Chapter 268: Steam Daming
The new idea of the new game is actually only in Fan Zhe's head at present, and it is still far from the establishment of the project.
He said it at this time, just to communicate with Zhong Hua.
If nothing else, the entire art design of the new tour project will still be completed by the two of them, and he has to talk to Zhong Hua in advance to let him have such a concept in his head in advance.
After all, Steam Daming, this idea Fan Zhe himself still thinks is quite special, and at present, there should be no weighty work with a similar theme on the market, whether it is a game or a film and television work.
Of course, strictly speaking, not only is there no weight, but there is nothing at all.
'Steam Daming', break down the word, the steam in front naturally refers to 'steampunk'.
This theme has always been Fan Zhe's favorite.
The so-called steampunk, to put it simply, is a relatively special worldview. The more obvious representation, the background of the world, is closer to Victorian Britain, and there are things like steam trains, difference machines, airships, etc.
For example, the more famous works, such as the "Sky Trail" series of games made in Japan, the "Final Fantasy" series of games, and even the famous animation "Castle in the Sky", can be regarded as this kind of theme.
In this kind of theme in the West, there are also excellent works such as the game "Dishonored" series.
But in China, steampunk is becoming more and more influential, but in the end, it's still a niche genre.
The so-called 'punk' originally meant a kind of non-mainstream marginal culture - of course, the non-mainstream here is the non-mainstream in the literal sense, not the fat pig stream......
Its recognition at the mainstream level is indeed not high.
But Fan Zhe liked it very much. He loves the kind of patchwork aesthetics, the taste of the coexistence of backwardness and advancement, the coexistence of magic and science, the utopian ideal of spiritual pursuit, and the dystopian core.
And the second half of the phrase 'Steam Daming' is 'Daming'.
This 'Da Ming' refers to the Ming Dynasty in China.
Fan Zhe himself once saw a set of illustration designs about a 'steam Qing Dynasty', the illustrator combined the steampunk style with the historical background of the Qing Dynasty and Chinese elements, and drew a very classical Chinese airship, a robot-like grid wearing a cheongsam, and a robot wearing a Tang costume and making calculations......
This set of pictures, Fan Zhe looked at it and felt very appreciative.
It's not that the painting is so good or the design is a bit amazing, it's just that the idea of fusion is really well reflected.
And the same is true for the new project 'Steam Daming' that Fan Zhe wants to do.
“…… We can set the story in the Ming Dynasty, Zheng He went to the West and fought against foreign races, which are all things that can be withdrawn from our new project. ”
"Jin Yiwei has embroidered spring knives, and they also have a mechanical arm, and they carry a pair of monocles, which have all kinds of magical functions; The airship fluttering the Ming flag fluttered on the land of China; Buddhism and Taoism compete with each other, chatting about ghosts and ghosts, and at the same time have supernatural powers, but they all have mechanical elements; The steppe peoples beating the drums of war, sitting on terrifying war beasts, collided with the steam train......"
Fan Zhe told some of his fantasies, and Zhong Hua next to him listened while pinching the mustache on his chin and thinking carefully.
After Fan Zhe finished speaking, Zhong Hua said: "I like your idea very much, what comes out of this way must have very special artistic value, and the whole world view design is also very special, which is something that has not been seen in this world."
After a pause, he added, "But...... Are our steps a little too big? This thing is a bit too niche, isn't it? ”
His worries are not unreasonable.
"Taiwu 2" is a niche or something, but how this game is also a martial arts theme, it must not worry about the market in China. Even if they are thrown abroad, foreigners still have some understanding of the element of 'kung fu'.
But...... Steampunk is very niche in China, and it is not really good abroad. For example, "Dishonored 2", is this work excellent? It's pretty good, however, it's not popular, and the first week's sales may not even be a million according to some estimates.
This kind of game is very easy to become the kind of embarrassing situation that blows to the sky, but no one buys it. Those who like it will like it very much, and worship it as a god's work, and those who don't like it will not look at it.
Besides, 'steampunk' itself is very maverick, plus a background like 'Daming'......
Zhong Hua was afraid that his boss would float. After the company launched a "Taiwu 2" that became popular, it invested a lot of money to make such a risky thing, and in the end, it would be quite uncomfortable to hit the street.
Fan Zhe said with a smile: "I still want to do something I want to do." But don't worry, I'm not stupid enough to invest too much money all at once. The plan I had in mind was to make a trilogy......"
"Still a trilogy?!"
"Don't worry...... If a new game is going to be erected, I don't plan to do an open-world, sandbox game, but rather the more linear approach of "The Last of Us" (American Apocalypse) and "Uncharted", and the game time is set to about 10 to 20 hours, so as to tell a story well. This investment will definitely be much smaller than "Taiwu 2", and the development cycle will be shorter. If the market response is good, we will launch a trilogy plan, and the response will be average...... Anyway, we won't be killed. ”
"Okay, you're the boss, you have the final say. To be honest, I'm also very itchy about this kind of subject, and you're willing to invest money to do it, so why don't I dare to paint? ”
Zhong Hua also laughed when he said the back.
Regardless of the market, returning to his heart, Zhong Hua, as a top artist in China, also has his own artistic pursuits. To make such a special work, no matter what the final commercial performance is, at least it will be very fulfilling.
For Fan Zhe, his mentality is even more relaxed. The new project, although it will still be benchmarked against 3A, will inevitably not be as big as "Taiwu 2". The entire development cycle is estimated to be cut by half.
As for losing money? It is impossible to lose money if you lose money, and with the 'dimensional' system, it is impossible to lose money in this life.
How much did the actual development of Taigo 2 cost? 200 million yuan. The new project, Fan Zhe estimates, the actual investment can be controlled at about 100 million.
Of course, it is claimed that at least 800 million starts.
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