Chapter 140: The Hat Trial
"Chengling, let me ask you."
In the cafeteria of Tianlian Academy, Ren Suo absentmindedly pulled Hainan chicken rice, his eyes were glued to his mobile phone, and suddenly asked Dong Chengling, who was eating a larger portion of teriyaki chicken steak rice opposite: "If you don't finish your homework at night, and your father will beat you again if you don't finish your homework, what should you do?" ”
Dong Chengling said vaguely: "I haven't tried and finished my homework. ”
"What if Godzilla attacks your school and you don't have time to do your homework?"
"My dad won't hit me."
"What if your dad was so angry that night that he missed breakfast and lunch?"
"If you don't eat, you're really going to get angry." Dong Chengling thought for a moment very seriously and said, "Then stay up late and finish your homework." ”
"What if you're already tired and don't want to do it?" Ren Suo said.
Dong Chengling said: "How can you be tired when you are so happy doing your homework? ”
Ren Suo was slightly stunned and nodded: "Makes sense!" ”
So he looked at the game interface of "Passing the Hat" on his phone, and on the screen was the picture of the night battle work, and an incandescent lamp illuminated the homework book on the desktop.
"I was criticized by the teacher for not handing in my homework. My father said that if I didn't finish my homework today, he would beat me to death, but I really couldn't finish it."
There are three options on the screen: "Continue to do it until death (the seeker can choose from infinite energy)", "Don't do it, sleep", "Explain the situation to your father (it takes 5 courages)".
Ren Suo weighed whether to consume a lot of courage, and after discussing it with Dong Chengling, he resolutely chose to "continue to do it and die"!
The picture began to flow, and a 45-minute countdown hourglass appeared, Ren Suo closed his phone with peace of mind, and then Dong Chengling asked, "Why are you so focused?" ”
"Oh, it's just that someone approached me for emotional counseling." Ren Suo shrugged.
In a sense, he was not wrong.
The game "Passing the Hat" looked like a horror game at first, but Ren Suo didn't realize it until he played it...... This TM is a very difficult idle text adventure game!
Yes, hang up, word adventure games!
When the seeker chooses a random hat, he will enter the hat trial, and the game screen will be immersed in memory.
"The seeker puts on Cheng Xiao's hat."
"The seeker is experiencing Cheng Xiao's childhood."
"The seeker is experiencing Cheng Xiao's childhood, gaining 1 tenderness."
"The seeker is despising the howling bear-child behavior, reducing 1 tenderness."
"The seeker felt Cheng Xiao secretly helping the green onion of his first love, and gained 3 tenderness."
……
Then the next thing is not about Ren Suo, he turned on the Bluetooth of his mobile phone, and originally planned to search for the small world game console, but he didn't expect that after turning on the Bluetooth, the "Passing the Hat" app appeared on the desktop of the mobile phone.
As soon as you open the app, it is the information record generated by the seeker's experience of the hat's owner's past.
After 30 to 60 minutes, the seeker will go through a relatively peaceful past, and then encounter the difficulties that the hat owner has encountered, including but not limited to not confessing to his first love, being bullied and not beating him back on the spot, hurting his parents because of his temper, etc.
At this point, it's up to the player to make a choice.
If Ren Suo doesn't play in time and doesn't care, the seeker will spontaneously go through the past again, accumulating "courage" and "gentleness" resources.
Most important options require "courage" or "gentleness", and some options even require both, and such options are not necessarily right, some options that consume more resources are wrong, and options that do not consume any resources can make the hat owner walk out of the regrets of the past.
Among them, if you choose the wrong option, you will not immediately get out of the hat trial, but continue to let the seeker experience the situation of the hat owner getting worse, at this time the resources will be reduced, but there will be a new choice, if you choose the right one, you will not be able to reborn and pass the hat test.
There are two difficulties in this game: resources, time.
Resources can only be obtained from the process of hanging up, that is, the seeker going through the past of the hat owner, but after only hanging for 30 minutes, the resources obtained may not be enough to meet the needs of the decision.
At this time, Ren Suo either chooses to continue to hang up, or takes the risk of choosing some options that consume less resources or no resources. Some of these options are the right answers, but they can also put the seeker in a more difficult situation in the hat trial.
However, the interesting thing about the hat trial is that as long as you dare to live, it doesn't have to be a dead end.
For example, in one of the hat trials, there is a scene where "I was bullied by a fat dead man, and after I got into a fight with him, the teacher punished us all, and when I argued, she said, 'A slap doesn't make a sound.'"
Among the options, "Slap the teacher, ask 'if it sounds'" requires 15 courage, Ren Suo consumes too much courage and not enough resources to make the previous choice, and the other option "I call Dad!" It doesn't take courage and it looks quite reliable, so Ren Suo chose the latter.
However, when the 'father' arrived, he also criticized the seeker, and after the seeker followed the 'father' home, the 'father' even wanted to educate the children.
At this time, if the seeker did not resist, he would lose 5 parts of courage and 5 parts of gentleness, so Ren Suo equipped the seeker with a "combat primer" and beat the 'father' firmly.
After beating the 'father', the seeker was naturally kicked out of the house, lingered outside for several days, did not go to school, did not go home, found a restaurant to work as a helper, suddenly saw the conscription information on TV, his brain was hot, went home and stole the household registration book and ID card to join the army.
Then, this hat actually cleared the level like this, becoming the first hat of the seeker to be successfully transformed.
After being successfully transformed, no matter what hat it was before, the hat will be wrapped with green light after the transformation.
As long as the seeker passes the trial, the "courage" and "gentleness" resources and skills obtained by the seeker in the trial will be completely inherited, and they can be carried forward to the next hat trial.
And if you wear a converted hat, the resources obtained by AFK will be doubled.
However, no matter how many resources there are, it is useless not to pass the hat test once.
When a seeker enters a trial, there is only one outcome: passing the trial, or being forced to take off his hat.
Forced to take off the hat, either the seeker is in a difficult situation during the trial and constantly consumes resources to survive, or he has continuously chosen the wrong option, and all of a sudden his resources are depleted, and he is completely unable to continue.
And even if Ren Suo can remember the choice of the Hat Trial, and has already worn the hat once, when entering again, the seeker can choose to skip what he has experienced before and go directly to the scene where he wants to make a choice.
However, if you want to make a choice, you have to hang up and get resources.
But just as "Infinite Energy" can spawn other options, Ren Suo found that equipping seekers with different skills and different items can also temporarily add some wonderful options to the decision, which can often reduce the loss of resources and even speed up the completion of the trial.