned into a black bear, he not only had a layer of heavy flesh and blood armor, but even had an extra life.

When he transforms into a black bear, he is crushed by the enemy's immense strength.

He will not really die, but will be broken from the black bear phantom on Zack's body, and he himself is not in danger of life.

The black bear was like another stand-in for him.

Zach was ecstatic after mastering the third stage of the Giant Bear Shadow, after all, one more life was more important than anything else.

After seeing Zach master the black shadow of the giant bear, Daniel extracted a trace of phantom from Zack's body, and this phantom formed a complete new spell in the palm of his hand.

This is the sixth spell to be derived from the Guardian Charm.

Witch Spell: Bear Shadow Berserker.

Daniel fused this spell into his body and cast a spell on himself at night, allowing him, like Zack, to transform his shadow and bring out the three stages of the Bear Shadow Berserker.

And Zach has been here for a long time.

We have to rush back as soon as possible.

So, the next day, Zach and the team left quickly.

When he returned to what was once a monster camp, now renamed Camp Dewdrop, Zach was full of confidence.

He met with Prince Mithril and told him about what he had been through in Cliff Village these days.

He even took the initiative to show the Mithril Prince the combat power of his three different stages of the Bear Shadow Berserker.

When the Mithril Prince saw Zack's demonstration, he was overjoyed, and then led a team to the mountains and forests to hunt for black bears.

The result is a month down.

Only three black bears were captured alive.

When two black bears were captured, they resisted violently and were killed.

This time, the Mithril Prince personally led the team and returned to Cliff Village with the living and dead black bears.

In Cliff Village, after a month of practice, Daniel not only mastered the use of the Witch Charm Bear Shadow Berserker, but even obtained a new spell derived from the Guardian Charm.

However, this new spell also requires other materials.

He alone couldn't do it in a short period of time.

At this time, the Mithril Prince appeared with the black bear and the guard.

For the request of the Mithril Prince.

Daniel readily agreed.

Isn't it just to extract the shadow and blood of the black bear and create a bear shadow berserker for his guards, it's not a problem at all.

This time, it took half a month to make the Mithril Prince have three more Bear Shadow Berserkers.

And take advantage of this half a month.

Daniel also asked Prince Mithril to take his men and look for bats everywhere.

Once you've collected enough bats, get ready to cast a new spell.

The new spell requires not only a large number of living bats, but also the bodies of humanoid beings.

It's better to use the Terran ones.

Because in this way, the dead may be able to resurrect, but they will lose some memories due to the power of witchcraft.

But for those who want to survive, losing their memories is not a big deal at all.

In order to survive, they can give up everything, and even more so just some irrelevant memories.

However, for the current Mithril Prince, it is a little difficult to find the corpse of the Terran.

Because he not only has to meet Daniel's demands, but also takes care of the mood of the whole village, and no one wants his body to be desecrated when he dies.

Therefore, the Mithril Prince disagreed, and could not give the Terran corpse to Daniel and let him use it as a spellcasting material.

Moreover, there have been no other Terran camps besieging them recently, and they naturally will not take the initiative to kill other people because of Daniel's needs.

Therefore, it was only possible to follow Daniel's backup plan and capture a living goblin monster.

Bring this fierce goblin monster to Daniel.

Daniel imprisoned the goblin monster as spellcasting material for witchcraft.

He will not be allowed to kill himself, nor will he starve to death.

There are humanoid lifeforms.

The next step is a large number of live bats.

In order to get enough bats.

Prince Mithril and his guards search for a cave inhabited by bats in the mountains near the cliff village.

And Daniel and Princess Seuss also use alienated crows to patrol the mountains and forests day and night, looking for traces of bats.

Bats here usually live in dark, damp caves.

Whenever one of these bats is found, the Mithril Prince will have a fishing net come to the front of the bat cave and lift it up.

Then light a bonfire in front of the bat cave and place damp leaves to create a pungent billowing smoke in the campfire.

Fanning the fan, causing the pungent billowing smoke to enter the cave inhabited by the bats.

Soon, under the influence of smoke.

The bats that came out of the day and night, they flew out of the bat cave one after another.

As soon as they flew out, they automatically flew into the nets that had been arranged.

The dense filament fishing nets are wrapped around their bodies, so that they have no way to get out of the control of the fishing nets for a short time.

When there were no more bats flying out of the bat cave, a group of people quickly caught these bats entangled in the fishing nets, tried not to harm the lives of the bats, and stuffed them into the recently woven bamboo baskets, so that they could be brought back alive in large quantities.

It took more than ten days to finally raise enough bats for Daniel.

Daniel took the baskets, the baskets in his hands shook slightly, and a faint force passed down his wrist into these baskets.

The bat in the bamboo basket was suddenly stunned by a weak force outside.

Daniel took out the fainted bats and cast a spell on them one by one.

The first is to take their shadows.

Merge these shadows into a mass and infuse them into the bodies of captured goblin monsters.

When the goblin monster had a premonition, struggled frantically, and roared loudly, Daniel drew his knife and cut off the goblin monster's head in one piece.

A fountain of blood erupted from his neck.

The blood was still in mid-air, and Daniel quickly cursed it, and the blood returned to the corpse.

Then, on the shoulders of the headless goblin monsters, an illusory bat head appeared.

Later, Daniel took the body of the dead goblin monster and put it in the courtyard, and asked the Mithril Prince's guards to kill all the bats and take blood.

I made up enough blood for a full basin.

Put the corpse of a goblin monster into your bloodstream.

Cast a spell on monsters and blood.

At this point, you've completed the basic witchcraft steps.

The rest is the work of the water mill.

Daniel needs to cast a spell on the goblin monsters every day and night.

Three times during the day and five times at night.

For seven days.

Finally, seven days later, the blood in the huge tub dried up completely.

And the corpse of the goblin monster has turned into a giant bat monster.

The main body of this bat monster, the corpse of the goblin monster, made up his original body.

Except for the blood-red body, the skull is a bat phantom head, and there is no difference between it and a goblin monster.

This monster is the Witch Charm Bat Monster.

This bat can fly short distances.

What was originally a goblin monster hand turned into a pair of huge claws.

The blood-red claws can easily tear through leather armor and even light iron armor.

Moreover, when Daniel cast the spell, let this bat monster specifically devour goblin monsters to recover from injuries, and even as a main source of food.

After Daniel completed the Spell Bat Monster, he asked the Mithril Prince to take the monster to Camp Dewdrop to protect the newly established camp.

You must know that in a forest full of monsters, establishing a new Terran gathering place usually takes decades to fight and kill.

The establishment of every Terran camp needs to be watered by the blood of monsters.

Without a camp watered by iron and blood, there is no way to gather core strength, and it is easier to be easily destroyed by the monsters that appear in the forest.

Therefore, don't look at the Mithril Prince, who only established a Terran gathering place and opened up the Dewdrop Camp after a few battles.

This is the beginning, and in the days to come, there will be a steady stream of monster challenges.

Only by playing their own prestige can they gain a foothold in the forest and incorporate the vast mountains and forests near the camp into their own territory.

It's like a tiger with its own territory.

Any enemy who invades the territory must be killed by the tiger or driven away.

Their camp also needs to be constantly fighting to consolidate their authority.

Therefore, in this camp, the fighting power formed by Daniel's witchcraft can give full play to the greatest contribution.