Another negotiation
The Imperial forces, having received the order for an all-out attack, launched a frantic attack on the fortifications held by the coalition forces with all their might.
The attack was frenzied, although the number of people attacking Bottlemouth City was small, and the ruins in Bottlemouth City at this time could no longer withstand the last crazy attack of the Empire.
As the coach of Bottlemouth City, he saw the precarious city, and finally gave up his insistence on Bottlemouth City.
All the men, women, and children of the city immediately turned underground, and a red cross sign was painted on the door of the basement to prevent slaughter after the city was breached.
The final assault was overwhelming, and the Imperial army took the city without much effort. Since there was no resistance from the city's troops, the empire did not slaughter the city's inhabitants. This is a kind of reverence for the city's heroes.
Able to resist the Empire's attacks with inferior weapons, everyone in the city deserves their awe.
The men, women, and children of Bottlemouth City were not tortured and beaten, but were only temporarily imprisoned. Avoid the ensuing war that will affect them. At this time, the empire was too lazy to distinguish who was the resistance just now from the number of people, and the sentence was something to be dealt with after the war, not now.
In order to avoid the whole city being implicated, someone has already borne all the charges with one person. This man was the commander-in-chief who held the city, and when everyone had taken refuge in the underground shelter, he stood alone at the highest point in the city and waited for the Imperial army to enter.
Since he admits that he is the commander of the city, he treats him more than the rest of the common people. He was held incommunicado in a separate cell. Dealing with him is also not a matter of now, but it is necessary to interpret his true identity at this time.
The identity of the person is simple and can be known by a simple interrogation of the detained resident.
The reason why Bottlemouth City is called Bottlemouth City is precisely because of the topography here. Two mountains strike a single plain mouth. There are two main roads on both sides of Bottlemouth City, although they do not pass through Bottlemouth City, but Bottlemouth City can completely block the road.
The terrain of Bottlemouth City is slightly higher than the surrounding environment, and the unique geographical environment makes Bottlemouth City a bottle-like object blocking the rear entrance.
A strategic location that has always been a battleground in wars.
Today, the only retreat is blocked by the Empire, and they can carry out the final general attack.
At the same time, the coalition army knew that their retreat was cut off, and the coalition army was not afraid of whether there were heavy troops in Bottlemouth City, they had many ways to retreat, and they could not retreat from Bottlemouth at all.
The significance of Bottlemouth City is that they have lost an important supply channel.
The best thing to do at this point is to ask for reinforcements, and getting reinforcements from any of the countries of the Grand Alliance can break the siege of the Empire.
Important problems arose, the same as those encountered within the Empire. Although one person can command the whole situation within the big league, this person stubbornly believes that what he is currently encountering is just a strategic deception, and there is no need for reinforcements for them at all.
In order to boost the confidence of the troops, the Grand Alliance issued a firm order for the coalition forces not to retreat.
No retreat is good, but it really doesn't apply to the future.
Holding out for a few days with the defensive circle of the coalition forces is not a problem, but whether it can hold on after a month has become a luxury. If you want to get reinforcements, the besieged coalition forces try their best to solve the problem.
In the end, they simply gave up communication with the big alliances and switched directly to communicating with neighboring countries.
Neighboring countries are always better at communicating than big alliances, and the most feared threat of neighboring countries is the Empire, and they are even more afraid of who is provoking the powder keg that the Empire can detonate at any time.
The second attack was extremely opposed to the neighboring countries. If everyone is safe, why continue to wage war.
Although you can gain a little profit from war, the profit you gain is only obtained by killing chickens and eggs.
But the war has already broken out and they are powerless to stop it, and if the war expands indefinitely, it will be the neighboring countries that will be the first to be affected.
It was precisely because of the stakes that the coalition's request was quickly answered.
Both countries provided support to the besieged coalition forces at the same time, and the support was swift and effective. The city of Bottlemouth, which had just been captured by the Empire, was recaptured by reinforcements.
The city of Bottlemouth that had been defended was nothing more than an empty city, and they had given up holding on to it before reinforcements arrived.
Reinforcements immediately joined up with the besieged coalition forces, and the three forces occupied three advantageous terrain to form an iron triangle of defensive positions against possible attacks.
The sudden addition of new enemies is indeed difficult to deal with. The Empire temporarily abandoned the attack to continue the decisive battle, and seeing that reinforcements had arrived, all the attacking forces immediately retreated, including the commandos wandering in the desert.
The initiative to retreat is to avoid a head-to-head confrontation with reinforcements, which is the retreat order issued by Elder No. 1 on his own initiative. Because he judged that there seemed to be a thaw in the war.
Second, if they do not take the initiative to shrink, the troops in front are likely to be flanked by the front and rear. If a front and rear attack is formed, it is impossible to retreat.
The war is over, and the rest is best handled by the Cabinet.
At this time, the cabinet bigwigs threw out the old routine and negotiated peace with the grand alliance. For the cabinet bigwigs, it's already okay to play like this.
The Olive Branch Alliance really accepted it, and at least some people within the alliance began to preach that they were completely correct in their judgment and that they had strategically controlled the empire.
The two wars had one thing in common, they only destroyed the Empire's spirit and did not completely annihilate the Empire.
Non-annihilation is a kind of reservation in the alliance's internal strategy, or a long-term consideration for its own long-term development.
Humans can't handle everything, but empires can solve problems that humans can't.
Originally, he just wanted to keep a place to deal with the problems of the human world, but now the empire has become a backyard that cannot be escaped.
The Grand Alliance is no longer able to annihilate the nation founded by robots at this moment, sixty years have passed, and the human nation has become inseparable from the empire.
The two forces have spent 60 years living together in interdependence. From culture to economy and then trade, from daily life to science and technology, all the production technologies of both sides have been closely intertwined.
At this time, if the empire is really extinct, the grand alliance or human society will have great drawbacks.
The disadvantage is that the work that used to be carried out entirely by the empire is not undertaken by anyone after the empire is gone.
So war is only a punishment or a warning, not a real annihilation.
Whether to exterminate or to punish with war for a small amount, two factions were formed within the Grand Alliance.
So far, all the commanders of the major leagues have undoubtedly been disciplinarians. The true annihilators have never been elected commander-in-chief of the Grand Alliance.
(End of chapter)