Chapter 121: Entering the Moderately Prosperous Stage

He didn't have a clue until he walked back to the room, and saw that Rena and Huya were lying on the dog meat and playing a game of horseback riding, so he simply didn't think about the above problems, and focused his attention on the system space, looking at the remaining value of reward points.

Use the White Widow to issue a death proclamation to instill fear, and then perform a Jedi flip to make the residents of Gem City recognize him as a righteous man who is not afraid of power and has the courage to resist, and change their perception of themselves.

Excluding some bonus points spent on last night's battle, such as exchanging fragmentation grenades, high-explosive grenades, etc., the remaining value of the current bonus points reaches 13,955, with an incremental value of more than 12,000 points.

Fear emotion will be rewarded with 4 points, and satisfaction emotion will be rewarded with 1 reward value, which adds up to 5 reward points, and on average, more than 2400 people have contributed to him.

Considering that many residents are too "pure-hearted", there are still many residents who have not seen the death of White Widow, and some residents are not in the city, it is already very good to be able to contribute nearly a quarter of the people to him.

He then turns his attention to the system space, retrieving the new unlocks.

Most of the regular weapons and consumables available to individual soldiers have been unlocked, except for a new item under the other subcategories.

Small nuclear bombs------ small nuclear bombs are man-portable nuclear weapons, and during World War I, the Tylen Federation deployed several "cold fusion" devices. The transport of the device is to be placed in a cooling box, which can be carried by two Marines. The Empire used this device to blast the insect-infested scientific exploration ship Amerigo.

Redeeming this portable nuke costs 8000 bonus points.

Would a nuclear weapon capable of blasting a science ship wipe Gem City off the map if it were to be detonated in a stadium?

Although it is certainly not as powerful as a portable nuclear device than a large nuclear bomb with a yield of hundreds of thousands or millions, it is undoubtedly a weapon of mass destruction for human settlements established in the wasteland.

8000Ah......

His entire net worth now is only enough for one shot.

Of course, the most important thing for him is not how many people it can kill, but deterrence.

Imagine putting it in the center of a settlement that is bigger than Gem City, and wouldn't the reward points for the horror feedback flood in?

Metropolis...... Metropolis......

He muttered a few words softly, then turned his attention to the individual armor subcategory.

Added a new CMC405 Power Armor for Medic under the Type 5-4 Combat Armor Suit used by the Marauder, which requires 4800 bonus points to redeem.

You must know that it only costs 3200 bonus points to exchange for the Marauder's Type 5-4 Combat Armor Protective Suit, and the CMC405 Power Armor used by the Medic is much worse, and it is much more expensive than the former.

It wasn't until he saw the parameters listed below that he understood.

The CMC405 power armor is modified from the CMC300 power armor, which removes the doping injection function, and is equipped with a higher-tech nano-level anesthetic, a chemical regulator, a field surgical laser knife, and a new generation of injectable nanobots, which can carry out precise repair at the cellular level.

In short, the CMC405 Power Armor is smaller than the Type 5-4 Combat Armor Suit, but it is high-tech and requires a higher bonus value.

In addition, such a highly exclusive power armor is recommended to be equipped by medical professionals, and ordinary combatants cannot play the role of CMC405 power armor.

After reading through the CMC-405 power armor for the Medic, he looked down at the unlocks.

To Tang Yan's surprise, it was not the harsh environment protective suit used by ghost agents or ghost agents, it was a brand new individual power armor that was not in the memory of StarCraft.

The system annotation shows that the Heck-specific Power Armor, modified from the Drilling Engineering Power Armor, has a defensive power comparable to the CMC660 Power Armor and the Type 5-4 Combat Armor Suit.

Heck...... Heck......

Could it be the units in the new expansion called StarCraft?

Exchanging for Heck's Dedicated Power Armor costs 4,600 bonus points, which is also higher than the Type 5-4 Combat Armor Suit.

No way...... Could it be that the high-tech content of the Heck's special power armor is higher than that of the Type 5-4 combat armor protective suit?

Wait, no! That's not how it works!

He suddenly realized that the system was splitting the raider's armament in two, with the K-12 Quadruple Punisher grenade launcher being included as a weapon in the individual weapons subcategory, and the Type 5-4 combat armor suit being included in the individual armor subcategory as a power armor.

It is only when they are combined, combined with the manipulator, that a raider is created.

1200 plus 3200 requires a total of 4400 bonus points, not to mention that supplementing the materials for making a Punisher grenade costs an additional 160 bonus points, and the overall burn speed is higher than that of Heck's Power Armor and CMC405 Power Armor.

Similarly, it costs 3,900 bonus points to spawn a Fire Bat (CMC660 Power Armor X1, Doom Flamethrower X2), and an additional 120 bonus points to replenish a plasma tank.

Looking at it this way, the cost of the above sets of power armor is 5000 levels.

Behind the Heck-powered armor is the Harsh Environment Suit, which costs 11,200 bonus points to redeem the Ghost Agent and the Ghost Agent's Harsh Environment Suit.

He was shocked to see this value.

If you add in the 880 bonus points for the C-20A Electromagnetic Rifle and the 500 bonus points for the Spectral Blade, it costs a total of 12,500 bonus points to become a Ghost Agent, which is enough money to build a Fire Bat Squad.

Not to mention the sticky grenades, EMP grenades, high-explosive grenades and other destructive munitions used by the Ghost Special Forces need to be purchased separately.

The system provides a detailed sample analysis report for the harsh environment protective suit, including a special nanofiber that reacts to psionic energy------ which not only enhances the wearer's strength and endurance, but also absorbs and passivates high-risk elements, providing radiation, biological and chemical protection, and reducing the warcrew's reliance on heavy armor.

In addition, the outer layer of the harsh environment protective suit is embedded with a synthetic cell, which can refract light under psionic catalysis, forming a monomer invisible effect, so that the wearer is invisible to the naked eye.

From the above introduction, it can be seen that the scientific and technological content of the harsh environment protective clothing is a large distance behind the CMC series power armor, and it is reasonable that there is such an expensive price. You must know that even in the battle mode, the Ghost Agent itself is a powerful technological class that will only be produced in the later stages.

Reaper Armor, CMC300 Power Armor (Marine), CMC660 Power Armor (Fire Bat), 5-4 Combat Armor (Marauder), CMC405 (Medic) Power Armor, Heck Power Armor, Harsh Environment Suit (Ghost Agent).

StarCraft Versus and Campaign Modes have all unlocked the Normal-tier Individual Warframes.

He thought that this was the end of the new project of the armor sub-category of individual equipment, and there was no more below.

He's mistaken, there's a lot more down there!