Chapter 695: The Tradition of Rewards

It's not that the rewards offered by other game companies aren't rich, in fact, in order to make players fall in love with the game as much as possible, or to play the game, the game companies will make the rewards extremely elaborate or valuable.

Many psychologists have studied that when people play games, they may not love the game itself, but because of the rewards in or out of the game.

But things are afraid of a comparison, and after there is a comparison, it is really a high judgment.

Historically, the game rewards have been endless.

In the early 80s of the last century, when even the red and white machine had not been developed, people's tolerance and enthusiasm for games were so simple and strong.

At that time, the king of the video game industry was Atari, Atari 2600, a milestone game console, the longest living console in human history, from the beginning step by step, witnessing the rise of red and white machines, until the nineties.

However, due to the poor management of this company, there were many "junk" game products on the market, which made consumers lose confidence in games and game consoles, and were unwilling to buy games and game consoles, which caused a devastating disaster for the game industry in the United States at that time, and the company itself was also greatly impacted, and the game center of that era was transferred from the United States to Japan.

It was at this stage that the "Sword Hunting" event, which became a legend in the history of the game, took place.

Since the eighties, the company has released a series of games called Sordquest, a four-part series. The game's worldview is based on the four basic elements that make up the world in Western classicism, so these four games are "Earth World", "Fire World", "Water World", "Air World", and the final duel after completing the four games - Sword Hunting.

In the game, you'll control a character as they explore some mysterious secret rooms in search of hidden clues and treasures.

It may sound ordinary, like an ordinary puzzle game, but it's far from that simple

Because you're not just playing a game, you're on a real adventure and looking for real treasures, which can be said to be very cleverly designed.

This is probably the first real game experience of video games and offline interactions, and the good combination of games and reality is really difficult for game manufacturers in terms of technology and interactivity in that era.

At that time, it was not like now, everything was connected, and it was convenient to do anything online and offline.

The rules of the grand treasure hunt were roughly like this: you bought the four games released by Atari in turn, and in the game you just had to use the manual or comic book that you gave you to find as many clues as you could, and then send them to Atari.

The person who finds the most clues can go to the company's headquarters for the finals, in which Atari has created a special version of the game for the contestants, and the first person to complete the game process within 90 minutes is the champion.

And the final treasure reward is also a treasure in the true sense of the word, not mixed with a little fake.

The winner of the "Earth World" will receive an amulet made of 18-karat solid gold set with 12 diamonds and engraved with the gilt pattern of the zodiac around the perimeter.

The winner of the "World of Fire" will receive a Holy Grail, made of platinum, decorated with diamonds, rubies, sapphires, pearls, jasper, and more.

The prize of "Water World" is a crown made of pure gold, embellished with diamonds, rubies, sapphires and aquamarines.

The prize of the "Air World" is a Philosopher's Stone, which looks like a pointed box, and the body is a large piece of pure white jade, wrapped in a layer of 18K gold, and inlaid with topazes, rubies, and diamonds.

According to Atari's advertising campaign, each prize is worth $25,000.

But that's not the end of the story, and at the end of the four events, the four winners have a final showdown.

And the one, and eventual winner, will get the ultimate prize.

It was a sword, and it was the origin of the "Sword Hunting" activity.

The hilt is made of 18-carat solid gold, the body of the sword is made of sterling silver, and is embellished with diamonds, topazes, sapphires and rubies, and is worth up to 50,000 yuan.

Therefore, the total price of all the prizes is a full 150,000 meters!

The 150,000 meters in the eighties of the last century, plus the changes in inflation, may be equivalent to millions of meters now, and coupled with the uniqueness of its prizes, it is very collectible, maybe tens of millions of meters are available.

But these 4 games also seem to represent the fate of this company, the first two game activities are still vigorous, but with the advent of the Atari impact, the third part of the 4-part series, the water world is only released in limited quantities, and the air world has directly become air, and only a small number of prototypes that do not know the truth or falsehood flow out.

In the end, of the five prizes, only the amulet and the holy grail were given away, and the rest of the prizes may not even be produced due to financial crisis, and this event has become an epic legend that is out of reach in the game world.

And the amulet was melted into gold ingots by the owner, and sold along with the diamonds, because he had to pay his debts.

Only the Holy Grail remained, kept in his own safe by its owner.

This has to be said to be the end of a generation of legends.

Although the game rewards on Dong Chen's side are not so elaborate in combination with the game itself, and they are not specially made for the game, they also exist in the game, and they are also game quest items.

As a sci-fi game, shuttles, space tours, and robots are indispensable.

And the value is absolutely simple and crude, and it can't be combined exquisitely, so it breaks through people's cognition from the other side.

Private air shuttles, air tickets and free accommodation coupons for space tours, service robots, etc., plus some miscellaneous things, Sun Hao roughly calculated, and the money given out every year because of this game is billions of yuan.

He could only console himself with this, "Okay, okay, this game will make us more, and this money is nothing." ”

"And it's not just about people playing games, it's about another important mission, and it's not just about money."

"That's right," Dong Chen patted Sun Hao's shoulder with the old god next to him and said, "Money really doesn't mean much to us now, and now the most talked about in the operation of many departments is not funds, but resource allocation data, and money will only be talked about when discussing cooperation with our cooperation." ”

"I think you can go to space a few more times, you've been there too little time before, and you still know enough about the universe."

Sun Hao glanced at him when he heard this, "I'm not as idle as you, let's talk about it when I'm free." ”

"Let's talk about the game first.,I found a problem.,Since it's to warm up for the possible end of the world.,So a realism here has to be modified.,The image here is a little too gamified and cartoonish.。

After speaking, he looked at Wang Lijun, the director of the game department, and said, "If it is too differentiated, can its publicity effect meet our requirements, does the game department have a calculation?" ”

"There have been calculations, Mr. Sun," Wang Lijun said as he found a report from the database of his game department, "We have done a joint survey with the market, and the data are all ......."

After what I just learned, other people also understood the shock of this game, and also put forward their own questions and opinions, wanting to make this game more perfect from different angles.

Because they are in different positions, and the game is so huge, the structure and things involved are also diverse, so they ask questions from different angles, and each suggestion is very relevant and beneficial to the improvement of the game.

And this is what Dong Chen wants to see.

He and the guys in the games department will only solve the problems of the game itself, but this one is different from the previous games, and it will cover the whole world, so it needs some advice from the managers who manage the best and largest group of companies in the world.